Player Matchup

Hel
Hel
BigBM1222
Hel
Level 8
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 1L
1,602 Elo+
Solo
Chaac
Chaac
Josezave2008
Chaac
Level 26
God Stats
1W - 3L
1,368 SR
Queue Stats
71W - 64L
1,613 Elo+
Solo
Thanatos
Thanatos
Miss_SoulessGirl
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,660 Elo+
Solo
Ra
Ra
Zgamering
Ra
Level 25
God Stats
2W - 1L
1,625 SR
Queue Stats
9W - 6L
1,626 Elo+
Solo
Neith
Neith
espartano-deleon
Neith
Level 15
God Stats
2W - 2L
1,847 SR
Queue Stats
108W - 105L
1,775 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,655 Elo+

VS

Team Averages
Level 20
1,632 SR
1,620 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Honeyburbon
Hun Batz
Level 23
God Stats
1W - 1L
1,330 SR
Queue Stats
63W - 50L
1,589 Elo+
Solo
Poseidon
Poseidon
Infinite_Chaos03
Poseidon
Level 26
God Stats
6W - 1L
1,836 SR
Queue Stats
145W - 110L
1,590 Elo+
Solo
Neith
Neith
Reduction
Neith
Level 6
God Stats
4W - 0L
1,744 SR
Queue Stats
60W - 60L
1,743 Elo+
Solo
Hades
Hades
Stumpy_Tim95
Hades
Level 17
God Stats
40W - 8L
1,753 SR
Queue Stats
145W - 91L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,643
529
249
1,111
250
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
2,833
567
1,959
2,478
930
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,590
518
0
720
120
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
2,871
574
604
3,231
922
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
2,876
575
1,123
2,762
300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
1 / 0 / 1
3,508
702
1,931
2,229
699
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
Honeyburbon
Hun Batz
6
1 / 0 / 2
4,043
809
1,059
2,930
701
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 0 / 1
4,327
865
1,725
1,348
354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Reduction
Neith
6
2 / 0 / 1
3,623
725
1,433
1,986
404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,019
804
676
2,756
824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
1
1.5
L
0
1
0
0
W
Hun Batz
Honeyburbon
Hun Batz
1
0
2
2
W
3
0
1
3.5
L
0
0
0
0
L
0
1
0
0
W
Neith
Reduction
Neith
2
0
1
2.5
W
0
0
0
0
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,935
Damage
6,824
10,302
Taken
11,249
2,522
Mitigated
2,982
4,059
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,931
1,019
474
344
2,229
699
0
0
2,129
0
3,422
L
249
149
164
375
1,111
250
0
512
599
2,855
0
W
Hun Batz
Honeyburbon
Hun Batz
1,059
342
0
1,085
2,930
701
0
333
2,597
0
13,954
W
1,725
248
0
233
1,348
354
344
385
963
21,548
0
L
1,959
206
0
1,621
2,478
930
0
411
2,067
0
9,490
L
0
0
0
180
720
120
0
0
720
0
2,440
W
Neith
Reduction
Neith
1,433
788
0
904
1,986
404
264
0
1,911
0
12,704
W
676
64
0
1,912
2,756
824
87
135
2,521
21,423
0
L
604
0
45
868
3,231
922
0
1,478
1,753
11,847
0
L
1,123
370
0
806
2,762
300
0
0
2,762
0
7,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,813
Gold Earned
19,520
47
Minions Killed
157
0
Camps Cleared
0
339,651
Distance Traveled
485,258
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,508
702
1
0
0
109,695
3
L
Hel
2,643
529
5
1
0
58,568
0
W
Hun Batz
4,043
809
35
7
0
101,611
1
W
Poseidon
4,327
865
40
8
0
103,376
1
L
Chaac
2,833
567
10
2
0
82,628
1
L
Thanatos
2,590
518
7
1
0
22,299
0
W
Neith
3,623
725
25
5
0
84,736
1
W
Hades
4,019
804
56
11
0
85,840
1
L
Ra
2,871
574
15
3
0
92,029
1
L
Neith
2,876
575
10
2
0
84,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role