Player Matchup

Cthulhu
Cthulhu
Agiila
Cthulhu
Level 3
God Stats
2W - 1L
1,511 SR
Queue Stats
3W - 2L
1,396 Elo+
Party 2
Cupid
Cupid
AlbertSCP
Cupid
Level 21
God Stats
3W - 6L
1,409 SR
Queue Stats
18W - 17L
1,323 Elo+
Party 2
Erlang Shen
Erlang Shen
Habanerak
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,308 Elo+
Solo
Ymir
Ymir
SaevusCorruptor
Ymir
Level 15
God Stats
1W - 1L
1,293 SR
Queue Stats
11W - 7L
1,371 Elo+
Party 2
Nemesis
Nemesis
Slinky100
Nemesis
Level 12
God Stats
13W - 10L
1,733 SR
Queue Stats
115W - 93L
1,455 Elo+
Solo
Team Averages
Level 12
1,489 SR
1,370 Elo+

VS

Team Averages
Level 19
1,408 SR
1,393 Elo+
Ra
Ra
Houselight
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Bakasura
Bakasura
Raf7703
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
babayagasmum
Kukulkan
Level 17
God Stats
0W - 1L
1,262 SR
Queue Stats
16W - 19L
1,395 Elo+
Solo
Ares
Ares
eyesetokill
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ÂnniDin00
Neith
Level 27
God Stats
1W - 4L
1,278 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agiila
Cthulhu
20
4 / 2 / 26
13,692
1,053
20,074
22,595
31,498
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
AlbertSCP
Cupid
20
14 / 3 / 13
15,415
1,186
23,138
13,079
6,848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Habanerak
Erlang Shen
18
5 / 6 / 9
12,476
960
9,994
19,110
10,148
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 3 / 23
13,911
1,070
8,852
23,121
25,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Slinky100
Nemesis
19
7 / 3 / 20
13,676
1,052
19,067
22,305
13,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 13
12,832
987
19,910
22,588
11,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Raf7703
Bakasura
15
1 / 6 / 1
10,544
811
2,299
8,312
3,461
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
babayagasmum
Kukulkan
19
7 / 2 / 5
13,862
1,066
34,868
8,959
4,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 10 / 12
13,556
1,043
12,296
32,369
42,282
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
19
5 / 4 / 10
13,805
1,062
20,353
14,989
7,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
34
Kills
17
17
Deaths
34
91
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agiila
Cthulhu
4
2
26
8.5
W
Cupid
AlbertSCP
Cupid
14
3
13
6.83
W
Erlang Shen
Habanerak
Erlang Shen
5
6
9
1.58
L
2
12
13
0.71
L
Bakasura
Raf7703
Bakasura
1
6
1
0.25
W
4
3
23
5.17
W
Nemesis
Slinky100
Nemesis
7
3
20
5.67
L
Kukulkan
babayagasmum
Kukulkan
7
2
5
4.75
L
2
10
12
0.8
L
Neith
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,125
Damage
89,726
100,210
Taken
87,217
86,951
Mitigated
69,545
21,965
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agiila
Cthulhu
20,074
1,970
4,243
1,422
22,595
31,498
0
14,776
7,819
35,372
0
W
Cupid
AlbertSCP
Cupid
23,138
9,976
2,767
2,196
13,079
6,848
0
8,579
4,390
0
53,919
W
Erlang Shen
Habanerak
Erlang Shen
9,994
3,794
0
2,131
19,110
10,148
0
12,061
6,914
227
27,304
L
19,910
3,158
1,287
1,490
22,588
11,788
0
7,144
15,444
49,186
0
L
Bakasura
Raf7703
Bakasura
2,299
1,507
0
650
8,312
3,461
0
2,859
5,453
0
6,688
W
8,852
1,815
837
1,913
23,121
25,084
0
17,554
5,567
42,144
0
W
Nemesis
Slinky100
Nemesis
19,067
8,558
0
6,456
22,305
13,373
0
14,104
8,096
0
34,573
L
Kukulkan
babayagasmum
Kukulkan
34,868
1,315
0
0
8,959
4,720
0
4,182
4,777
63,710
0
L
12,296
1,933
0
202
32,369
42,282
0
10,858
21,511
24,124
0
L
Neith
20,353
8,493
0
1,691
14,989
7,294
0
4,023
10,966
0
52,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,170
Gold Earned
64,599
274
Minions Killed
218
8
Camps Cleared
3
1,264,547
Distance Traveled
1,019,122
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,692
1,053
44
3
1
266,981
1
W
Cupid
15,415
1,186
71
5
3
237,242
0
W
Erlang Shen
12,476
960
39
3
2
243,277
1
L
Ra
12,832
987
63
5
0
211,851
1
L
Bakasura
10,544
811
10
1
0
97,680
1
W
Ymir
13,911
1,070
87
7
1
236,693
1
W
Nemesis
13,676
1,052
33
3
1
280,354
1
L
Kukulkan
13,862
1,066
74
6
0
261,362
0
L
Ares
13,556
1,043
7
1
1
208,176
0
L
Neith
13,805
1,062
64
5
2
240,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role