Player Matchup

Kukulkan
Kukulkan
King-mijinko
Kukulkan
Level 5
God Stats
2W - 4L
1,227 SR
Queue Stats
3W - 4L
1,025 Elo+
Solo
Discordia
Discordia
MuriloMirandaa
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,304 Elo+
Solo
Cthulhu
Cthulhu
doraemondcrz
Cthulhu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,330 Elo+
Party 1
Persephone
Persephone
sheenichi
Persephone
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,472 Elo+
Party 1
Artemis
Artemis
trustful-mews1
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,473 Elo+
Solo
Team Averages
Level 9
1,445 SR
1,321 Elo+

VS

Team Averages
Level 11
1,465 SR
1,335 Elo+
Fenrir
Fenrir
ALEXCOET
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Solo
Kukulkan
Kukulkan
BoomStick9183
Kukulkan
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 73L
1,158 Elo+
Solo
Da Ji
Da Ji
Jamisontda74
Da Ji
Level 12
God Stats
24W - 41L
1,329 SR
Queue Stats
57W - 80L
1,274 Elo+
Solo
Horus
Horus
Paulcifur
Horus
Level 14
God Stats
13W - 6L
1,562 SR
Queue Stats
20W - 17L
1,357 Elo+
Solo
Artemis
Artemis
xJASONPRx
Artemis
Level 11
God Stats
51W - 28L
1,435 SR
Queue Stats
97W - 83L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
King-mijinko
Kukulkan
20
10 / 2 / 9
17,009
1,001
30,392
13,000
4,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
MuriloMirandaa
Discordia
20
0 / 6 / 16
14,947
879
8,660
13,134
3,420
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
doraemondcrz
Cthulhu
20
10 / 3 / 14
17,592
1,035
25,631
31,346
35,648
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
sheenichi
Persephone
20
2 / 7 / 16
15,326
902
16,492
23,951
6,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 14 / 14
16,245
956
23,991
26,256
9,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALEXCOET
Fenrir
19
0 / 2 / 4
13,286
782
1,209
10,596
4,834
Kukulkan
BoomStick9183
Kukulkan
20
2 / 7 / 9
15,922
937
23,062
23,513
10,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
23 / 13 / 4
19,090
1,123
41,288
31,192
13,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Paulcifur
Horus
20
3 / 0 / 13
16,156
950
17,837
28,948
33,386
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
xJASONPRx
Artemis
20
4 / 5 / 9
16,273
957
17,819
19,181
8,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
71
27
Kills
32
32
Deaths
27
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALEXCOET
Fenrir
0
2
4
1
L
Kukulkan
BoomStick9183
Kukulkan
2
7
9
0.93
L
23
13
4
1.92
W
Kukulkan
King-mijinko
Kukulkan
10
2
9
7.25
W
Discordia
MuriloMirandaa
Discordia
0
6
16
1.33
L
Horus
Paulcifur
Horus
3
0
13
9.5
W
Cthulhu
doraemondcrz
Cthulhu
10
3
14
5.67
W
Persephone
sheenichi
Persephone
2
7
16
1.43
W
5
14
14
0.86
L
Artemis
xJASONPRx
Artemis
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,166
Damage
101,215
107,687
Taken
113,430
59,748
Mitigated
70,301
4,325
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALEXCOET
Fenrir
1,209
77
0
56
10,596
4,834
0
6,476
4,120
0
4,847
L
Kukulkan
BoomStick9183
Kukulkan
23,062
2,949
0
0
23,513
10,161
0
19,747
3,766
69,452
0
L
41,288
17,316
0
0
31,192
13,778
0
19,673
11,519
0
56,499
W
Kukulkan
King-mijinko
Kukulkan
30,392
2,908
0
0
13,000
4,541
0
1,640
11,116
71,836
0
W
Discordia
MuriloMirandaa
Discordia
8,660
1,346
0
415
13,134
3,420
0
3,891
9,243
32,867
0
L
Horus
Paulcifur
Horus
17,837
9,631
3,077
9,610
28,948
33,386
0
21,179
7,769
909
33,011
W
Cthulhu
doraemondcrz
Cthulhu
25,631
2,782
854
0
31,346
35,648
0
10,550
20,796
52,177
0
W
Persephone
sheenichi
Persephone
16,492
3,128
286
1,403
23,951
6,810
0
3,769
20,182
30,793
0
W
23,991
14,797
0
1,367
26,256
9,329
0
4,073
22,183
0
47,153
L
Artemis
xJASONPRx
Artemis
17,819
6,527
0
0
19,181
8,142
0
14,100
5,081
0
60,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,119
Gold Earned
80,727
285
Minions Killed
284
3
Camps Cleared
7
1,526,726
Distance Traveled
1,320,290
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,286
782
10
1
1
154,208
0
L
Kukulkan
15,922
937
131
8
1
272,500
1
L
Da Ji
19,090
1,123
20
1
5
304,683
0
W
Kukulkan
17,009
1,001
122
7
0
350,201
0
W
Discordia
14,947
879
52
3
0
259,359
2
L
Horus
16,156
950
32
2
0
326,581
0
W
Cthulhu
17,592
1,035
55
3
1
328,765
2
W
Persephone
15,326
902
22
1
1
308,307
0
W
Artemis
16,245
956
34
2
1
280,094
1
L
Artemis
16,273
957
91
5
0
262,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role