Player Matchup

Jormungandr
Jormungandr
CodePow
Jormungandr
Level 15
God Stats
12W - 14L
1,372 SR
Queue Stats
18W - 39L
1,097 Elo+
Party 1
Zeus
Zeus
HaKingRa
Zeus
Level 18
God Stats
2W - 0L
1,456 SR
Queue Stats
22W - 54L
1,099 Elo+
Party 1
Neith
Neith
Hexertile
Neith
Level 28
God Stats
14W - 18L
1,520 SR
Queue Stats
31W - 63L
1,206 Elo+
Party 1
Team Averages
Level 20
1,450 SR
1,134 Elo+

VS

Team Averages
Level 27
1,400 SR
1,101 Elo+
Poseidon
Poseidon
Birdynam
Poseidon
Level 27
God Stats
6W - 17L
1,385 SR
Queue Stats
23W - 47L
1,124 Elo+
Party 2
Da Ji
Da Ji
Vipiz
Da Ji
Level 24
God Stats
0W - 3L
1,386 SR
Queue Stats
13W - 24L
983 Elo+
Party 2
Odin
Odin
darthanton99
Odin
Level 29
God Stats
4W - 10L
1,430 SR
Queue Stats
45W - 95L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CodePow
Jormungandr
17
2 / 5 / 12
12,799
640
8,053
11,376
5,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
17
5 / 11 / 6
13,526
676
17,947
14,573
6,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Hexertile
Neith
20
12 / 2 / 5
15,211
761
15,422
13,042
4,416
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Birdynam
Poseidon
17
9 / 4 / 4
13,591
680
11,762
11,146
3,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Vipiz
Da Ji
17
4 / 7 / 9
13,271
664
8,336
17,618
6,840
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 8 / 12
13,136
657
12,617
21,106
20,057
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
19
Kills
18
18
Deaths
19
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Birdynam
Poseidon
9
4
4
2.75
W
Jormungandr
CodePow
Jormungandr
2
5
12
1.6
W
Zeus
5
11
6
0.73
W
Neith
Hexertile
Neith
12
2
5
7.25
L
Da Ji
Vipiz
Da Ji
4
7
9
1.21
L
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,422
Damage
32,715
38,991
Taken
49,870
16,997
Mitigated
30,301
5,778
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Birdynam
Poseidon
11,762
745
0
2,538
11,146
3,404
186
5,425
5,721
60,544
0
W
Jormungandr
CodePow
Jormungandr
8,053
124
1,068
569
11,376
5,810
276
3,409
7,817
33,613
0
W
Zeus
17,947
1,494
0
223
14,573
6,771
542
5,022
9,226
72,067
0
W
Neith
Hexertile
Neith
15,422
7,132
0
3,918
13,042
4,416
935
3,369
9,548
0
53,849
L
Da Ji
Vipiz
Da Ji
8,336
1,628
0
1,262
17,618
6,840
304
8,302
9,316
0
59,620
L
12,617
1,383
0
1,320
21,106
20,057
547
12,371
8,735
0
38,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
39,998
202
Minions Killed
195
0
Camps Cleared
0
937,471
Distance Traveled
1,019,111
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,591
680
71
4
0
382,492
4
W
Jormungandr
12,799
640
38
2
0
341,288
0
W
Zeus
13,526
676
93
5
0
250,283
2
W
Neith
15,211
761
71
4
0
345,900
5
L
Da Ji
13,271
664
76
4
0
322,018
2
L
Odin
13,136
657
48
2
0
314,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role