Player Matchup

Amaterasu
Amaterasu
LuttrellM-8
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
OSSchwiggy
Neith
Level 17
God Stats
6W - 10L
1,462 SR
Queue Stats
11W - 18L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
TheBlueGrinch42
Kukulkan
Level 21
God Stats
2W - 2L
1,485 SR
Queue Stats
9W - 14L
1,289 Elo+
Party 1
Fenrir
Fenrir
WrinkledJohnson
Fenrir
Level 23
God Stats
0W - 2L
1,635 SR
Queue Stats
13W - 19L
1,276 Elo+
Party 1
Kuzenbo
Kuzenbo
goldbone_x69
Kuzenbo
Level 29
God Stats
0W - 1L
1,456 SR
Queue Stats
13W - 19L
1,276 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,318 Elo+

VS

Team Averages
Level 15
1,486 SR
1,323 Elo+
Anubis
Anubis
Black_Ghostt22
Anubis
Level 27
God Stats
22W - 13L
1,608 SR
Queue Stats
73W - 84L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
DEATHbySNOOSNOOx
Guan Yu
Level 7
God Stats
5W - 1L
1,759 SR
Queue Stats
34W - 21L
1,401 Elo+
Solo
Nemesis
Nemesis
Jnewt18
Nemesis
Level 5
God Stats
1W - 3L
1,145 SR
Queue Stats
3W - 4L
1,223 Elo+
Solo
Freya
Freya
Rpg_olympus
Freya
Level 29
God Stats
32W - 35L
1,419 SR
Queue Stats
110W - 137L
1,339 Elo+
Party 2
Bakasura
Bakasura
caballo860rasca
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LuttrellM-8
Amaterasu
19
3 / 2 / 14
12,751
472
8,706
16,338
17,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
19
4 / 7 / 6
11,985
444
11,602
16,966
3,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
20
18 / 5 / 5
13,889
514
30,212
15,419
4,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 10 / 10
13,248
491
19,938
26,110
7,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
goldbone_x69
Kuzenbo
20
8 / 7 / 10
14,393
533
15,245
31,613
21,853
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 11
13,074
484
23,263
26,555
12,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
19 / 4 / 5
16,285
603
33,248
28,252
17,703
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Jnewt18
Nemesis
18
1 / 6 / 1
12,391
459
4,077
17,486
7,580
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
9 / 5 / 5
14,878
551
20,879
23,269
10,783
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
11
0 / 23 / 1
9,132
338
2,626
24,092
7,651
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
54
42
Kills
31
31
Deaths
43
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
W
19
4
5
5.38
W
Nemesis
Jnewt18
Nemesis
1
6
1
0.25
L
Amaterasu
LuttrellM-8
Amaterasu
3
2
14
5
L
Neith
4
7
6
1
W
9
5
5
2.3
L
Kukulkan
18
5
5
4.1
L
9
10
10
1.4
W
Bakasura
0
23
1
0.02
L
Kuzenbo
goldbone_x69
Kuzenbo
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,703
Damage
84,093
106,446
Taken
119,654
54,903
Mitigated
56,678
25,952
Healing
40,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,263
1,136
96
13,067
26,555
12,961
900
13,582
12,945
79,464
0
W
33,248
8,043
1,707
11,601
28,252
17,703
2,764
7,726
20,424
0
151,301
W
Nemesis
Jnewt18
Nemesis
4,077
1,146
0
1,640
17,486
7,580
3,385
4,504
12,607
0
74,777
L
Amaterasu
LuttrellM-8
Amaterasu
8,706
2,636
0
5,209
16,338
17,462
358
6,453
9,782
0
41,222
L
Neith
11,602
5,086
0
3,393
16,966
3,220
730
7,903
9,063
0
60,917
W
20,879
9,550
183
11,474
23,269
10,783
2,484
9,994
13,197
94,391
0
L
Kukulkan
30,212
4,837
1,105
1,120
15,419
4,634
1,710
7,025
8,294
90,751
0
L
19,938
10,192
0
7,375
26,110
7,734
850
9,325
16,720
0
60,045
W
Bakasura
2,626
1,522
0
275
24,092
7,651
1,623
9,651
14,341
0
9,746
L
Kuzenbo
goldbone_x69
Kuzenbo
15,245
6,179
0
7,750
31,613
21,853
121
13,436
18,177
39,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,266
Gold Earned
65,760
420
Minions Killed
579
0
Camps Cleared
0
2,204,869
Distance Traveled
2,357,617
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,074
484
123
5
0
371,648
0
W
Guan Yu
16,285
603
185
7
0
523,771
0
W
Nemesis
12,391
459
120
4
0
521,162
1
L
Amaterasu
12,751
472
67
2
0
545,772
1
L
Neith
11,985
444
104
4
0
396,901
0
W
Freya
14,878
551
133
5
0
504,862
1
L
Kukulkan
13,889
514
144
5
0
418,590
0
L
Fenrir
13,248
491
65
2
0
396,654
0
W
Bakasura
9,132
338
18
1
0
436,174
0
L
Kuzenbo
14,393
533
40
1
0
446,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role