Player Matchup

Serqet
Serqet
BlazeSage
Serqet
Level 65
God Stats
9W - 6L
1,346 SR
Queue Stats
127W - 160L
1,384 Elo+
Party 2
Odin
Odin
DdchrisdD
Odin
Level 15
God Stats
1W - 9L
1,074 SR
Queue Stats
112W - 118L
1,277 Elo+
Solo
Neith
Neith
FBGonz0Playz
Neith
Level 4
God Stats
0W - 2L
1,189 SR
Queue Stats
7W - 11L
1,038 Elo+
Solo
Olorun
Olorun
Pa1mZ
Olorun
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 32L
1,368 Elo+
Solo
Ymir
Ymir
bustaj123
Ymir
Level 8
God Stats
10W - 10L
1,510 SR
Queue Stats
16W - 15L
1,401 Elo+
Party 2
Team Averages
Level 22
1,324 SR
1,294 Elo+

VS

Team Averages
Level 17
1,557 SR
1,263 Elo+
Hun Batz
Hun Batz
Haybert
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,306 Elo+
Solo
Arachne
Arachne
Lucaaxsg
Arachne
Level 27
God Stats
41W - 42L
1,368 SR
Queue Stats
234W - 328L
1,230 Elo+
Party 1
Yemoja
Yemoja
ninimal
Yemoja
Level 27
God Stats
5W - 4L
1,389 SR
Queue Stats
85W - 68L
1,331 Elo+
Solo
Artemis
Artemis
papicoco
Artemis
Level 12
God Stats
7W - 4L
1,762 SR
Queue Stats
97W - 144L
1,086 Elo+
Party 1
Agni
Agni
zoykobeat
Agni
Level 14
God Stats
2W - 2L
1,767 SR
Queue Stats
49W - 77L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlazeSage
Serqet
2
0 / 0 / 0
2,608
522
0
549
90
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
5
0 / 1 / 1
3,277
655
1,005
2,306
855
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 4 / 0
2,723
545
1,590
2,547
535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Pa1mZ
Olorun
4
2 / 2 / 0
3,228
646
2,813
2,565
578
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
4
0 / 0 / 2
3,095
619
655
2,025
728
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Haybert
Hun Batz
6
2 / 0 / 1
3,670
734
1,014
2,274
780
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Lucaaxsg
Arachne
4
2 / 0 / 0
3,486
697
590
1,935
434
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
ninimal
Yemoja
5
2 / 1 / 1
3,682
736
1,175
2,969
945
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
papicoco
Artemis
3
0 / 1 / 2
2,825
565
997
1,758
401
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Agni
6
1 / 1 / 1
3,533
707
1,385
1,666
329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlazeSage
Serqet
0
0
0
0
L
Odin
0
1
1
0.5
L
0
4
0
0
W
Hun Batz
Haybert
Hun Batz
2
0
1
2.5
W
Arachne
Lucaaxsg
Arachne
2
0
0
2
L
Olorun
Pa1mZ
Olorun
2
2
0
1
L
Ymir
0
0
2
1
W
Yemoja
ninimal
Yemoja
2
1
1
2.5
W
Artemis
papicoco
Artemis
0
1
2
1
W
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,063
Damage
5,161
9,992
Taken
10,602
2,786
Mitigated
2,889
2,358
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlazeSage
Serqet
0
0
0
179
549
90
0
0
549
0
2,615
L
Odin
1,005
437
0
575
2,306
855
95
1,163
1,143
0
8,230
L
1,590
1,140
0
69
2,547
535
0
854
1,643
0
4,955
W
Hun Batz
Haybert
Hun Batz
1,014
259
0
552
2,274
780
651
59
2,215
0
10,638
W
Arachne
Lucaaxsg
Arachne
590
440
0
893
1,935
434
0
471
1,464
0
8,256
L
Olorun
Pa1mZ
Olorun
2,813
1,810
0
839
2,565
578
0
164
2,401
10,024
0
L
Ymir
655
35
111
585
2,025
728
0
379
1,646
5,022
0
W
Yemoja
ninimal
Yemoja
1,175
423
342
1,328
2,969
945
0
1,555
1,414
7,751
0
W
Artemis
papicoco
Artemis
997
708
0
546
1,758
401
0
1,383
375
0
3,115
W
Agni
1,385
176
0
196
1,666
329
180
0
1,591
9,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,931
Gold Earned
17,196
56
Minions Killed
77
0
Camps Cleared
0
320,312
Distance Traveled
376,946
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
2,608
522
5
1
0
11,995
0
L
Odin
3,277
655
13
3
0
72,370
0
L
Neith
2,723
545
10
2
0
83,773
0
W
Hun Batz
3,670
734
15
3
0
83,404
0
W
Arachne
3,486
697
19
4
0
77,972
0
L
Olorun
3,228
646
18
4
0
65,835
0
L
Ymir
3,095
619
10
2
0
86,339
1
W
Yemoja
3,682
736
17
3
0
79,240
1
W
Artemis
2,825
565
6
1
0
53,283
0
W
Agni
3,533
707
20
4
0
83,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role