Player Matchup

Nemesis
Nemesis
Arl3k1ng
Nemesis
Level 6
God Stats
0W - 4L
1,072 SR
Queue Stats
1W - 6L
1,007 Elo+
Party 3
Neith
Neith
ForRachel6995
Neith
Level 16
God Stats
19W - 19L
1,449 SR
Queue Stats
37W - 43L
1,183 Elo+
Party 2
Sun Wukong
Sun Wukong
H1D0TH
Sun Wukong
Level 8
God Stats
5W - 3L
1,381 SR
Queue Stats
7W - 21L
917 Elo+
Party 3
Merlin
Merlin
Taedai
Merlin
Level 20
God Stats
50W - 52L
1,425 SR
Queue Stats
79W - 76L
1,275 Elo+
Party 2
Anubis
Anubis
Wojiwoj
Anubis
Level 15
God Stats
9W - 5L
1,788 SR
Queue Stats
33W - 48L
1,211 Elo+
Solo
Team Averages
Level 13
1,423 SR
1,118 Elo+

VS

Team Averages
Level 22
1,421 SR
1,346 Elo+
Cupid
Cupid
 
Cupid
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Anthomenia
Bellona
Level 22
God Stats
8W - 15L
1,382 SR
Queue Stats
22W - 32L
1,255 Elo+
Solo
Arachne
Arachne
HDPn1
Arachne
Level 16
God Stats
5W - 1L
1,433 SR
Queue Stats
33W - 36L
1,161 Elo+
Solo
Hera
Hera
Icarus25
Hera
Level 28
God Stats
16W - 22L
1,290 SR
Queue Stats
70W - 93L
1,218 Elo+
Party 1
Cthulhu
Cthulhu
Shovi2004
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arl3k1ng
Nemesis
20
11 / 4 / 7
14,284
529
19,482
21,553
11,157
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 4 / 4
10,018
371
6,147
7,980
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
H1D0TH
Sun Wukong
16
0 / 5 / 0
10,718
397
3,721
14,528
12,505
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Taedai
Merlin
12
3 / 6 / 3
10,056
372
9,987
6,676
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Wojiwoj
Anubis
20
18 / 4 / 5
15,505
574
32,913
27,656
16,245
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
9 / 6 / 4
14,553
539
14,328
20,798
7,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Anthomenia
Bellona
10
2 / 0 / 0
9,680
359
4,145
4,304
2,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
HDPn1
Arachne
20
7 / 7 / 2
15,067
558
15,492
28,029
10,639
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
15
1 / 15 / 1
11,314
419
6,179
19,677
5,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Shovi2004
Cthulhu
19
4 / 5 / 7
14,197
526
14,019
26,893
28,295
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
33
Kills
23
23
Deaths
33
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
6
4
1.83
W
Bellona
Anthomenia
Bellona
2
0
0
2
L
Nemesis
Arl3k1ng
Nemesis
11
4
7
3.63
L
1
4
4
0.75
L
Sun Wukong
H1D0TH
Sun Wukong
0
5
0
0
W
Arachne
HDPn1
Arachne
7
7
2
1.14
W
Hera
1
15
1
0.1
W
Cthulhu
Shovi2004
Cthulhu
4
5
7
1.5
L
Merlin
Taedai
Merlin
3
6
3
0.75
L
Anubis
Wojiwoj
Anubis
18
4
5
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,250
Damage
54,163
78,393
Taken
99,701
45,052
Mitigated
55,461
31,052
Healing
29,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,328
7,435
3,793
7,272
20,798
7,860
5,694
7,735
13,063
0
82,471
W
Bellona
Anthomenia
Bellona
4,145
1,292
0
2,097
4,304
2,700
0
0
4,304
0
22,699
L
Nemesis
Arl3k1ng
Nemesis
19,482
11,877
0
6,219
21,553
11,157
0
5,347
16,131
0
104,322
L
6,147
2,916
0
723
7,980
2,804
1,061
4,861
3,119
0
22,480
L
Sun Wukong
H1D0TH
Sun Wukong
3,721
734
0
3,330
14,528
12,505
1,536
1,227
12,951
0
47,783
W
Arachne
HDPn1
Arachne
15,492
10,776
0
13,027
28,029
10,639
312
9,948
18,081
0
104,805
W
Hera
6,179
1,826
0
1,310
19,677
5,967
1,677
12,881
6,796
57,926
0
W
Cthulhu
Shovi2004
Cthulhu
14,019
976
732
1,581
26,893
28,295
2,764
13,076
13,817
59,042
0
L
Merlin
Taedai
Merlin
9,987
474
355
822
6,676
2,341
0
3,016
3,660
35,062
0
L
Anubis
Wojiwoj
Anubis
32,913
2,308
2,067
17,536
27,656
16,245
2,638
9,071
18,585
114,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,581
Gold Earned
64,811
459
Minions Killed
548
0
Camps Cleared
0
1,715,163
Distance Traveled
1,860,647
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,553
539
133
5
0
412,031
0
W
Bellona
9,680
359
53
2
0
151,381
2
L
Nemesis
14,284
529
102
4
0
469,672
0
L
Neith
10,018
371
42
2
0
278,891
0
L
Sun Wukong
10,718
397
82
3
0
337,679
0
W
Arachne
15,067
558
150
6
0
451,033
2
W
Hera
11,314
419
110
4
0
359,314
0
W
Cthulhu
14,197
526
102
4
0
486,888
0
L
Merlin
10,056
372
54
2
0
208,446
1
L
Anubis
15,505
574
179
7
0
420,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role