Player Matchup

Fenrir
Fenrir
ArousedWeeb
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 87L
1,324 Elo+
Party 1
Hera
Hera
LoliBeater
Hera
Level 8
God Stats
7W - 6L
1,620 SR
Queue Stats
64W - 50L
1,405 Elo+
Party 1
Hachiman
Hachiman
R3AKT0R
Hachiman
Level 26
God Stats
16W - 15L
1,801 SR
Queue Stats
63W - 66L
1,328 Elo+
Party 1
Team Averages
Level 17
1,640 SR
1,352 Elo+

VS

Team Averages
Level 63
1,637 SR
1,598 Elo+
Kukulkan
Kukulkan
Milgen
Kukulkan
Level 96
God Stats
33W - 23L
1,625 SR
Queue Stats
483W - 349L
1,640 Elo+
Party 2
Jormungandr
Jormungandr
SeniorCandyman
Jormungandr
Level 29
God Stats
24W - 7L
1,787 SR
Queue Stats
209W - 116L
1,653 Elo+
Party 2
Loki
Loki
Trytüs
Loki
Level 65
God Stats
15W - 23L
1,500 SR
Queue Stats
138W - 175L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 8 / 1
12,173
580
6,706
15,493
11,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 4 / 3
12,214
582
17,734
14,500
5,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
R3AKT0R
Hachiman
15
1 / 4 / 2
11,952
569
7,411
14,082
5,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Milgen
Kukulkan
18
3 / 2 / 8
13,333
635
11,733
10,338
3,978
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SeniorCandyman
Jormungandr
18
3 / 1 / 9
13,046
621
10,356
20,376
15,981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Trytüs
Loki
18
9 / 1 / 4
14,284
680
11,162
7,499
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
15
16
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
8
1
0.31
L
1
4
3
0.63
W
Kukulkan
Milgen
Kukulkan
3
2
8
3.5
L
Hachiman
R3AKT0R
Hachiman
1
4
2
0.5
W
Jormungandr
SeniorCandyman
Jormungandr
3
1
9
7.5
W
Loki
Trytüs
Loki
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
33,251
44,075
Taken
38,213
22,371
Mitigated
23,123
4,650
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,706
1,248
0
1,116
15,493
11,473
0
8,617
6,551
564
34,253
L
17,734
3,494
0
1,949
14,500
5,520
0
7,864
6,261
84,633
0
W
Kukulkan
Milgen
Kukulkan
11,733
577
0
835
10,338
3,978
2,116
4,691
5,647
96,045
0
L
Hachiman
R3AKT0R
Hachiman
7,411
5,283
0
1,585
14,082
5,378
0
5,858
7,999
0
48,277
W
Jormungandr
SeniorCandyman
Jormungandr
10,356
745
0
8,780
20,376
15,981
594
11,893
8,483
46,356
0
W
Loki
Trytüs
Loki
11,162
4,296
0
2,023
7,499
3,164
0
2,167
5,332
0
58,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
40,663
249
Minions Killed
266
0
Camps Cleared
0
1,084,192
Distance Traveled
1,202,623
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,173
580
40
2
0
340,680
5
L
Hera
12,214
582
143
7
0
364,754
7
W
Kukulkan
13,333
635
140
7
0
388,528
9
L
Hachiman
11,952
569
66
3
0
378,758
4
W
Jormungandr
13,046
621
49
2
0
426,368
0
W
Loki
14,284
680
77
4
0
387,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role