Player Matchup

Cthulhu
Cthulhu
Brash54321
Cthulhu
Level 157
God Stats
4W - 4L
1,479 SR
Queue Stats
642W - 593L
1,534 Elo+
Solo
Cerberus
Cerberus
RC__KING
Cerberus
Level 158
God Stats
2W - 5L
1,208 SR
Queue Stats
542W - 512L
1,510 Elo+
Solo
Chang'e
Chang'e
Redivel
Chang'e
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
358W - 331L
1,590 Elo+
Party 2
Neith
Neith
XxhuterzxX
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,426 Elo+
Solo
Raijin
Raijin
ZeMDe
Raijin
Level 128
God Stats
6W - 16L
1,463 SR
Queue Stats
573W - 585L
1,576 Elo+
Party 2
Team Averages
Level 118
1,430 SR
1,527 Elo+

VS

Team Averages
Level 111
1,547 SR
1,543 Elo+
Camazotz
Camazotz
B0NeSy
Camazotz
Level 129
God Stats
8W - 5L
1,547 SR
Queue Stats
224W - 208L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Gr8Climax
Nu Wa
Level 89
God Stats
6W - 4L
1,269 SR
Queue Stats
134W - 116L
1,532 Elo+
Party 1
Nox
Nox
MmeVentrilock
Nox
Level 131
God Stats
13W - 4L
1,680 SR
Queue Stats
421W - 423L
1,555 Elo+
Party 3
Rama
Rama
Ventrilock
Rama
Level 120
God Stats
4W - 3L
1,528 SR
Queue Stats
352W - 350L
1,566 Elo+
Party 3
Ares
Ares
morrisimo
Ares
Level 88
God Stats
10W - 4L
1,711 SR
Queue Stats
340W - 328L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brash54321
Cthulhu
20
1 / 7 / 11
12,281
614
14,122
28,249
34,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
RC__KING
Cerberus
20
1 / 8 / 14
13,389
669
11,352
31,665
36,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chang'e
Redivel
Chang'e
20
6 / 6 / 13
12,972
649
18,344
28,618
12,347
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
8 / 9 / 10
13,460
673
20,120
24,664
11,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
ZeMDe
Raijin
20
9 / 10 / 10
13,856
693
18,195
21,743
8,891
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
B0NeSy
Camazotz
20
5 / 6 / 19
13,729
686
27,109
25,635
13,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Gr8Climax
Nu Wa
20
8 / 5 / 17
14,681
734
28,853
14,068
6,515
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 4 / 17
13,946
697
18,546
13,927
7,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 5 / 15
15,703
785
33,944
18,427
9,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
20
7 / 7 / 19
14,872
744
16,035
25,387
36,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
127
25
Kills
40
40
Deaths
27
58
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Camazotz
B0NeSy
Camazotz
5
6
19
2.42
L
Cthulhu
Brash54321
Cthulhu
1
7
11
0.93
W
Nu Wa
Gr8Climax
Nu Wa
8
5
17
3.3
W
5
4
17
3.38
L
Cerberus
RC__KING
Cerberus
1
8
14
1
L
Chang'e
Redivel
Chang'e
6
6
13
2.08
W
15
5
15
4.5
L
Neith
8
9
10
1.44
L
Raijin
ZeMDe
Raijin
9
10
10
1.4
W
Ares
7
7
19
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,133
Damage
124,487
134,939
Taken
97,444
104,621
Mitigated
73,416
53,717
Healing
29,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
B0NeSy
Camazotz
27,109
3,843
380
11,258
25,635
13,802
702
14,092
11,543
0
42,589
L
Cthulhu
Brash54321
Cthulhu
14,122
191
2,830
2,264
28,249
34,915
0
11,991
16,258
43,102
0
W
Nu Wa
Gr8Climax
Nu Wa
28,853
4,849
3,266
1,770
14,068
6,515
1,470
10,504
3,564
65,503
0
W
18,546
736
3,326
2,515
13,927
7,421
860
10,651
3,276
45,947
0
L
Cerberus
RC__KING
Cerberus
11,352
420
1,058
5,013
31,665
36,865
70
13,591
18,074
35,770
0
L
Chang'e
Redivel
Chang'e
18,344
2,336
20,186
14,722
28,618
12,347
216
13,924
14,694
46,771
0
W
33,944
17,903
2,011
3,417
18,427
9,429
3,350
13,305
5,122
0
53,253
L
Neith
20,120
8,911
2,187
4,925
24,664
11,603
1,612
13,558
11,106
0
51,543
L
Raijin
ZeMDe
Raijin
18,195
611
350
182
21,743
8,891
0
10,370
11,373
34,166
0
W
Ares
16,035
432
243
1,143
25,387
36,249
600
13,461
11,926
25,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,958
Gold Earned
72,931
284
Minions Killed
215
0
Camps Cleared
0
1,575,296
Distance Traveled
1,581,146
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,729
686
26
1
0
358,420
0
L
Cthulhu
12,281
614
55
3
0
334,737
0
W
Nu Wa
14,681
734
80
4
0
293,396
0
W
Nox
13,946
697
60
3
0
337,799
3
L
Cerberus
13,389
669
67
3
0
293,449
2
L
Chang'e
12,972
649
58
3
0
357,204
1
W
Rama
15,703
785
34
2
0
295,546
1
L
Neith
13,460
673
73
4
0
280,610
0
L
Raijin
13,856
693
31
2
0
309,296
0
W
Ares
14,872
744
15
1
0
295,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role