Player Matchup

Zeus
Zeus
YUGO BETRUGO57
Zeus
Level 62
God Stats
2W - 1L
1,191 SR
Queue Stats
261W - 240L
1,473 Elo+
Party 2
Hades
Hades
legendkilla916
Hades
Level 106
God Stats
38W - 17L
1,408 SR
Queue Stats
464W - 414L
1,457 Elo+
Party 2
Bakasura
Bakasura
x IPaiNI x
Bakasura
Level 136
God Stats
23W - 10L
1,870 SR
Queue Stats
648W - 633L
1,479 Elo+
Party 2
Team Averages
Level 101
1,490 SR
1,470 Elo+

VS

Team Averages
Level 6
1,363 SR
1,500 Elo+
Anhur
Anhur
BesseIsTheGod
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
EddionFire4
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Geek_machine33
Bakasura
Level 3
God Stats
0W - 2L
1,089 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 13
9,806
891
9,151
8,813
1,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 4 / 19
10,720
975
8,500
10,308
4,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
x IPaiNI x
Bakasura
14
18 / 3 / 6
11,239
1,022
16,685
12,015
4,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 12 / 6
8,779
798
6,304
13,160
4,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 11 / 3
8,823
802
5,448
12,603
3,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
12
4 / 10 / 4
9,294
845
5,614
13,848
5,023
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
33
Kills
12
12
Deaths
33
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
12
6
0.58
L
4
11
3
0.5
L
Bakasura
4
10
4
0.6
W
7
5
13
2.7
W
8
4
19
4.38
W
Bakasura
x IPaiNI x
Bakasura
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,336
Damage
17,366
31,136
Taken
39,611
10,792
Mitigated
12,652
10,117
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,304
2,983
0
511
13,160
4,059
0
5,915
6,536
0
11,740
L
5,448
3,651
0
0
12,603
3,570
168
4,564
6,754
0
26,605
L
Bakasura
5,614
3,739
487
1,301
13,848
5,023
0
7,192
5,959
0
25,150
W
9,151
2,390
306
477
8,813
1,613
485
4
8,534
29,650
0
W
8,500
719
1,466
4,232
10,308
4,594
242
6
9,892
33,795
0
W
Bakasura
x IPaiNI x
Bakasura
16,685
12,846
0
3,636
12,015
4,585
2,533
60
11,650
0
33,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
26,896
138
Minions Killed
93
0
Camps Cleared
0
595,922
Distance Traveled
454,969
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,779
798
12
1
0
158,508
0
L
Skadi
8,823
802
34
3
0
131,481
1
L
Bakasura
9,294
845
47
4
0
164,980
2
W
Zeus
9,806
891
39
4
0
180,054
0
W
Hades
10,720
975
42
4
0
185,096
0
W
Bakasura
11,239
1,022
57
5
0
230,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role