Player Matchup

Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CorbinLD
Merlin
Level 134
God Stats
25W - 11L
1,790 SR
Queue Stats
673W - 495L
1,652 Elo+
Party 1
Ra
Ra
GetBakHereBoy
Ra
Level 26
God Stats
7W - 4L
1,569 SR
Queue Stats
79W - 27L
1,721 Elo+
Party 1
Rama
Rama
Phantom12Shots
Rama
Level 65
God Stats
8W - 8L
1,492 SR
Queue Stats
252W - 232L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
lyfe0119
Ne Zha
Level 66
God Stats
1W - 2L
1,282 SR
Queue Stats
297W - 268L
1,540 Elo+
Party 1
Team Averages
Level 89
1,527 SR
1,567 Elo+

VS

Team Averages
Level 43
1,481 SR
1,410 Elo+
Izanami
Izanami
BTX-Aybek
Izanami
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 48L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Fritten_Jupp_
Cthulhu
Level 45
God Stats
9W - 18L
1,376 SR
Queue Stats
214W - 243L
1,334 Elo+
Solo
Nike
Nike
OneClipCiao
Nike
Level 42
God Stats
7W - 5L
1,832 SR
Queue Stats
240W - 115L
1,617 Elo+
Solo
Thanatos
Thanatos
SamuelCarmonaV
Thanatos
Level 39
God Stats
0W - 3L
1,163 SR
Queue Stats
177W - 212L
1,280 Elo+
Solo
Scylla
Scylla
The GrezZ
Scylla
Level 48
God Stats
23W - 26L
1,535 SR
Queue Stats
214W - 204L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 0 / 0
3,770
754
2,490
3,877
1,121
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
CorbinLD
Merlin
7
2 / 0 / 1
4,193
839
1,802
1,964
543
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 1
3,641
728
1,686
2,440
482
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,984
797
1,516
1,578
386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
lyfe0119
Ne Zha
6
1 / 0 / 1
3,877
775
873
2,836
582
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BTX-Aybek
Izanami
3
0 / 0 / 0
2,822
564
832
808
123
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
5
0 / 1 / 0
2,984
597
1,117
2,762
922
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,609
722
2,631
4,005
1,554
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
4
0 / 2 / 0
3,238
648
785
4,073
968
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
The GrezZ
Scylla
5
0 / 2 / 0
3,297
659
1,140
1,845
451
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
0
0
L
Izanami
BTX-Aybek
Izanami
0
0
0
0
W
Merlin
CorbinLD
Merlin
2
0
1
2.5
L
Cthulhu
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0
W
1
0
1
1.5
L
Thanatos
0
2
0
0
L
Scylla
The GrezZ
Scylla
0
2
0
0
W
Ne Zha
lyfe0119
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,367
Damage
6,505
12,695
Taken
13,493
3,114
Mitigated
4,018
7,282
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,490
357
0
2,418
3,877
1,121
0
0
3,602
15,541
0
L
Izanami
BTX-Aybek
Izanami
832
703
0
506
808
123
0
233
575
0
6,575
W
Merlin
CorbinLD
Merlin
1,802
489
0
903
1,964
543
0
1,019
945
18,275
0
L
Cthulhu
1,117
30
87
1,121
2,762
922
0
1,174
1,588
6,228
0
W
1,686
463
232
1,104
2,440
482
275
577
1,713
16,231
0
L
2,631
578
0
1,965
4,005
1,554
0
2,165
1,515
0
15,928
W
1,516
1,372
0
847
1,578
386
559
365
1,188
0
11,115
L
Thanatos
785
144
0
2,346
4,073
968
0
1,263
2,810
0
9,402
L
Scylla
The GrezZ
Scylla
1,140
145
0
250
1,845
451
0
818
1,027
10,257
0
W
Ne Zha
lyfe0119
Ne Zha
873
385
0
1,778
2,836
582
0
121
2,715
0
14,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,465
Gold Earned
15,950
161
Minions Killed
84
0
Camps Cleared
0
543,921
Distance Traveled
453,924
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,770
754
31
6
0
112,264
1
L
Izanami
2,822
564
9
2
0
34,935
0
W
Merlin
4,193
839
35
7
0
109,073
2
L
Cthulhu
2,984
597
9
2
0
105,875
0
W
Ra
3,641
728
22
4
0
102,758
2
L
Nike
3,609
722
22
4
0
116,550
1
W
Rama
3,984
797
37
7
0
97,836
0
L
Thanatos
3,238
648
23
5
0
109,591
0
L
Scylla
3,297
659
21
4
0
86,973
1
W
Ne Zha
3,877
775
36
7
0
121,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role