Player Matchup

Khepri
Khepri
CTower 2514
Khepri
Level 12
God Stats
3W - 3L
1,440 SR
Queue Stats
12W - 16L
1,238 Elo+
Solo
Pele
Pele
M_A_R_Y2905
Pele
Level 22
God Stats
6W - 10L
1,262 SR
Queue Stats
25W - 37L
1,182 Elo+
Party 1
Hel
Hel
MoonMercy
Hel
Level 29
God Stats
44W - 47L
1,465 SR
Queue Stats
247W - 252L
1,259 Elo+
Solo
Guan Yu
Guan Yu
juju-le_plus-for
Guan Yu
Level 16
God Stats
1W - 1L
1,190 SR
Queue Stats
83W - 75L
1,229 Elo+
Solo
Chaac
Chaac
paddinator99
Chaac
Level 17
God Stats
5W - 8L
1,431 SR
Queue Stats
16W - 25L
1,132 Elo+
Party 1
Team Averages
Level 19
1,358 SR
1,208 Elo+

VS

Team Averages
Level 20
1,410 SR
1,258 Elo+
Ravana
Ravana
II-Gh0st-42O-lI
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,302 Elo+
Solo
Geb
Geb
MagnificCHELO
Geb
Level 23
God Stats
57W - 37L
1,506 SR
Queue Stats
126W - 152L
1,182 Elo+
Solo
Kukulkan
Kukulkan
janoli20
Kukulkan
Level 17
God Stats
8W - 10L
1,466 SR
Queue Stats
76W - 72L
1,274 Elo+
Solo
Neith
Neith
lenakura
Neith
Level 14
God Stats
90W - 116L
1,325 SR
Queue Stats
94W - 120L
1,211 Elo+
Solo
Medusa
Medusa
z2cool24
Medusa
Level 29
God Stats
1W - 2L
1,251 SR
Queue Stats
300W - 360L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
0 / 1 / 25
17,219
957
20,653
31,283
36,182
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 4 / 10
16,994
944
20,462
21,873
9,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 15
16,615
923
15,072
9,226
5,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 5 / 18
16,701
928
32,174
24,818
17,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 1 / 16
17,147
953
28,111
30,490
19,439
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
13,027
724
512
1,951
626
Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 6 / 4
15,238
847
17,978
46,056
26,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
janoli20
Kukulkan
20
5 / 3 / 5
17,655
981
50,295
15,973
6,320
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
lenakura
Neith
20
1 / 5 / 9
15,298
850
10,549
22,946
9,339
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
z2cool24
Medusa
20
4 / 13 / 9
16,319
907
27,980
41,769
22,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
29
Kills
13
13
Deaths
29
84
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
25
12.5
L
0
2
2
0.5
W
10
4
10
3.75
L
3
6
4
0.83
W
6
2
15
6.75
L
Kukulkan
janoli20
Kukulkan
5
3
5
2.5
W
7
5
18
3.2
L
Neith
lenakura
Neith
1
5
9
1.1
W
6
1
16
14
L
Medusa
z2cool24
Medusa
4
13
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,472
Damage
107,314
117,690
Taken
128,695
87,900
Mitigated
65,542
53,441
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
20,653
2,061
0
0
31,283
36,182
0
20,163
11,120
44,629
0
L
512
158
0
130
1,951
626
0
419
1,532
0
2,210
W
20,462
5,125
1,300
2,504
21,873
9,974
0
11,734
10,139
0
48,482
L
17,978
1,998
0
11,601
46,056
26,801
0
11,088
34,164
41,874
0
W
15,072
951
20,799
3,081
9,226
5,288
0
6,362
2,864
26,643
0
L
Kukulkan
janoli20
Kukulkan
50,295
5,400
0
2,484
15,973
6,320
0
6,935
9,038
129,597
0
W
32,174
7,325
6,956
6,336
24,818
17,017
0
14,880
9,938
0
47,019
L
Neith
lenakura
Neith
10,549
3,937
0
2,606
22,946
9,339
0
9,742
13,204
0
24,909
W
28,111
8,536
1,094
11,371
30,490
19,439
0
15,134
15,356
0
81,124
L
Medusa
z2cool24
Medusa
27,980
14,817
0
3,706
41,769
22,456
0
7,541
34,228
0
48,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,676
Gold Earned
77,537
308
Minions Killed
346
10
Camps Cleared
3
1,657,864
Distance Traveled
1,185,453
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
17,219
957
58
3
0
331,322
2
L
Ravana
13,027
724
3
0
0
43,159
0
W
Pele
16,994
944
85
5
2
351,697
0
L
Geb
15,238
847
20
1
1
304,449
1
W
Hel
16,615
923
23
1
3
360,062
0
L
Kukulkan
17,655
981
250
14
1
288,891
3
W
Guan Yu
16,701
928
29
2
0
300,008
5
L
Neith
15,298
850
33
2
0
269,339
0
W
Chaac
17,147
953
113
6
5
314,775
0
L
Medusa
16,319
907
40
2
1
279,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role