Player Matchup

Cthulhu
Cthulhu
DaRealG_16
Cthulhu
Level 28
God Stats
12W - 8L
1,729 SR
Queue Stats
101W - 107L
1,392 Elo+
Party 1
Nemesis
Nemesis
Svdden-Impulse-
Nemesis
Level 18
God Stats
2W - 1L
1,173 SR
Queue Stats
36W - 27L
1,071 Elo+
Party 1
Thor
Thor
berserkergnomejr
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,078 Elo+
Party 1
Team Averages
Level 18
1,467 SR
1,180 Elo+

VS

Team Averages
Level 14
1,294 SR
1,186 Elo+
Neith
Neith
DonDonUchiha-_-
Neith
Level 4
God Stats
1W - 3L
1,099 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 2
Susano
Susano
JiffAlbo_YT
Susano
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 7L
1,265 Elo+
Party 2
Yemoja
Yemoja
UnitySenpai7
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 129L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaRealG_16
Cthulhu
20
14 / 4 / 8
19,096
682
28,536
33,165
56,107
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 0 / 11
18,880
674
21,435
23,581
12,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 2 / 7
13,311
475
2,527
7,038
1,950
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 15 / 2
15,859
566
18,580
23,847
9,816
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
17
3 / 13 / 2
15,237
544
16,535
26,759
11,287
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
19
0 / 3 / 4
16,377
585
3,909
20,495
29,737
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
27
Kills
6
6
Deaths
31
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaRealG_16
Cthulhu
14
4
8
4.5
L
3
15
2
0.27
L
Susano
3
13
2
0.31
W
13
0
11
18.5
L
Yemoja
0
3
4
0.67
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,498
Damage
39,024
63,784
Taken
71,101
70,314
Mitigated
50,840
9,147
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaRealG_16
Cthulhu
28,536
860
1,024
0
33,165
56,107
322
2,140
31,025
103,432
0
L
18,580
13,789
0
262
23,847
9,816
0
9,118
14,729
0
44,359
L
Susano
16,535
4,540
729
2,780
26,759
11,287
0
11,342
15,417
0
81,542
W
21,435
10,726
0
7,666
23,581
12,257
3,202
1,969
21,612
0
121,938
L
Yemoja
3,909
1,537
3,183
1,127
20,495
29,737
0
9,165
11,330
32,966
0
W
2,527
737
0
457
7,038
1,950
0
960
6,078
0
9,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,287
Gold Earned
47,473
237
Minions Killed
144
0
Camps Cleared
0
1,262,348
Distance Traveled
1,306,466
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,096
682
101
4
0
473,342
0
L
Neith
15,859
566
27
1
0
380,025
0
L
Susano
15,237
544
84
3
0
435,067
0
W
Nemesis
18,880
674
123
4
0
532,068
0
L
Yemoja
16,377
585
33
1
0
491,374
1
W
Thor
13,311
475
13
0
0
256,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role