Player Matchup

Kukulkan
Kukulkan
AerHart
Kukulkan
Level 107
God Stats
2W - 0L
1,857 SR
Queue Stats
47W - 60L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
Daddydrake97
Jormungandr
Level 14
God Stats
1W - 0L
1,228 SR
Queue Stats
9W - 8L
1,373 Elo+
Party 1
Thor
Thor
EmilThaBro
Thor
Level 14
God Stats
4W - 3L
1,416 SR
Queue Stats
5W - 18L
1,027 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,235 Elo+

VS

Team Averages
Level 8
1,327 SR
1,201 Elo+
Vulcan
Vulcan
LelukAnaboluk
Vulcan
Level 8
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 2
Cernunnos
Cernunnos
POBRATSKI
Cernunnos
Level 14
God Stats
1W - 3L
1,209 SR
Queue Stats
9W - 15L
1,301 Elo+
Party 2
Neith
Neith
snap4
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AerHart
Kukulkan
15
8 / 2 / 4
11,616
774
16,249
5,931
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Daddydrake97
Jormungandr
14
4 / 4 / 6
11,397
760
2,975
13,613
10,525
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 4
9,871
658
2,610
10,290
3,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
10,226
682
8,568
11,501
4,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
POBRATSKI
Cernunnos
15
6 / 4 / 2
9,954
664
9,257
9,572
3,774
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
snap4
Neith
5
0 / 5 / 0
7,349
490
466
4,212
1,343
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
10
10
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AerHart
Kukulkan
8
2
4
5
W
Jormungandr
Daddydrake97
Jormungandr
4
4
6
1.75
W
1
4
4
0.75
L
4
4
5
1.63
L
Cernunnos
POBRATSKI
Cernunnos
6
4
2
1.75
L
Neith
snap4
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
18,291
29,834
Taken
25,285
15,797
Mitigated
9,767
4,358
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AerHart
Kukulkan
16,249
289
0
125
5,931
2,265
1,610
1,125
4,806
65,102
0
W
Jormungandr
Daddydrake97
Jormungandr
2,975
987
119
1,727
13,613
10,525
95
4,656
8,957
24,925
0
W
2,610
560
0
2,387
10,290
3,007
493
2,903
7,387
0
49,094
L
8,568
2,343
0
150
11,501
4,650
0
9,163
2,338
33,966
0
L
Cernunnos
POBRATSKI
Cernunnos
9,257
5,440
0
2,186
9,572
3,774
0
7,654
1,918
0
37,040
L
Neith
snap4
Neith
466
98
0
142
4,212
1,343
0
2,463
1,749
0
6,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
27,529
223
Minions Killed
118
0
Camps Cleared
0
751,165
Distance Traveled
580,352
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,616
774
101
7
0
269,048
1
W
Jormungandr
11,397
760
54
4
0
213,051
0
W
Thor
9,871
658
68
5
0
269,066
0
L
Vulcan
10,226
682
52
3
0
281,875
2
L
Cernunnos
9,954
664
58
4
0
216,614
0
L
Neith
7,349
490
8
1
0
81,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role