Player Matchup

Neith
Neith
Gold I
I LikeGirls N0w
Neith
Gold I
Level 119
God Stats
21W - 18L
1,629 SR
Queue Stats
366W - 285L
1,751 MMR
Party 1
Merlin
Merlin
Platinum IV
Pablo_J95
Merlin
Platinum IV
Level 60
God Stats
103W - 131L
1,621 SR
Queue Stats
280W - 327L
1,846 MMR
Party 1
Mercury
Mercury
Platinum III
temp-405462
Mercury
Platinum III
Level 155
God Stats
155W - 123L
1,569 SR
Queue Stats
684W - 779L
1,843 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,606 SR
1,813 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,562 SR
1,803 MMR
King Arthur
King Arthur
Gold II
I_7uPI-
King Arthur
Gold II
Level 149
God Stats
41W - 75L
1,451 SR
Queue Stats
381W - 462L
1,617 MMR
Party 2
Scylla
Scylla
Platinum IV
MrKaido01
Scylla
Platinum IV
Level 143
God Stats
6W - 6L
1,625 SR
Queue Stats
142W - 150L
1,988 MMR
Party 2
Chaac
Chaac
Platinum III
ReinaldoBTerra
Chaac
Platinum III
Level 151
God Stats
46W - 39L
1,610 SR
Queue Stats
225W - 265L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 10
16,409
608
25,694
20,052
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Pablo_J95
Merlin
20
11 / 2 / 3
18,361
680
30,400
17,438
7,488
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
temp-405462
Mercury
20
2 / 5 / 10
16,272
603
13,441
25,663
9,766
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BacchusCthulhuKumbhakarnaAphroditePersephone

VS

Bans
TsukuyomiCupidSobekMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I_7uPI-
King Arthur
20
4 / 3 / 8
16,399
607
15,902
40,497
39,927
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
MrKaido01
Scylla
20
6 / 5 / 3
16,711
619
17,270
16,138
3,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 8 / 4
14,935
553
16,877
29,339
42,363
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
13
13
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
6
10
1.33
L
King Arthur
I_7uPI-
King Arthur
4
3
8
2.67
L
Scylla
MrKaido01
Scylla
6
5
3
1.5
W
Merlin
Pablo_J95
Merlin
11
2
3
6.25
L
3
8
4
0.63
W
Mercury
temp-405462
Mercury
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,535
Damage
50,049
63,153
Taken
85,974
25,308
Mitigated
86,284
22,592
Healing
27,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,694
6,460
0
7,989
20,052
8,054
907
5,618
13,784
0
113,623
L
King Arthur
I_7uPI-
King Arthur
15,902
1,761
418
17,482
40,497
39,927
209
12,790
27,707
0
81,756
L
Scylla
MrKaido01
Scylla
17,270
414
0
3,088
16,138
3,994
1,038
8,309
7,829
107,689
0
W
Merlin
Pablo_J95
Merlin
30,400
1,568
1,466
3,356
17,438
7,488
551
4,983
12,030
133,838
0
L
16,877
911
267
6,615
29,339
42,363
21
9,431
19,908
0
61,273
W
Mercury
temp-405462
Mercury
13,441
6,807
0
9,781
25,663
9,766
2,630
6,813
18,005
0
89,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
48,045
343
Minions Killed
286
0
Camps Cleared
0
1,459,581
Distance Traveled
1,450,612
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,409
608
101
4
0
414,885
0
L
King Arthur
16,399
607
106
4
0
519,895
1
L
Scylla
16,711
619
125
5
0
474,217
8
W
Merlin
18,361
680
160
6
0
470,273
3
L
Chaac
14,935
553
55
2
0
456,500
3
W
Mercury
16,272
603
82
3
0
574,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role