Player Matchup

Hercules
Hercules
ArchAegis
Hercules
Level 27
God Stats
5W - 4L
1,565 SR
Queue Stats
67W - 70L
1,443 Elo+
Solo
Arachne
Arachne
Hibernyus
Arachne
Level 29
God Stats
10W - 9L
1,653 SR
Queue Stats
162W - 186L
1,446 Elo+
Solo
Chiron
Chiron
Utibile
Chiron
Level 25
God Stats
1W - 4L
1,408 SR
Queue Stats
171W - 143L
1,490 Elo+
Solo
Janus
Janus
abizu17
Janus
Level 26
God Stats
8W - 13L
1,461 SR
Queue Stats
51W - 59L
1,447 Elo+
Solo
Discordia
Discordia
andreselite
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,481 Elo+

VS

Team Averages
Level 26
1,541 SR
1,504 Elo+
Khepri
Khepri
Ecthrus
Khepri
Level 28
God Stats
20W - 8L
1,697 SR
Queue Stats
85W - 54L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ran1an
Tsukuyomi
Level 64
God Stats
3W - 2L
1,294 SR
Queue Stats
306W - 199L
1,660 Elo+
Party 1
Hel
Hel
StregaOverlord
Hel
Level 18
God Stats
1W - 3L
1,654 SR
Queue Stats
175W - 165L
1,509 Elo+
Solo
Neith
Neith
ThouMustFeed
Neith
Level 17
God Stats
3W - 1L
1,561 SR
Queue Stats
54W - 43L
1,244 Elo+
Solo
King Arthur
King Arthur
TreesOfTheValley
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 21L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArchAegis
Hercules
4
0 / 2 / 0
2,742
548
811
3,035
850
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Arachne
Hibernyus
Arachne
5
1 / 0 / 0
3,327
665
1,666
2,473
603
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chiron
Utibile
Chiron
3
0 / 3 / 0
2,638
528
585
3,126
511
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
abizu17
Janus
5
0 / 0 / 1
3,195
639
864
846
205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Discordia
andreselite
Discordia
2
0 / 3 / 0
2,529
506
627
1,791
328

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ecthrus
Khepri
5
3 / 0 / 3
3,981
796
1,475
2,308
797
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Ran1an
Tsukuyomi
6
0 / 0 / 0
3,654
731
301
2,736
600
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 0
3,297
659
1,175
1,350
309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
3 / 0 / 3
4,039
808
1,844
925
250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TreesOfTheValley
King Arthur
6
1 / 0 / 0
3,628
726
2,021
2,929
1,525
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArchAegis
Hercules
0
2
0
0
W
Khepri
Ecthrus
Khepri
3
0
3
4.5
L
Arachne
Hibernyus
Arachne
1
0
0
1
W
Tsukuyomi
Ran1an
Tsukuyomi
0
0
0
0
W
1
1
0
1
W
3
0
3
4.5
W
King Arthur
TreesOfTheValley
King Arthur
1
0
0
1
L
Chiron
Utibile
Chiron
0
3
0
0
L
Janus
abizu17
Janus
0
0
1
0.5
L
Discordia
andreselite
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,553
Damage
6,816
11,271
Taken
10,248
2,497
Mitigated
3,481
3,048
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArchAegis
Hercules
811
471
0
790
3,035
850
0
174
2,761
0
4,422
W
Khepri
Ecthrus
Khepri
1,475
486
123
613
2,308
797
132
482
1,826
6,482
0
L
Arachne
Hibernyus
Arachne
1,666
1,154
0
1,169
2,473
603
0
129
2,319
0
10,051
W
Tsukuyomi
Ran1an
Tsukuyomi
301
110
0
1,370
2,736
600
0
161
2,575
0
15,697
W
1,175
149
225
503
1,350
309
0
624
726
7,551
0
W
1,844
1,153
0
431
925
250
690
224
701
0
12,926
W
King Arthur
TreesOfTheValley
King Arthur
2,021
274
0
1,516
2,929
1,525
0
0
2,929
0
13,041
L
Chiron
Utibile
Chiron
585
210
40
549
3,126
511
0
1,041
2,085
0
6,353
L
Janus
abizu17
Janus
864
36
0
250
846
205
0
443
403
9,893
0
L
Discordia
andreselite
Discordia
627
327
0
250
1,791
328
0
863
928
1,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,431
Gold Earned
18,599
63
Minions Killed
125
0
Camps Cleared
0
382,051
Distance Traveled
462,312
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,742
548
11
2
0
79,956
1
W
Khepri
3,981
796
9
2
0
109,386
1
L
Arachne
3,327
665
21
4
0
84,948
1
W
Tsukuyomi
3,654
731
39
8
0
89,816
0
W
Hel
3,297
659
16
3
0
79,650
1
W
Neith
4,039
808
34
7
0
77,479
0
W
King Arthur
3,628
726
27
5
0
105,981
2
L
Chiron
2,638
528
10
2
0
71,757
2
L
Janus
3,195
639
17
3
0
82,483
2
L
Discordia
2,529
506
4
1
0
62,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role