Player Matchup

Thanatos
Thanatos
forsakenz13
Thanatos
Level 125
God Stats
6W - 5L
1,582 SR
Queue Stats
141W - 125L
1,475 Elo+
Party 2
Ymir
Ymir
mansour_awad
Ymir
Level 68
God Stats
29W - 24L
1,561 SR
Queue Stats
202W - 211L
1,435 Elo+
Party 2
Scylla
Scylla
memez13
Scylla
Level 124
God Stats
2W - 5L
1,529 SR
Queue Stats
118W - 91L
1,504 Elo+
Party 2
Team Averages
Level 106
1,558 SR
1,471 Elo+

VS

Team Averages
Level 62
1,621 SR
1,504 Elo+
Discordia
Discordia
Oz-BlanKa
Discordia
Level 32
God Stats
8W - 2L
1,920 SR
Queue Stats
81W - 27L
1,679 Elo+
Party 1
Neith
Neith
Team_TYSON777
Neith
Level 75
God Stats
17W - 17L
1,442 SR
Queue Stats
191W - 254L
1,287 Elo+
Solo
Arachne
Arachne
TheIndyJr
Arachne
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 174L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
forsakenz13
Thanatos
15
6 / 9 / 1
12,333
685
15,827
16,254
6,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 6 / 6
10,110
562
1,923
21,969
21,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
memez13
Scylla
13
1 / 8 / 5
10,414
579
6,220
13,325
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Oz-BlanKa
Discordia
17
7 / 4 / 14
13,122
729
19,305
9,535
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 3 / 7
10,656
592
5,338
7,822
1,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
TheIndyJr
Arachne
18
14 / 0 / 7
14,306
795
13,640
12,651
4,913
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
23
23
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Oz-BlanKa
Discordia
7
4
14
3.5
W
2
3
7
1.83
W
Arachne
TheIndyJr
Arachne
14
0
7
17.5
L
Thanatos
forsakenz13
Thanatos
6
9
1
0.72
L
0
6
6
0.5
L
Scylla
memez13
Scylla
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
38,283
51,548
Taken
30,008
32,334
Mitigated
9,315
13,355
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Oz-BlanKa
Discordia
19,305
1,931
144
2,453
9,535
2,569
1,481
3,140
6,395
64,755
0
W
5,338
1,596
762
3,685
7,822
1,833
153
1,780
6,042
0
24,508
W
Arachne
TheIndyJr
Arachne
13,640
9,742
0
6,809
12,651
4,913
1,174
3,359
9,292
0
73,229
L
Thanatos
forsakenz13
Thanatos
15,827
2,600
0
9,019
16,254
6,372
982
4,815
11,439
0
58,285
L
1,923
0
231
1,685
21,969
21,639
31
9,468
12,501
36,565
0
L
Scylla
memez13
Scylla
6,220
530
777
1,643
13,325
4,323
706
5,315
8,010
44,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
38,084
207
Minions Killed
206
0
Camps Cleared
0
945,499
Distance Traveled
957,049
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,122
729
91
5
0
302,543
2
W
Neith
10,656
592
36
2
0
216,862
3
W
Arachne
14,306
795
79
4
0
437,644
4
L
Thanatos
12,333
685
81
5
0
340,780
3
L
Ymir
10,110
562
48
3
0
295,017
0
L
Scylla
10,414
579
78
4
0
309,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role