Player Matchup

Ymir
Ymir
KnottyCentaur23
Ymir
Level 6
God Stats
6W - 8L
1,340 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 1
Hachiman
Hachiman
NatalkaLuky
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,525 Elo+
Solo
Thanatos
Thanatos
P0tat0Mast3r900
Thanatos
Level 16
God Stats
10W - 7L
1,643 SR
Queue Stats
63W - 45L
1,453 Elo+
Party 1
Scylla
Scylla
SANTA CRUZ B0Y
Scylla
Level 22
God Stats
7W - 7L
1,484 SR
Queue Stats
74W - 58L
1,449 Elo+
Party 1
Nike
Nike
jarpol78
Nike
Level 14
God Stats
2W - 2L
1,349 SR
Queue Stats
6W - 9L
1,416 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,469 Elo+

VS

Team Averages
Level 15
1,441 SR
1,427 Elo+
Neith
Neith
DarkHorizom
Neith
Level 24
God Stats
3W - 3L
1,395 SR
Queue Stats
17W - 17L
1,533 Elo+
Solo
Hel
Hel
IEvRrI
Hel
Level 6
God Stats
4W - 5L
1,502 SR
Queue Stats
4W - 5L
1,352 Elo+
Solo
Jormungandr
Jormungandr
Leafywalnut
Jormungandr
Level 5
God Stats
2W - 1L
1,311 SR
Queue Stats
2W - 2L
1,266 Elo+
Solo
Cernunnos
Cernunnos
ReoTheGreat3852
Cernunnos
Level 16
God Stats
6W - 5L
1,371 SR
Queue Stats
206W - 200L
1,521 Elo+
Solo
Anubis
Anubis
Stokes231
Anubis
Level 24
God Stats
44W - 25L
1,629 SR
Queue Stats
86W - 61L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 10
12,185
937
7,884
22,311
17,968
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
NatalkaLuky
Hachiman
19
2 / 17 / 8
12,014
924
11,103
24,140
7,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
19
4 / 9 / 11
12,709
978
17,216
26,811
9,358
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 2 / 9
14,762
1,136
27,383
13,479
4,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
20
6 / 10 / 13
14,210
1,093
12,694
24,467
8,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 15
16,501
1,269
28,762
15,977
5,806
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
IEvRrI
Hel
18
3 / 5 / 17
11,941
919
9,168
13,235
4,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Leafywalnut
Jormungandr
20
3 / 7 / 23
12,993
999
17,859
20,261
15,990
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ReoTheGreat3852
Cernunnos
20
7 / 8 / 26
14,075
1,083
23,972
20,521
7,326
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Stokes231
Anubis
20
9 / 1 / 24
14,629
1,125
23,623
13,267
6,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
147
23
Kills
42
42
Deaths
23
51
Assists
105
Player
Kills
Deaths
Assists
KDA
W
20
2
15
13.75
W
Hel
IEvRrI
Hel
3
5
17
2.3
L
2
4
10
1.75
W
Jormungandr
Leafywalnut
Jormungandr
3
7
23
2.07
L
Hachiman
NatalkaLuky
Hachiman
2
17
8
0.35
L
Thanatos
4
9
11
1.06
W
Cernunnos
ReoTheGreat3852
Cernunnos
7
8
26
2.5
L
9
2
9
6.75
W
Anubis
Stokes231
Anubis
9
1
24
21
L
Nike
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,280
Damage
103,384
111,208
Taken
83,261
47,000
Mitigated
39,768
16,446
Healing
27,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,762
10,879
0
5,302
15,977
5,806
0
7,058
8,919
0
57,884
W
Hel
IEvRrI
Hel
9,168
974
6,744
5,357
13,235
4,165
0
5,282
7,953
19,057
0
L
7,884
0
0
2,120
22,311
17,968
0
9,363
12,549
39,307
0
W
Jormungandr
Leafywalnut
Jormungandr
17,859
2,303
1,164
1,583
20,261
15,990
0
10,108
10,153
44,958
0
L
Hachiman
NatalkaLuky
Hachiman
11,103
7,113
0
380
24,140
7,071
0
10,918
13,051
0
24,322
L
Thanatos
17,216
5,867
0
7,925
26,811
9,358
0
9,124
17,559
0
41,784
W
Cernunnos
ReoTheGreat3852
Cernunnos
23,972
16,191
0
2,097
20,521
7,326
0
9,407
11,114
0
36,245
L
27,383
4,445
0
2,529
13,479
4,149
0
7,386
6,068
54,232
0
W
Anubis
Stokes231
Anubis
23,623
913
709
4,254
13,267
6,481
0
3,412
9,855
49,613
0
L
Nike
12,694
1,344
517
2,975
24,467
8,454
0
12,990
11,331
0
25,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,880
Gold Earned
70,139
228
Minions Killed
240
8
Camps Cleared
5
1,180,519
Distance Traveled
983,813
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,501
1,269
69
5
2
230,703
0
W
Hel
11,941
919
28
2
1
150,933
0
L
Ymir
12,185
937
70
5
0
228,151
3
W
Jormungandr
12,993
999
52
4
0
212,638
2
L
Hachiman
12,014
924
37
3
0
211,612
0
L
Thanatos
12,709
978
35
3
1
257,816
2
W
Cernunnos
14,075
1,083
30
2
2
168,182
0
L
Scylla
14,762
1,136
58
4
4
236,936
1
W
Anubis
14,629
1,125
61
5
0
221,357
0
L
Nike
14,210
1,093
28
2
3
246,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role