Player Matchup

Vulcan
Vulcan
Hovers
Vulcan
Level 104
God Stats
5W - 1L
1,853 SR
Queue Stats
57W - 31L
1,620 Elo+
Party 1
Nemesis
Nemesis
Pledgeou
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,695 Elo+
Party 1
Ares
Ares
XxlamarcoxX
Ares
Level 23
God Stats
0W - 3L
1,792 SR
Queue Stats
14W - 6L
1,695 Elo+
Party 1
Team Averages
Level 45
1,715 SR
1,670 Elo+

VS

Team Averages
Level 38
1,570 SR
1,457 Elo+
Neith
Neith
F3LlPE
Neith
Level 69
God Stats
22W - 9L
1,677 SR
Queue Stats
83W - 64L
1,629 Elo+
Solo
Merlin
Merlin
NewAlice
Merlin
Level 22
God Stats
6W - 4L
1,415 SR
Queue Stats
14W - 15L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
The1W0lf
Cthulhu
Level 22
God Stats
1W - 0L
1,618 SR
Queue Stats
13W - 12L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hovers
Vulcan
16
4 / 2 / 1
12,584
599
25,689
14,626
6,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Pledgeou
Nemesis
14
1 / 9 / 2
11,392
542
8,043
21,824
10,685
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 3
11,012
524
10,927
24,132
25,555
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F3LlPE
Neith
18
7 / 1 / 5
14,493
690
15,620
11,535
4,367
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
NewAlice
Merlin
18
7 / 3 / 5
14,527
692
15,656
17,220
6,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
The1W0lf
Cthulhu
16
1 / 1 / 11
14,420
687
12,907
28,564
36,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
15
16
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
F3LlPE
Neith
7
1
5
9.5
L
Vulcan
Hovers
Vulcan
4
2
1
2.25
W
Merlin
NewAlice
Merlin
7
3
5
3.17
L
Nemesis
Pledgeou
Nemesis
1
9
2
0.22
W
Cthulhu
The1W0lf
Cthulhu
1
1
11
6.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
44,183
60,582
Taken
57,319
42,651
Mitigated
48,004
6,319
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
F3LlPE
Neith
15,620
6,433
0
4,252
11,535
4,367
2,298
7,760
3,775
0
114,220
L
Vulcan
Hovers
Vulcan
25,689
5,100
0
1,818
14,626
6,411
45
6,429
8,197
91,693
0
W
Merlin
NewAlice
Merlin
15,656
418
561
6,164
17,220
6,757
956
11,224
5,996
100,122
0
L
Nemesis
Pledgeou
Nemesis
8,043
3,636
0
3,751
21,824
10,685
0
9,665
12,159
0
35,973
W
Cthulhu
The1W0lf
Cthulhu
12,907
861
1,489
7,680
28,564
36,880
156
17,720
10,844
32,886
0
L
10,927
574
0
750
24,132
25,555
0
12,489
11,643
25,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
43,440
171
Minions Killed
304
0
Camps Cleared
0
1,151,271
Distance Traveled
1,178,506
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,493
690
142
7
0
380,577
4
L
Vulcan
12,584
599
105
5
0
418,926
10
W
Merlin
14,527
692
116
6
0
386,632
3
L
Nemesis
11,392
542
47
2
0
360,221
0
W
Cthulhu
14,420
687
46
2
0
411,297
3
L
Ares
11,012
524
19
1
0
372,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role