Player Matchup

Nemesis
Nemesis
BlackKenshin
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
DominionLug
Neith
Level 8
God Stats
2W - 1L
1,685 SR
Queue Stats
13W - 15L
1,247 Elo+
Solo
Artemis
Artemis
HaRKoIIIa
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,147 Elo+
Solo
Ares
Ares
MoorwenKATyA
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 1
Anubis
Anubis
ecs1norb1
Anubis
Level 100
God Stats
162W - 148L
1,504 SR
Queue Stats
191W - 203L
1,431 Elo+
Party 1
Team Averages
Level 25
1,538 SR
1,364 Elo+

VS

Team Averages
Level 20
1,562 SR
1,389 Elo+
Ao Kuang
Ao Kuang
MaxIIIm
Ao Kuang
Level 20
God Stats
5W - 13L
1,518 SR
Queue Stats
26W - 21L
1,544 Elo+
Solo
Anubis
Anubis
No0bPoW3rFTW
Anubis
Level 8
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 6L
1,176 Elo+
Solo
Fenrir
Fenrir
Rydjat
Fenrir
Level 28
God Stats
3W - 14L
1,357 SR
Queue Stats
20W - 48L
1,235 Elo+
Solo
Zhong Kui
Zhong Kui
mageonly42
Zhong Kui
Level 17
God Stats
5W - 5L
1,701 SR
Queue Stats
39W - 25L
1,633 Elo+
Solo
Izanami
Izanami
nitiop
Izanami
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 68L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackKenshin
Nemesis
6
1 / 0 / 2
4,465
638
1,234
3,192
775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 2
4,145
592
808
1,182
262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
HaRKoIIIa
Artemis
5
1 / 1 / 0
3,706
529
641
1,921
432
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 0 / 1
3,491
499
384
2,538
752
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
ecs1norb1
Anubis
8
5 / 1 / 0
5,159
737
3,910
2,503
1,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MaxIIIm
Ao Kuang
7
1 / 3 / 0
3,902
557
2,079
3,992
779
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
6
0 / 1 / 1
3,614
516
939
1,855
440
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Rydjat
Fenrir
4
0 / 2 / 0
3,440
491
857
4,624
803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
mageonly42
Zhong Kui
1
0 / 0 / 0
2,871
410
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Izanami
nitiop
Izanami
5
1 / 1 / 0
3,706
529
2,109
2,373
463
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlackKenshin
Nemesis
1
0
2
2
W
0
0
2
1
W
Artemis
HaRKoIIIa
Artemis
1
1
0
1
L
Ao Kuang
MaxIIIm
Ao Kuang
1
3
0
0.33
W
0
0
1
0.5
L
Anubis
0
1
1
0.5
L
Fenrir
Rydjat
Fenrir
0
2
0
0
W
Anubis
ecs1norb1
Anubis
5
1
0
5
L
Zhong Kui
mageonly42
Zhong Kui
0
0
0
0
L
Izanami
nitiop
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,977
Damage
5,984
11,336
Taken
12,844
3,433
Mitigated
2,485
4,018
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlackKenshin
Nemesis
1,234
924
0
1,990
3,192
775
0
706
2,486
0
17,126
W
808
102
0
414
1,182
262
1,530
94
1,088
0
11,293
W
Artemis
HaRKoIIIa
Artemis
641
641
0
0
1,921
432
0
368
1,553
0
6,239
L
Ao Kuang
MaxIIIm
Ao Kuang
2,079
640
0
1,040
3,992
779
818
1,733
2,259
11,384
0
W
384
0
0
250
2,538
752
0
409
2,129
4,127
0
L
Anubis
939
472
0
159
1,855
440
0
807
1,048
10,807
0
L
Fenrir
Rydjat
Fenrir
857
177
0
1,694
4,624
803
0
1,602
3,022
0
9,619
W
Anubis
ecs1norb1
Anubis
3,910
297
0
1,364
2,503
1,212
340
1,441
1,062
24,715
0
L
Zhong Kui
mageonly42
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
nitiop
Izanami
2,109
1,310
0
240
2,373
463
22
152
2,221
0
10,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
17,533
135
Minions Killed
79
0
Camps Cleared
0
537,208
Distance Traveled
481,219
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,465
638
37
5
0
93,840
0
W
Neith
4,145
592
26
4
0
115,912
2
W
Artemis
3,706
529
28
4
0
113,037
0
L
Ao Kuang
3,902
557
20
3
0
120,118
2
W
Ares
3,491
499
2
0
0
106,142
2
L
Anubis
3,614
516
13
2
0
103,073
3
L
Fenrir
3,440
491
21
3
0
129,524
3
W
Anubis
5,159
737
42
6
0
108,277
4
L
Zhong Kui
2,871
410
0
0
0
16,432
0
L
Izanami
3,706
529
25
4
0
112,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role