Player Matchup

Da Ji
Da Ji
DemonSlayer3381
Da Ji
Level 27
God Stats
9W - 15L
1,330 SR
Queue Stats
118W - 148L
1,347 Elo+
Solo
Ares
Ares
Fesster
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,015 Elo+
Solo
Neith
Neith
LoNeR_3
Neith
Level 18
God Stats
31W - 39L
1,250 SR
Queue Stats
44W - 49L
1,334 Elo+
Solo
Nemesis
Nemesis
MakeYouRage2491
Nemesis
Level 2
God Stats
4W - 10L
1,146 SR
Queue Stats
7W - 16L
985 Elo+
Party 1
Izanami
Izanami
jpjohnboy0525
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,345 SR
1,236 Elo+

VS

Team Averages
Level 20
1,427 SR
1,271 Elo+
Olorun
Olorun
Empty Pocket15
Olorun
Level 28
God Stats
70W - 78L
1,483 SR
Queue Stats
350W - 378L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
JacobSoCool3821
Tsukuyomi
Level 18
God Stats
2W - 1L
1,237 SR
Queue Stats
27W - 33L
1,224 Elo+
Solo
Aphrodite
Aphrodite
briguy67
Aphrodite
Level 29
God Stats
4W - 5L
1,490 SR
Queue Stats
96W - 85L
1,365 Elo+
Solo
Cthulhu
Cthulhu
maikoberg2
Cthulhu
Level 13
God Stats
12W - 5L
1,630 SR
Queue Stats
15W - 19L
1,265 Elo+
Solo
Medusa
Medusa
xLegendaryRim
Medusa
Level 14
God Stats
8W - 10L
1,293 SR
Queue Stats
28W - 36L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 3
11,107
926
16,371
20,475
7,829
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Fesster
Ares
15
0 / 12 / 1
9,540
795
5,957
19,289
14,501
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
LoNeR_3
Neith
17
4 / 1 / 3
12,030
1,003
9,541
11,383
3,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 4 / 4
10,724
894
8,532
16,678
6,904
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
17
2 / 6 / 6
11,099
925
11,363
21,540
7,476
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
11,005
917
9,821
5,254
1,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
JacobSoCool3821
Tsukuyomi
18
7 / 4 / 11
12,125
1,010
23,677
14,244
8,367
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
briguy67
Aphrodite
19
2 / 2 / 22
12,083
1,007
10,318
12,775
10,006
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
maikoberg2
Cthulhu
19
7 / 1 / 16
12,267
1,022
15,374
13,259
10,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
13 / 2 / 14
13,340
1,112
19,722
13,752
5,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
110
10
Kills
33
34
Deaths
10
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
W
4
1
14
11
L
Ares
Fesster
Ares
0
12
1
0.04
W
Tsukuyomi
JacobSoCool3821
Tsukuyomi
7
4
11
3.13
L
Neith
LoNeR_3
Neith
4
1
3
5.5
L
1
4
4
0.75
W
Aphrodite
briguy67
Aphrodite
2
2
22
6.5
L
Izanami
2
6
6
0.83
W
Cthulhu
maikoberg2
Cthulhu
7
1
16
15
W
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,764
Damage
78,912
89,365
Taken
59,284
40,699
Mitigated
36,772
3,373
Healing
22,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,371
5,873
0
250
20,475
7,829
0
8,118
11,818
0
20,475
W
9,821
6,829
809
1,949
5,254
1,999
0
442
4,812
17,249
0
L
Ares
Fesster
Ares
5,957
1,024
0
0
19,289
14,501
0
11,242
7,922
8,180
0
W
Tsukuyomi
JacobSoCool3821
Tsukuyomi
23,677
7,303
0
2,388
14,244
8,367
0
984
12,164
0
36,947
L
Neith
LoNeR_3
Neith
9,541
2,827
0
2,699
11,383
3,989
0
2,929
8,277
0
45,433
L
8,532
2,614
0
424
16,678
6,904
0
5,232
11,321
114
13,298
W
Aphrodite
briguy67
Aphrodite
10,318
665
7,982
7,004
12,775
10,006
0
2,014
10,761
37,662
0
L
Izanami
11,363
7,563
0
0
21,540
7,476
0
7,992
13,346
0
26,948
W
Cthulhu
maikoberg2
Cthulhu
15,374
1,515
532
1,194
13,259
10,892
0
2,202
10,601
30,756
0
W
19,722
13,325
0
395
13,752
5,508
0
429
13,323
0
35,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
60,820
134
Minions Killed
204
3
Camps Cleared
3
868,647
Distance Traveled
1,036,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,107
926
8
1
1
154,393
0
W
Olorun
11,005
917
16
1
0
136,261
0
L
Ares
9,540
795
4
0
0
119,433
2
W
Tsukuyomi
12,125
1,010
26
2
1
214,910
0
L
Neith
12,030
1,003
85
7
1
177,254
0
L
Nemesis
10,724
894
12
1
0
223,976
0
W
Aphrodite
12,083
1,007
86
7
0
241,899
0
L
Izanami
11,099
925
25
2
1
193,591
0
W
Cthulhu
12,267
1,022
33
3
0
235,581
0
W
Medusa
13,340
1,112
43
4
2
208,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role