Player Matchup

Thoth
Thoth
Gold III
Osolost
Thoth
Gold III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,493 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 67
1,500 SR
1,493 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,427 SR
1,255 MMR
King Arthur
King Arthur
Bronze I
XxXSPECTRAXxX
King Arthur
Bronze I
Level 72
God Stats
0W - 3L
1,427 SR
Queue Stats
1W - 3L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Osolost
Thoth
20
3 / 4 / 0
23,710
718
17,439
17,112
14,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ChronosAnubisAh Muzen CabCthulhuPoseidon

VS

Bans
NoxHe BoUllrTsukuyomiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XxXSPECTRAXxX
King Arthur
20
4 / 3 / 0
22,932
695
12,329
29,281
36,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
Osolost
Thoth
3
4
0
0.75
L
King Arthur
XxXSPECTRAXxX
King Arthur
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
12,329
17,112
Taken
29,281
14,566
Mitigated
36,249
1,757
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Osolost
Thoth
17,439
1,119
0
1,757
17,112
14,566
1,520
945
15,541
242,164
0
L
King Arthur
XxXSPECTRAXxX
King Arthur
12,329
1,484
0
3,530
29,281
36,249
256
17,528
11,753
1,012
246,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
22,932
331
Minions Killed
305
0
Camps Cleared
0
553,312
Distance Traveled
646,091
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
23,710
718
331
10
0
553,312
1
L
King Arthur
22,932
695
305
9
0
646,091
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role