Player Matchup

Cthulhu
Cthulhu
ApeXsin
Cthulhu
Level 29
God Stats
2W - 5L
1,446 SR
Queue Stats
122W - 119L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Morbidello
Kukulkan
Level 27
God Stats
10W - 5L
1,555 SR
Queue Stats
135W - 107L
1,476 Elo+
Solo
Chiron
Chiron
PistolCuBile
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Solo
Rama
Rama
Swainz0r
Rama
Level 28
God Stats
4W - 2L
1,569 SR
Queue Stats
142W - 122L
1,450 Elo+
Solo
Ra
Ra
neilmatias
Ra
Level 12
God Stats
0W - 2L
1,146 SR
Queue Stats
0W - 2L
954 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,318 Elo+

VS

Team Averages
Level 19
1,618 SR
1,368 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OMFG-Rengar
Medusa
Level 26
God Stats
2W - 0L
1,450 SR
Queue Stats
74W - 58L
1,389 Elo+
Party 1
Ymir
Ymir
Remy_Jnr
Ymir
Level 15
God Stats
2W - 1L
1,891 SR
Queue Stats
27W - 25L
1,408 Elo+
Party 1
Fenrir
Fenrir
izhan1400734
Fenrir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 15L
1,058 Elo+
Solo
Arachne
Arachne
shoveldabz3
Arachne
Level 29
God Stats
9W - 2L
1,747 SR
Queue Stats
215W - 173L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApeXsin
Cthulhu
10
1 / 4 / 3
7,107
474
5,224
10,219
5,067
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Morbidello
Kukulkan
13
5 / 5 / 0
8,210
547
6,716
8,800
2,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
11
3 / 4 / 1
7,283
486
5,671
9,320
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
9
0 / 3 / 1
5,850
390
2,523
5,493
1,272
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 11 / 1
6,005
400
1,099
9,365
2,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 3
8,086
539
6,035
7,686
5,636
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
13
4 / 1 / 4
7,846
523
7,698
5,315
1,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
1 / 1 / 4
7,446
496
1,462
5,144
2,522
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
12
4 / 2 / 3
7,288
486
5,211
7,705
2,646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
shoveldabz3
Arachne
15
14 / 2 / 2
10,645
710
11,490
12,958
5,778
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
25
27
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
3
1.17
L
Cthulhu
ApeXsin
Cthulhu
1
4
3
0.63
L
Kukulkan
Morbidello
Kukulkan
5
5
0
1
W
Medusa
4
1
4
6
L
Chiron
3
4
1
0.88
W
Ymir
1
1
4
3
L
Rama
0
3
1
0.17
W
Fenrir
4
2
3
2.75
L
0
11
1
0.05
W
Arachne
shoveldabz3
Arachne
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
31,896
43,197
Taken
38,808
14,490
Mitigated
18,239
6,433
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,035
593
113
1,175
7,686
5,636
0
1,006
6,680
34,647
0
L
Cthulhu
ApeXsin
Cthulhu
5,224
431
276
703
10,219
5,067
0
2,388
7,756
21,174
0
L
Kukulkan
Morbidello
Kukulkan
6,716
737
0
877
8,800
2,545
0
0
8,800
49,467
0
W
Medusa
7,698
4,560
0
1,080
5,315
1,657
3,456
2,514
2,801
0
43,002
L
Chiron
5,671
3,146
16
3,154
9,320
3,075
849
4,066
4,904
0
30,273
W
Ymir
1,462
401
0
882
5,144
2,522
523
3,483
1,661
16,716
0
L
Rama
2,523
2,122
198
1,196
5,493
1,272
0
0
5,493
0
23,199
W
Fenrir
5,211
1,264
0
557
7,705
2,646
0
3,879
3,826
0
19,729
L
1,099
404
13
0
9,365
2,531
864
593
8,747
21,528
0
W
Arachne
shoveldabz3
Arachne
11,490
7,229
0
7,010
12,958
5,778
108
2,157
10,801
0
62,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
41,311
274
Minions Killed
299
0
Camps Cleared
0
1,205,639
Distance Traveled
1,441,152
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,086
539
76
5
0
288,503
9
L
Cthulhu
7,107
474
37
2
0
276,477
4
L
Kukulkan
8,210
547
98
7
0
245,102
2
W
Medusa
7,846
523
79
5
0
267,699
1
L
Chiron
7,283
486
58
4
0
204,810
0
W
Ymir
7,446
496
29
2
0
262,553
4
L
Rama
5,850
390
47
3
0
255,643
4
W
Fenrir
7,288
486
30
2
0
293,536
0
L
Ra
6,005
400
34
2
0
223,607
2
W
Arachne
10,645
710
85
6
0
328,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role