Player Matchup

Ares
Ares
Almighty Chips
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
Txc-ApfelKun
Chang'e
Level 23
God Stats
2W - 4L
1,405 SR
Queue Stats
99W - 114L
1,276 Elo+
Party 4
Thor
Thor
Txc-Cytomed
Thor
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 129L
1,293 Elo+
Party 4
Ravana
Ravana
Txc-vanc
Ravana
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 126L
1,255 Elo+
Party 4
Cthulhu
Cthulhu
UnworthySins
Cthulhu
Level 7
God Stats
1W - 5L
1,276 SR
Queue Stats
1W - 7L
1,040 Elo+
Party 3
Team Averages
Level 16
1,436 SR
1,273 Elo+

VS

Team Averages
Level 23
1,516 SR
1,186 Elo+
Da Ji
Da Ji
KILLINGMAN4563
Da Ji
Level 25
God Stats
1W - 2L
1,239 SR
Queue Stats
133W - 138L
1,176 Elo+
Party 1
Kukulkan
Kukulkan
SaltyBunny70243
Kukulkan
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
110W - 122L
1,180 Elo+
Party 1
Chaac
Chaac
alesas10
Chaac
Level 15
God Stats
2W - 1L
1,303 SR
Queue Stats
8W - 9L
1,135 Elo+
Party 2
Jing Wei
Jing Wei
daniel8002106
Jing Wei
Level 20
God Stats
7W - 2L
1,874 SR
Queue Stats
43W - 48L
1,114 Elo+
Party 2
Medusa
Medusa
noammii
Medusa
Level 28
God Stats
14W - 9L
1,662 SR
Queue Stats
104W - 110L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 14 / 7
9,754
424
4,541
20,691
15,824
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Txc-ApfelKun
Chang'e
17
1 / 12 / 9
10,761
468
12,215
24,248
8,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 12 / 6
12,472
542
12,104
22,914
7,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Txc-vanc
Ravana
16
7 / 14 / 4
12,151
528
15,826
24,407
16,818
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
UnworthySins
Cthulhu
12
1 / 14 / 4
8,124
353
8,382
20,734
11,780
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 15
13,252
576
10,677
21,106
8,586
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
18
16 / 3 / 7
13,433
584
23,054
10,739
4,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
alesas10
Chaac
15
3 / 3 / 21
11,817
514
12,180
17,605
21,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
daniel8002106
Jing Wei
19
15 / 4 / 26
14,286
621
23,531
17,716
7,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
noammii
Medusa
18
21 / 4 / 17
14,277
621
24,862
14,657
5,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
151
17
Kills
65
66
Deaths
17
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
14
7
0.39
W
10
3
15
5.83
W
Kukulkan
16
3
7
6.5
L
Chang'e
Txc-ApfelKun
Chang'e
1
12
9
0.46
L
6
12
6
0.75
L
Ravana
Txc-vanc
Ravana
7
14
4
0.64
L
Cthulhu
UnworthySins
Cthulhu
1
14
4
0.21
W
Chaac
alesas10
Chaac
3
3
21
4.5
W
Jing Wei
daniel8002106
Jing Wei
15
4
26
7
W
Medusa
noammii
Medusa
21
4
17
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,068
Damage
94,304
112,994
Taken
81,823
60,339
Mitigated
47,524
18,869
Healing
26,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,541
920
0
25
20,691
15,824
0
2,474
18,092
12,616
0
W
10,677
4,257
534
8,793
21,106
8,586
3,115
2,356
18,750
0
70,085
W
Kukulkan
23,054
2,413
0
1,170
10,739
4,541
3,742
3,088
7,651
80,662
0
L
Chang'e
Txc-ApfelKun
Chang'e
12,215
2,408
3,711
4,530
24,248
8,163
580
8,185
16,038
50,276
0
L
12,104
5,430
792
2,810
22,914
7,754
0
4,435
18,354
0
44,946
L
Ravana
Txc-vanc
Ravana
15,826
5,254
963
4,612
24,407
16,818
0
4,178
20,058
0
51,632
L
Cthulhu
UnworthySins
Cthulhu
8,382
348
201
1,225
20,734
11,780
0
3,782
16,792
26,038
0
W
Chaac
alesas10
Chaac
12,180
2,687
463
3,113
17,605
21,278
1,143
8,053
9,552
0
40,959
W
Jing Wei
daniel8002106
Jing Wei
23,531
19,252
717
8,082
17,716
7,255
6,829
5,222
12,494
0
88,101
W
Medusa
noammii
Medusa
24,862
13,570
1,302
1,987
14,657
5,864
1,433
6,419
8,238
0
65,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,262
Gold Earned
67,065
232
Minions Killed
429
0
Camps Cleared
0
1,526,335
Distance Traveled
2,070,196
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,754
424
13
1
0
263,955
0
W
Da Ji
13,252
576
82
4
0
440,530
0
W
Kukulkan
13,433
584
107
5
0
369,148
3
L
Chang'e
10,761
468
94
4
0
293,243
0
L
Thor
12,472
542
46
2
0
328,722
3
L
Ravana
12,151
528
58
3
0
340,784
0
L
Cthulhu
8,124
353
21
1
0
299,631
1
W
Chaac
11,817
514
58
3
0
416,603
2
W
Jing Wei
14,286
621
107
5
0
431,379
2
W
Medusa
14,277
621
75
3
0
412,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role