Player Matchup

Ah Puch
Ah Puch
Noctis_the_Cold
Ah Puch
Level 154
God Stats
0W - 1L
1,828 SR
Queue Stats
34W - 47L
1,387 Elo+
Solo
Neith
Neith
NotMew
Neith
Level 109
God Stats
2W - 3L
1,615 SR
Queue Stats
2W - 8L
1,332 Elo+
Solo
Hercules
Hercules
SylvieDragon418
Hercules
Level 140
God Stats
1W - 1L
1,668 SR
Queue Stats
23W - 16L
1,631 Elo+
Party 3
Kuzenbo
Kuzenbo
TheKingClown480
Kuzenbo
Level 105
God Stats
0W - 1L
1,458 SR
Queue Stats
14W - 9L
1,611 Elo+
Party 3
Team Averages
Level 127
1,642 SR
1,491 Elo+

VS

Team Averages
Level 71
1,672 SR
1,628 Elo+
Chiron
Chiron
ELFMAN961
Chiron
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,455 Elo+
Party 1
Nemesis
Nemesis
Howlan
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 8L
1,866 Elo+
Party 2
Sobek
Sobek
PacificIslander
Sobek
Level 121
God Stats
1W - 0L
1,930 SR
Queue Stats
14W - 16L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
vllv
Kukulkan
Level 27
God Stats
2W - 0L
1,757 SR
Queue Stats
17W - 3L
1,851 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,131
652
8,952
9,318
2,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NotMew
Neith
15
0 / 4 / 1
9,204
657
8,755
13,921
4,481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
15
1 / 2 / 2
9,292
664
4,077
13,246
13,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

14
1 / 4 / 1
9,402
672
3,158
10,053
7,256
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ELFMAN961
Chiron
16
2 / 2 / 5
10,698
764
7,398
9,139
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Howlan
Nemesis
16
6 / 1 / 4
11,011
787
9,048
12,363
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 5
11,348
811
6,840
16,499
19,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
vllv
Kukulkan
17
3 / 0 / 5
11,030
788
15,250
6,174
2,698
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
16
16
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
ELFMAN961
Chiron
2
2
5
2.25
W
Nemesis
Howlan
Nemesis
6
1
4
8
L
1
6
1
0.25
L
Neith
NotMew
Neith
0
4
1
0.13
W
5
0
5
7.5
L
Hercules
1
2
2
1
L
1
4
1
0.38
W
Kukulkan
vllv
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
38,536
46,538
Taken
44,175
27,602
Mitigated
31,114
7,767
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ELFMAN961
Chiron
7,398
3,865
335
2,487
9,139
3,013
629
2,083
5,832
0
39,709
W
Nemesis
Howlan
Nemesis
9,048
4,624
0
3,501
12,363
5,784
3,308
3,573
7,456
0
31,837
L
8,952
0
0
429
9,318
2,361
0
4,594
4,724
36,250
0
L
Neith
NotMew
Neith
8,755
2,625
294
2,085
13,921
4,481
1,356
6,567
7,354
0
41,141
W
6,840
573
0
7,706
16,499
19,619
791
4,529
11,870
29,306
0
L
Hercules
4,077
732
392
3,227
13,246
13,504
0
7,719
5,527
0
20,565
L
3,158
1,017
220
1,120
10,053
7,256
0
3,512
6,541
10,975
0
W
Kukulkan
vllv
Kukulkan
15,250
1,628
0
916
6,174
2,698
960
2,493
3,631
52,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
44,087
193
Minions Killed
250
6
Camps Cleared
15
812,518
Distance Traveled
1,136,074
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,698
764
69
5
4
203,358
2
W
Nemesis
11,011
787
57
4
5
338,879
3
L
Ah Puch
9,131
652
56
4
1
190,717
3
L
Neith
9,204
657
75
5
2
231,519
0
W
Sobek
11,348
811
45
3
4
332,101
0
L
Hercules
9,292
664
42
3
2
216,319
4
L
Kuzenbo
9,402
672
20
1
1
173,963
3
W
Kukulkan
11,030
788
79
6
2
261,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role