Player Matchup

Thanatos
Thanatos
Ixl SQUISHY Ixl
Thanatos
Level 156
God Stats
2W - 2L
1,308 SR
Queue Stats
108W - 109L
1,498 Elo+
Solo
Skadi
Skadi
OutsiderKrynn
Skadi
Level 130
God Stats
17W - 25L
1,566 SR
Queue Stats
275W - 268L
1,575 Elo+
Party 1
Khepri
Khepri
Shh I Kill You
Khepri
Level 101
God Stats
29W - 25L
1,603 SR
Queue Stats
798W - 796L
1,632 Elo+
Party 1
Set
Set
officernasty30
Set
Level 102
God Stats
1W - 1L
1,310 SR
Queue Stats
15W - 15L
1,548 Elo+
Solo
Eset
Eset
okRickyy
Eset
Level 100
God Stats
7W - 3L
1,596 SR
Queue Stats
24W - 25L
1,575 Elo+
Solo
Team Averages
Level 118
1,477 SR
1,566 Elo+

VS

Team Averages
Level 122
1,628 SR
1,554 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AngryPotato2
Vulcan
Level 157
God Stats
3W - 4L
1,727 SR
Queue Stats
232W - 188L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Grenade Gabe
Cthulhu
Level 85
God Stats
8W - 9L
1,552 SR
Queue Stats
169W - 169L
1,546 Elo+
Solo
Artemis
Artemis
fredkicker
Artemis
Level 116
God Stats
22W - 14L
1,744 SR
Queue Stats
145W - 130L
1,607 Elo+
Solo
Poseidon
Poseidon
striker651
Poseidon
Level 125
God Stats
15W - 13L
1,616 SR
Queue Stats
338W - 327L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
4 / 12 / 6
13,027
931
10,900
21,938
10,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 9 / 6
13,705
979
22,513
20,698
8,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 8
12,755
911
9,285
23,429
32,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
1 / 7 / 6
12,379
884
10,668
19,233
9,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
20
3 / 5 / 7
13,616
973
19,279
15,651
6,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 0 / 21
15,163
1,083
15,659
16,671
15,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
20
8 / 4 / 17
14,617
1,044
25,871
16,649
8,052
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Grenade Gabe
Cthulhu
20
7 / 2 / 18
13,852
989
12,001
18,170
22,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
fredkicker
Artemis
20
8 / 2 / 17
14,315
1,023
27,609
15,063
6,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
striker651
Poseidon
20
4 / 6 / 20
13,589
971
14,290
11,140
3,961
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
14
Kills
36
36
Deaths
14
33
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
21
19.5
W
Vulcan
8
4
17
4.13
W
Cthulhu
Grenade Gabe
Cthulhu
7
2
18
8
L
Thanatos
4
12
6
0.58
L
4
9
6
0.78
L
2
3
8
2
W
Artemis
fredkicker
Artemis
8
2
17
8.25
L
1
7
6
0.57
L
Eset
3
5
7
1.3
W
Poseidon
striker651
Poseidon
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,645
Damage
95,430
100,949
Taken
77,693
68,271
Mitigated
55,720
10,188
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,659
2,651
0
1,790
16,671
15,000
0
5,089
11,582
0
25,976
W
Vulcan
25,871
10,177
924
2,894
16,649
8,052
0
6,756
9,893
72,330
0
W
Cthulhu
Grenade Gabe
Cthulhu
12,001
133
919
3,268
18,170
22,239
0
5,378
12,792
23,737
0
L
Thanatos
10,900
2,199
0
5,726
21,938
10,990
0
8,814
13,124
0
22,567
L
22,513
12,004
0
0
20,698
8,909
0
11,792
8,906
0
72,547
L
9,285
118
349
510
23,429
32,531
0
13,535
9,894
27,855
0
W
Artemis
fredkicker
Artemis
27,609
15,145
0
5,089
15,063
6,468
0
6,698
8,365
0
59,372
L
10,668
3,383
0
252
19,233
9,324
0
10,133
8,320
0
32,147
L
Eset
19,279
1,311
1,373
1,978
15,651
6,517
0
7,888
7,763
52,828
0
W
Poseidon
striker651
Poseidon
14,290
2,062
0
740
11,140
3,961
0
4,643
6,497
27,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,482
Gold Earned
71,536
313
Minions Killed
269
7
Camps Cleared
12
1,302,238
Distance Traveled
1,404,995
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,163
1,083
16
1
5
305,403
0
W
Vulcan
14,617
1,044
111
8
0
295,906
0
W
Cthulhu
13,852
989
30
2
2
294,055
0
L
Thanatos
13,027
931
14
1
2
259,688
2
L
Skadi
13,705
979
132
9
1
234,065
0
L
Khepri
12,755
911
32
2
0
283,284
0
W
Artemis
14,315
1,023
82
6
5
251,340
1
L
Set
12,379
884
52
4
2
262,693
2
L
Eset
13,616
973
83
6
2
262,508
0
W
Poseidon
13,589
971
30
2
0
258,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role