Player Matchup

Nox
Nox
HesTheSniper
Nox
Level 75
God Stats
148W - 136L
1,598 SR
Queue Stats
281W - 275L
1,378 Elo+
Party 1
Neith
Neith
MochaChiefJay
Neith
Level 29
God Stats
84W - 77L
1,552 SR
Queue Stats
87W - 84L
1,382 Elo+
Party 1
Horus
Horus
xXHeadbandXx
Horus
Level 21
God Stats
30W - 30L
1,469 SR
Queue Stats
30W - 31L
1,334 Elo+
Party 1
Team Averages
Level 42
1,540 SR
1,365 Elo+

VS

Team Averages
Level 69
1,619 SR
1,454 Elo+
Merlin
Merlin
ArianSilver
Merlin
Level 114
God Stats
1W - 0L
1,521 SR
Queue Stats
20W - 19L
1,383 Elo+
Party 2
Izanami
Izanami
R190 2
Izanami
Level 27
God Stats
4W - 2L
1,528 SR
Queue Stats
5W - 2L
1,613 Elo+
Party 2
Ganesha
Ganesha
SunkCloud12841
Ganesha
Level 66
God Stats
2W - 0L
1,807 SR
Queue Stats
19W - 18L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
11,069
651
13,077
12,114
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 1
10,151
597
11,483
16,999
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 5
9,454
556
1,313
18,337
18,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 3 / 5
11,542
679
17,438
11,093
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
R190 2
Izanami
15
8 / 5 / 4
11,839
696
14,062
12,941
4,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 8
11,060
651
6,744
12,709
9,453
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
12
12
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
5
2.17
L
5
3
3
2.17
L
3
5
1
0.7
W
Izanami
R190 2
Izanami
8
5
4
2
W
0
1
8
4
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
38,244
47,450
Taken
36,743
29,365
Mitigated
18,640
21,138
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,438
634
0
448
11,093
4,485
457
2,404
8,664
76,701
0
L
13,077
638
0
2,427
12,114
4,746
0
5,651
6,463
51,258
0
L
11,483
5,691
0
5,940
16,999
6,302
0
9,013
7,986
0
52,342
W
Izanami
R190 2
Izanami
14,062
10,096
0
2,342
12,941
4,702
2,895
5,067
7,824
0
39,577
W
6,744
88
0
2,993
12,709
9,453
338
5,684
6,950
26,041
0
L
1,313
396
5,475
7,296
18,337
18,317
0
9,582
8,755
0
7,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
34,441
165
Minions Killed
187
0
Camps Cleared
0
873,012
Distance Traveled
886,473
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,542
679
118
7
0
284,685
2
L
Nox
11,069
651
79
5
0
306,993
1
L
Neith
10,151
597
72
4
0
279,937
0
W
Izanami
11,839
696
65
4
0
280,147
1
W
Ganesha
11,060
651
4
0
0
321,641
2
L
Horus
9,454
556
14
1
0
286,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role