Player Matchup

Neith
Neith
ErasusPT
Neith
Level 5
God Stats
2W - 4L
1,700 SR
Queue Stats
4W - 4L
1,656 Elo+
Solo
Izanami
Izanami
HDiXZ
Izanami
Level 7
God Stats
75W - 53L
1,369 SR
Queue Stats
110W - 99L
1,455 Elo+
Solo
Thor
Thor
Krisie3000
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 97L
1,503 Elo+
Solo
Tyr
Tyr
Whazzark
Tyr
Level 27
God Stats
4W - 2L
1,951 SR
Queue Stats
102W - 79L
1,494 Elo+
Solo
Agni
Agni
semisausage
Agni
Level 26
God Stats
15W - 16L
1,511 SR
Queue Stats
106W - 103L
1,593 Elo+
Solo
Team Averages
Level 15
1,606 SR
1,540 Elo+

VS

Team Averages
Level 24
1,556 SR
1,515 Elo+
Ravana
Ravana
AMLFlash
Ravana
Level 29
God Stats
3W - 2L
1,525 SR
Queue Stats
115W - 109L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
KillerDiablo48
Kukulkan
Level 28
God Stats
3W - 1L
1,616 SR
Queue Stats
17W - 11L
1,557 Elo+
Party 2
Ymir
Ymir
hextrileuk
Ymir
Level 26
God Stats
2W - 1L
1,619 SR
Queue Stats
45W - 46L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
niszar44
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,457 Elo+
Solo
Chiron
Chiron
oxy85
Chiron
Level 28
God Stats
1W - 1L
1,520 SR
Queue Stats
40W - 39L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ErasusPT
Neith
15
0 / 14 / 3
10,302
382
8,209
18,086
5,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HDiXZ
Izanami
20
6 / 8 / 5
15,303
567
19,443
20,466
7,001
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 5 / 4
16,135
598
16,846
24,751
10,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 1
10,583
392
4,493
9,196
6,849
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 5 / 4
13,953
517
19,348
14,931
5,592
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AMLFlash
Ravana
20
8 / 8 / 7
14,939
553
15,529
19,537
9,622
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
8 / 2 / 3
15,331
568
7,581
10,542
4,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 14
14,147
524
9,986
26,009
27,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
niszar44
Cthulhu
19
0 / 1 / 10
14,219
527
10,712
22,264
25,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
oxy85
Chiron
20
14 / 4 / 7
17,469
647
22,059
22,096
9,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
19
Kills
33
33
Deaths
19
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ravana
AMLFlash
Ravana
8
8
7
1.44
L
Neith
ErasusPT
Neith
0
14
3
0.11
L
Izanami
HDiXZ
Izanami
6
8
5
1.06
W
Kukulkan
8
2
3
4.75
L
9
5
4
2.2
L
1
1
1
1.5
W
3
4
14
2.5
W
Cthulhu
niszar44
Cthulhu
0
1
10
5
W
Chiron
oxy85
Chiron
14
4
7
4.38
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,339
Damage
65,867
87,430
Taken
100,448
35,653
Mitigated
76,702
21,254
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AMLFlash
Ravana
15,529
3,894
0
4,925
19,537
9,622
1,592
2,368
17,098
0
87,586
L
Neith
ErasusPT
Neith
8,209
3,755
0
1,721
18,086
5,581
981
9,197
8,889
0
37,398
L
Izanami
HDiXZ
Izanami
19,443
13,067
0
6,892
20,466
7,001
2,021
4,604
15,862
0
112,268
W
Kukulkan
7,581
120
0
1,483
10,542
4,742
1,343
3,681
6,861
117,301
0
L
16,846
2,840
0
5,225
24,751
10,630
49
6,162
18,589
0
123,177
L
4,493
1,012
0
5,579
9,196
6,849
51
3,863
5,333
0
41,088
W
9,986
2,685
0
500
26,009
27,504
615
2,666
23,322
42,605
0
W
Cthulhu
niszar44
Cthulhu
10,712
1,276
1,188
2,647
22,264
25,209
335
8,718
13,274
51,808
0
W
Chiron
oxy85
Chiron
22,059
12,331
1,316
8,950
22,096
9,625
10,499
2,501
19,570
0
150,695
L
19,348
419
0
1,837
14,931
5,592
1,604
4,453
10,478
118,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,276
Gold Earned
76,105
711
Minions Killed
620
0
Camps Cleared
0
1,991,180
Distance Traveled
2,477,124
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,939
553
108
4
0
535,489
0
L
Neith
10,302
382
66
2
0
373,480
2
L
Izanami
15,303
567
184
7
0
397,731
4
W
Kukulkan
15,331
568
169
6
0
518,012
14
L
Thor
16,135
598
158
6
0
479,835
9
L
Tyr
10,583
392
95
4
0
262,726
4
W
Ymir
14,147
524
56
2
0
469,034
10
W
Cthulhu
14,219
527
73
3
0
523,845
1
W
Chiron
17,469
647
214
8
0
430,744
3
L
Agni
13,953
517
208
8
0
477,408
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role