Player Matchup

Ra
Ra
ItsBZcuh
Ra
Level 28
God Stats
19W - 15L
1,610 SR
Queue Stats
52W - 48L
1,658 Elo+
Solo
Fenrir
Fenrir
MrStealYourPuh
Fenrir
Level 127
God Stats
40W - 16L
1,768 SR
Queue Stats
497W - 186L
1,905 Elo+
Party 2
Bellona
Bellona
OfficialXstro_
Bellona
Level 28
God Stats
35W - 25L
1,624 SR
Queue Stats
81W - 71L
1,604 Elo+
Solo
Chang'e
Chang'e
temp-645724
Chang'e
Level 18
God Stats
7W - 0L
2,096 SR
Queue Stats
119W - 17L
1,991 Elo+
Party 2
Ganesha
Ganesha
uCody_is_Trash
Ganesha
Level 8
God Stats
3W - 0L
1,916 SR
Queue Stats
45W - 6L
2,012 Elo+
Party 2
Team Averages
Level 42
1,803 SR
1,834 Elo+

VS

Team Averages
Level 23
1,573 SR
1,706 Elo+
Ravana
Ravana
NabbythePotato
Ravana
Level 15
God Stats
1W - 1L
1,755 SR
Queue Stats
6W - 2L
1,880 Elo+
Party 1
Ra
Ra
NabruD
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,820 Elo+
Party 1
Ares
Ares
TooterSmith
Ares
Level 8
God Stats
5W - 3L
1,606 SR
Queue Stats
7W - 7L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
UrbyPougee
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,680 Elo+
Party 1
Izanami
Izanami
yollytoot
Izanami
Level 35
God Stats
10W - 7L
1,504 SR
Queue Stats
34W - 29L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 16
10,865
1,358
13,543
5,038
1,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
18 / 1 / 14
11,027
1,378
16,102
9,268
9,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 20
9,260
1,158
8,697
7,954
7,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
temp-645724
Chang'e
17
12 / 1 / 23
10,953
1,369
19,864
6,085
2,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 0 / 35
9,440
1,180
10,261
6,967
6,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,156
1,020
7,227
13,636
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
13
3 / 10 / 1
8,276
1,035
5,620
16,074
7,437
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 2
7,498
937
3,975
14,457
7,551
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
UrbyPougee
Kukulkan
13
0 / 12 / 2
7,504
938
4,979
15,470
5,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
yollytoot
Izanami
12
1 / 9 / 0
7,727
966
8,324
13,630
4,227
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
13
45
Kills
5
5
Deaths
45
108
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
W
18
1
14
25
L
1
8
3
0.31
L
Ra
3
10
1
0.35
W
5
2
20
7.5
L
0
6
2
0.17
L
Kukulkan
UrbyPougee
Kukulkan
0
12
2
0.08
W
Chang'e
temp-645724
Chang'e
12
1
23
23.5
W
0
0
35
17.5
L
Izanami
yollytoot
Izanami
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,467
Damage
30,125
35,312
Taken
73,267
27,659
Mitigated
29,603
15,578
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,543
2,123
2,455
357
5,038
1,868
0
3,458
1,580
47,699
0
W
16,102
4,709
0
1,149
9,268
9,554
0
3,569
5,699
0
19,001
L
7,227
2,312
0
320
13,636
5,264
0
7,784
5,704
0
18,333
L
Ra
5,620
840
722
1,520
16,074
7,437
0
11,469
4,376
11,773
0
W
8,697
3,923
0
1,146
7,954
7,878
0
3,160
4,794
0
18,840
L
3,975
31
0
0
14,457
7,551
0
9,112
5,244
9,061
0
L
Kukulkan
UrbyPougee
Kukulkan
4,979
302
0
174
15,470
5,124
0
7,221
7,924
26,974
0
W
Chang'e
temp-645724
Chang'e
19,864
1,887
7,549
2,922
6,085
2,345
0
2,544
3,541
31,906
0
W
10,261
1,179
0
0
6,967
6,014
0
1,843
5,124
20,124
0
L
Izanami
yollytoot
Izanami
8,324
5,586
0
0
13,630
4,227
0
8,082
5,373
0
17,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,545
Gold Earned
39,161
169
Minions Killed
105
8
Camps Cleared
4
804,852
Distance Traveled
670,942
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,865
1,358
91
11
2
164,284
0
W
Fenrir
11,027
1,378
19
2
2
155,718
0
L
Ravana
8,156
1,020
28
4
1
137,250
1
L
Ra
8,276
1,035
16
2
0
107,581
1
W
Bellona
9,260
1,158
27
3
0
149,439
0
L
Ares
7,498
937
3
0
2
149,939
0
L
Kukulkan
7,504
938
40
5
1
141,982
0
W
Chang'e
10,953
1,369
32
4
4
167,875
1
W
Ganesha
9,440
1,180
0
0
0
167,536
2
L
Izanami
7,727
966
18
2
0
134,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role