Player Matchup

Ah Puch
Ah Puch
EvenGodNuddles
Ah Puch
Level 3
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MASTERPRIMAL
Cthulhu
Level 7
God Stats
2W - 2L
1,358 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 1
Tyr
Tyr
SovietJoestar
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 5
1,385 SR
1,447 Elo+

VS

Team Averages
Level 27
1,536 SR
1,355 Elo+
Chaac
Chaac
TragicxxJoy
Chaac
Level 26
God Stats
21W - 16L
1,703 SR
Queue Stats
182W - 178L
1,421 Elo+
Solo
Xbalanque
Xbalanque
exempt_opinion
Xbalanque
Level 29
God Stats
4W - 9L
1,391 SR
Queue Stats
167W - 185L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
ilovel4d241
Baron Samedi
Level 27
God Stats
0W - 2L
1,515 SR
Queue Stats
49W - 64L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 12
11,387
712
11,749
10,445
3,423
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MASTERPRIMAL
Cthulhu
14
9 / 1 / 9
11,606
725
11,175
11,628
7,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 5 / 13
11,207
700
11,823
15,336
17,976
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
10,664
667
9,970
17,297
11,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
exempt_opinion
Xbalanque
11
1 / 12 / 4
9,180
574
6,516
13,231
4,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ilovel4d241
Baron Samedi
11
2 / 7 / 3
9,208
576
9,074
12,259
5,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
22
Kills
9
9
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Cthulhu
MASTERPRIMAL
Cthulhu
9
1
9
13.5
W
6
5
13
2.5
L
6
3
2
2.33
L
Xbalanque
exempt_opinion
Xbalanque
1
12
4
0.25
L
Baron Samedi
ilovel4d241
Baron Samedi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,747
Damage
25,560
37,409
Taken
42,787
29,046
Mitigated
21,208
8,388
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,749
694
753
3,794
10,445
3,423
958
2,447
7,998
37,343
0
W
Cthulhu
MASTERPRIMAL
Cthulhu
11,175
563
628
0
11,628
7,647
200
1,610
10,018
28,973
0
W
11,823
976
0
3,213
15,336
17,976
1,075
5,073
10,263
0
22,386
L
9,970
2,252
0
6,194
17,297
11,514
395
9,415
7,706
0
36,756
L
Xbalanque
exempt_opinion
Xbalanque
6,516
3,666
0
0
13,231
4,481
636
6,172
6,834
0
19,560
L
Baron Samedi
ilovel4d241
Baron Samedi
9,074
568
1,301
2,802
12,259
5,213
450
7,440
4,653
20,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
29,052
105
Minions Killed
106
0
Camps Cleared
0
845,171
Distance Traveled
750,540
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,387
712
54
3
0
261,134
0
W
Cthulhu
11,606
725
33
2
0
288,729
0
W
Tyr
11,207
700
18
1
0
295,308
3
L
Chaac
10,664
667
35
2
0
280,616
0
L
Xbalanque
9,180
574
38
2
0
224,045
0
L
Baron Samedi
9,208
576
33
2
0
245,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role