Player Matchup

Cthulhu
Cthulhu
ItsMrDobalina
Cthulhu
Level 119
God Stats
1W - 0L
1,736 SR
Queue Stats
212W - 179L
1,612 Elo+
Party 1
Eset
Eset
Lasermonkey
Eset
Level 83
God Stats
1W - 0L
1,568 SR
Queue Stats
19W - 15L
1,555 Elo+
Party 3
Izanami
Izanami
OGElite
Izanami
Level 61
God Stats
1W - 0L
1,732 SR
Queue Stats
20W - 16L
1,568 Elo+
Party 3
Xing Tian
Xing Tian
ScubaDave83
Xing Tian
Level 126
God Stats
1W - 0L
1,439 SR
Queue Stats
83W - 87L
1,501 Elo+
Party 1
King Arthur
King Arthur
TipDipper
King Arthur
Level 83
God Stats
1W - 0L
1,755 SR
Queue Stats
125W - 112L
1,552 Elo+
Party 1
Team Averages
Level 94
1,646 SR
1,558 Elo+

VS

Team Averages
Level 103
1,524 SR
1,529 Elo+
Chaac
Chaac
BIGbicJAMZZZ
Chaac
Level 91
God Stats
0W - 1L
1,571 SR
Queue Stats
5W - 8L
1,720 Elo+
Party 2
Ne Zha
Ne Zha
Vonsporl
Ne Zha
Level 109
God Stats
7W - 4L
1,648 SR
Queue Stats
157W - 178L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
o 1nDone o
Baba Yaga
Level 157
God Stats
4W - 5L
1,404 SR
Queue Stats
607W - 603L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
the spazzzzz5
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,621 Elo+
Party 2
Chiron
Chiron
z99porkchop
Chiron
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 3 / 22
11,285
752
16,393
27,201
28,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 4 / 15
11,334
756
13,931
13,342
6,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OGElite
Izanami
19
11 / 4 / 17
12,414
828
20,817
11,887
5,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
ScubaDave83
Xing Tian
19
3 / 1 / 26
12,231
815
9,178
24,816
28,770
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
TipDipper
King Arthur
18
7 / 3 / 20
11,462
764
14,020
17,223
15,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
10,622
708
16,535
22,867
23,793
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Vonsporl
Ne Zha
16
4 / 9 / 5
10,217
681
15,297
14,639
6,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
o 1nDone o
Baba Yaga
19
4 / 4 / 7
11,751
783
16,906
15,676
17,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
15
0 / 8 / 6
9,163
611
8,241
16,658
25,490
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
16
4 / 5 / 2
10,134
676
13,694
11,828
5,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
41
32
Kills
14
15
Deaths
32
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Cthulhu
4
3
22
5
W
7
4
15
3.63
W
Izanami
OGElite
Izanami
11
4
17
4.88
W
Xing Tian
ScubaDave83
Xing Tian
3
1
26
16
W
King Arthur
TipDipper
King Arthur
7
3
20
5.67
L
Ne Zha
Vonsporl
Ne Zha
4
9
5
0.72
L
Baba Yaga
o 1nDone o
Baba Yaga
4
4
7
1.88
L
Kuzenbo
0
8
6
0.38
L
Chiron
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,339
Damage
70,673
94,469
Taken
81,668
84,311
Mitigated
78,675
43,420
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,535
1,188
1,778
6,054
22,867
23,793
199
11,906
10,771
4,282
33,614
W
Cthulhu
16,393
1,418
4,740
10,134
27,201
28,193
244
6,906
20,295
41,921
0
W
13,931
740
5,831
3,537
13,342
6,190
1,840
5,739
7,603
28,404
0
W
Izanami
OGElite
Izanami
20,817
13,145
2,252
1,214
11,887
5,327
2,957
5,420
6,467
0
42,643
W
Xing Tian
ScubaDave83
Xing Tian
9,178
558
596
6,679
24,816
28,770
556
6,294
18,522
18,937
0
W
King Arthur
TipDipper
King Arthur
14,020
2,659
2,846
5,591
17,223
15,831
459
3,272
13,951
401
22,411
L
Ne Zha
Vonsporl
Ne Zha
15,297
2,044
516
1,586
14,639
6,418
780
5,359
9,055
0
22,868
L
Baba Yaga
o 1nDone o
Baba Yaga
16,906
1,414
664
3,101
15,676
17,916
0
7,701
7,950
39,190
0
L
Kuzenbo
8,241
2,616
477
647
16,658
25,490
68
8,026
8,523
16,249
0
L
Chiron
13,694
7,510
1,795
2,908
11,828
5,058
566
6,626
4,919
0
22,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,726
Gold Earned
51,887
171
Minions Killed
144
0
Camps Cleared
0
1,338,848
Distance Traveled
1,146,154
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,622
708
47
3
0
243,911
0
W
Cthulhu
11,285
752
45
3
0
266,021
3
W
Eset
11,334
756
38
3
0
270,308
3
W
Izanami
12,414
828
48
3
0
255,998
0
W
Xing Tian
12,231
815
24
2
0
285,004
0
W
King Arthur
11,462
764
16
1
0
261,517
0
L
Ne Zha
10,217
681
20
1
0
200,788
0
L
Baba Yaga
11,751
783
39
3
0
263,001
0
L
Kuzenbo
9,163
611
12
1
0
214,106
1
L
Chiron
10,134
676
26
2
0
224,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role