Player Matchup

Neith
Neith
SummerSolstace
Neith
Level 29
God Stats
27W - 32L
1,483 SR
Queue Stats
100W - 137L
1,207 Elo+
Party 2
Hel
Hel
X0x PEACE x0X
Hel
Level 93
God Stats
5W - 5L
1,601 SR
Queue Stats
279W - 265L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
holistic_razor
Sun Wukong
Level 88
God Stats
29W - 45L
1,517 SR
Queue Stats
487W - 760L
1,333 Elo+
Solo
Team Averages
Level 70
1,534 SR
1,327 Elo+

VS

Team Averages
Level 57
1,580 SR
1,367 Elo+
Zeus
Zeus
Graveofdespair
Zeus
Level 85
God Stats
17W - 14L
1,747 SR
Queue Stats
158W - 148L
1,405 Elo+
Party 1
Ymir
Ymir
KgCeltics2361
Ymir
Level 62
God Stats
29W - 15L
1,443 SR
Queue Stats
145W - 137L
1,355 Elo+
Solo
Medusa
Medusa
Quucy F1RE
Medusa
Level 24
God Stats
43W - 27L
1,550 SR
Queue Stats
73W - 62L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,993
799
1,051
4,261
1,414
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 3 / 0
4,123
825
1,294
4,079
1,387
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
holistic_razor
Sun Wukong
3
0 / 1 / 0
3,636
727
268
1,348
615
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 3
5,398
1,080
5,377
1,130
271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 4
4,407
881
820
3,353
1,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Quucy F1RE
Medusa
8
3 / 1 / 3
5,292
1,058
2,193
2,293
685
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
7
7
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
0
0
4
2
W
Medusa
Quucy F1RE
Medusa
3
1
3
4.5
L
0
3
1
0.17
L
1
3
0
0.33
L
Sun Wukong
holistic_razor
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,613
Damage
8,390
9,688
Taken
6,776
3,416
Mitigated
2,257
2,992
Healing
487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,377
25
0
0
1,130
271
397
0
1,105
15,457
0
W
820
322
0
213
3,353
1,301
365
806
2,522
4,150
0
W
Medusa
Quucy F1RE
Medusa
2,193
1,146
0
274
2,293
685
1,996
516
1,777
0
11,919
L
1,051
335
0
619
4,261
1,414
0
3,339
922
0
6,400
L
1,294
39
1,017
1,331
4,079
1,387
0
2,667
1,412
9,947
0
L
Sun Wukong
holistic_razor
Sun Wukong
268
0
0
25
1,348
615
0
227
1,121
0
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,752
Gold Earned
15,097
38
Minions Killed
58
0
Camps Cleared
0
177,555
Distance Traveled
287,066
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,398
1,080
30
6
0
92,139
2
W
Ymir
4,407
881
9
2
0
97,732
0
W
Medusa
5,292
1,058
19
4
0
97,195
0
L
Neith
3,993
799
14
3
0
75,750
0
L
Hel
4,123
825
21
4
0
78,465
0
L
Sun Wukong
3,636
727
3
1
0
23,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role