Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Sir_Ciryus
Rama
Level 63
God Stats
2W - 2L
1,600 SR
Queue Stats
333W - 338L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Thunderwolf56
Cthulhu
Level 82
God Stats
3W - 2L
1,581 SR
Queue Stats
48W - 44L
1,477 Elo+
Solo
Team Averages
Level 89
1,560 SR
1,465 Elo+

VS

Team Averages
Level 92
1,498 SR
1,432 Elo+
Sol
Sol
Shotkiden
Sol
Level 123
God Stats
6W - 6L
1,497 SR
Queue Stats
95W - 97L
1,554 Elo+
Solo
Anhur
Anhur
juli787
Anhur
Level 87
God Stats
7W - 3L
1,440 SR
Queue Stats
96W - 87L
1,447 Elo+
Solo
Chaac
Chaac
tobii_lacteo
Chaac
Level 66
God Stats
1W - 1L
1,555 SR
Queue Stats
80W - 129L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 6 / 7
10,961
783
11,842
11,800
4,116
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 2 / 5
10,957
783
12,923
11,359
3,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
1 / 4 / 8
9,745
696
9,130
15,489
11,253
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
10,073
720
15,395
21,266
5,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
juli787
Anhur
13
5 / 6 / 3
9,655
690
7,143
12,978
3,513
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 2
8,389
599
2,939
5,641
3,724
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
11
12
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
6
7
1.58
L
4
6
4
1
W
7
2
5
4.75
W
Cthulhu
1
4
8
1.25
L
Anhur
juli787
Anhur
5
6
3
1.08
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
25,477
38,648
Taken
39,885
19,322
Mitigated
13,021
10,852
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,842
1,642
1,994
2,118
11,800
4,116
538
2,658
8,985
57,152
0
L
15,395
7,678
246
11,531
21,266
5,784
98
10,415
10,851
49,714
0
W
12,923
11,026
769
4,873
11,359
3,953
2,573
5,393
5,966
0
30,713
W
Cthulhu
9,130
1,851
190
908
15,489
11,253
114
7,396
8,043
22,586
0
L
Anhur
juli787
Anhur
7,143
4,232
0
2,325
12,978
3,513
430
6,775
6,203
0
29,886
L
2,939
1,061
0
1,969
5,641
3,724
150
3,888
1,753
0
14,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
28,117
148
Minions Killed
132
0
Camps Cleared
0
746,677
Distance Traveled
546,772
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,961
783
85
6
0
265,994
0
L
Sol
10,073
720
69
5
0
210,906
0
W
Rama
10,957
783
28
2
0
230,237
0
W
Cthulhu
9,745
696
35
3
0
250,446
1
L
Anhur
9,655
690
42
3
0
224,193
3
L
Chaac
8,389
599
21
2
0
111,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role