Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ChilliChooChoo
Pele
Level 11
God Stats
3W - 3L
1,458 SR
Queue Stats
4W - 7L
1,209 Elo+
Solo
Neith
Neith
ForRachel6995
Neith
Level 16
God Stats
19W - 19L
1,423 SR
Queue Stats
37W - 43L
1,162 Elo+
Party 3
Rama
Rama
Icarus25
Rama
Level 28
God Stats
1W - 1L
1,088 SR
Queue Stats
70W - 93L
1,204 Elo+
Party 1
Merlin
Merlin
Taedai
Merlin
Level 20
God Stats
50W - 52L
1,412 SR
Queue Stats
79W - 76L
1,267 Elo+
Party 3
Team Averages
Level 18
1,376 SR
1,268 Elo+

VS

Team Averages
Level 9
1,496 SR
1,080 Elo+
Neith
Neith
Arl3k1ng
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,057 Elo+
Party 4
Thanatos
Thanatos
GHLs12
Thanatos
Level 10
God Stats
2W - 5L
1,299 SR
Queue Stats
7W - 11L
1,128 Elo+
Party 2
Sun Wukong
Sun Wukong
H1D0TH
Sun Wukong
Level 8
God Stats
5W - 3L
1,665 SR
Queue Stats
7W - 21L
927 Elo+
Party 4
Merlin
Merlin
OWLKITTY
Merlin
Level 8
God Stats
1W - 3L
1,345 SR
Queue Stats
175W - 224L
1,111 Elo+
Solo
Amaterasu
Amaterasu
andersonshalombs
Amaterasu
Level 12
God Stats
3W - 1L
1,671 SR
Queue Stats
10W - 13L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
8 / 0 / 1
8,860
682
4,293
6,941
2,307
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 6 / 3
8,009
616
8,178
10,460
2,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 3 / 2
6,620
509
3,316
6,023
1,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
10
2 / 0 / 2
6,755
520
1,692
4,494
1,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Taedai
Merlin
15
11 / 0 / 2
9,606
739
11,359
2,335
779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arl3k1ng
Neith
10
1 / 5 / 0
5,836
449
6,734
7,787
2,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
GHLs12
Thanatos
9
3 / 6 / 0
5,826
448
2,877
9,832
2,774
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
H1D0TH
Sun Wukong
8
1 / 6 / 0
5,226
402
909
8,377
4,036
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
OWLKITTY
Merlin
8
3 / 8 / 2
5,869
451
4,731
8,629
1,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
5
0 / 3 / 1
4,843
373
285
6,541
1,954
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
27
Kills
8
9
Deaths
28
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
0
1
8.5
L
Neith
Arl3k1ng
Neith
1
5
0
0.2
W
5
6
3
1.08
W
1
3
2
0.67
L
Thanatos
GHLs12
Thanatos
3
6
0
0.5
L
Sun Wukong
H1D0TH
Sun Wukong
1
6
0
0.17
W
Rama
2
0
2
3
L
Merlin
OWLKITTY
Merlin
3
8
2
0.5
W
Merlin
Taedai
Merlin
11
0
2
12
L
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
15,536
30,253
Taken
41,166
8,864
Mitigated
12,921
8,697
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,293
1,839
0
3,080
6,941
2,307
504
648
6,293
0
47,089
L
Neith
Arl3k1ng
Neith
6,734
2,337
0
2,270
7,787
2,227
427
508
7,279
0
32,975
W
8,178
3,166
0
2,378
10,460
2,763
1,193
4,021
6,439
0
36,670
W
3,316
1,293
0
950
6,023
1,803
1,660
0
6,023
0
24,839
L
Thanatos
GHLs12
Thanatos
2,877
1,260
0
3,748
9,832
2,774
0
2,874
6,958
0
16,244
L
Sun Wukong
H1D0TH
Sun Wukong
909
200
0
1,363
8,377
4,036
117
3,463
4,914
0
20,207
W
Rama
1,692
1,032
0
1,428
4,494
1,212
1,450
0
4,494
0
19,177
L
Merlin
OWLKITTY
Merlin
4,731
1,678
0
400
8,629
1,930
231
897
7,732
20,626
0
W
Merlin
Taedai
Merlin
11,359
828
0
861
2,335
779
2,706
62
2,273
57,697
0
L
Amaterasu
285
116
0
838
6,541
1,954
96
3,617
2,924
0
7,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,850
Gold Earned
27,600
333
Minions Killed
164
0
Camps Cleared
0
1,136,536
Distance Traveled
1,016,139
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,860
682
80
6
0
245,275
0
L
Neith
5,836
449
57
4
0
203,016
1
W
Pele
8,009
616
63
5
0
232,458
1
W
Neith
6,620
509
44
3
0
227,783
0
L
Thanatos
5,826
448
24
2
0
237,366
0
L
Sun Wukong
5,226
402
36
3
0
224,287
0
W
Rama
6,755
520
39
3
0
211,544
0
L
Merlin
5,869
451
27
2
0
180,461
1
W
Merlin
9,606
739
107
8
0
219,476
3
L
Amaterasu
4,843
373
20
2
0
171,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role