Player Matchup

Anubis
Anubis
ChakalRS
Anubis
Level 52
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 9L
1,164 Elo+
Party 1
Cthulhu
Cthulhu
Ikarus147
Cthulhu
Level 18
God Stats
1W - 1L
1,668 SR
Queue Stats
4W - 6L
1,104 Elo+
Party 1
Chaac
Chaac
Wandexpoa
Chaac
Level 27
God Stats
2W - 1L
1,516 SR
Queue Stats
6W - 9L
1,164 Elo+
Party 1
Team Averages
Level 32
1,550 SR
1,144 Elo+

VS

Team Averages
Level 43
1,532 SR
1,301 Elo+
Chaac
Chaac
But how tho
Chaac
Level 37
God Stats
2W - 5L
1,562 SR
Queue Stats
86W - 93L
1,333 Elo+
Solo
Neith
Neith
MiedBunansa
Neith
Level 26
God Stats
12W - 6L
1,535 SR
Queue Stats
21W - 24L
1,216 Elo+
Party 2
Kukulkan
Kukulkan
Over_kill_45
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChakalRS
Anubis
13
1 / 7 / 7
10,216
601
8,845
10,677
4,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ikarus147
Cthulhu
14
5 / 5 / 7
10,979
646
7,321
21,278
16,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Wandexpoa
Chaac
13
6 / 6 / 5
11,182
658
11,738
16,645
13,538
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
11,730
690
13,780
14,253
11,511
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 5 / 11
11,500
676
14,117
10,436
3,337
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Over_kill_45
Kukulkan
16
7 / 6 / 10
12,379
728
13,390
10,737
3,275
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
17
18
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Anubis
ChakalRS
Anubis
1
7
7
0.64
L
Cthulhu
Ikarus147
Cthulhu
5
5
7
1.7
W
4
5
11
1.9
W
Kukulkan
Over_kill_45
Kukulkan
7
6
10
2
L
Chaac
Wandexpoa
Chaac
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
41,287
48,600
Taken
35,426
34,904
Mitigated
18,123
5,576
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,780
1,687
0
5,722
14,253
11,511
744
8,137
5,891
0
46,433
L
Anubis
ChakalRS
Anubis
8,845
0
524
590
10,677
4,804
0
4,238
6,339
42,282
0
L
Cthulhu
Ikarus147
Cthulhu
7,321
307
357
799
21,278
16,562
0
4,830
16,183
24,587
0
W
14,117
9,414
852
2,042
10,436
3,337
1,324
3,925
6,311
0
40,076
W
Kukulkan
Over_kill_45
Kukulkan
13,390
1,118
537
1,413
10,737
3,275
787
4,550
6,062
58,940
0
L
Chaac
Wandexpoa
Chaac
11,738
1,752
0
3,306
16,645
13,538
0
4,358
12,004
419
32,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
35,609
117
Minions Killed
173
0
Camps Cleared
0
800,525
Distance Traveled
888,388
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,730
690
44
3
0
332,273
5
L
Anubis
10,216
601
56
3
0
250,932
1
L
Cthulhu
10,979
646
24
1
0
291,927
5
W
Neith
11,500
676
50
3
0
280,217
0
W
Kukulkan
12,379
728
79
5
0
275,898
3
L
Chaac
11,182
658
37
2
0
257,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role