Player Matchup

Jormungandr
Jormungandr
Fade Wraith
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,224 Elo+
Solo
Cu Chulainn
Cu Chulainn
HDZ GOLEM
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 122L
1,363 Elo+
Solo
Ratatoskr
Ratatoskr
SearDIEGO11
Ratatoskr
Level 16
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 3L
1,104 Elo+
Party 2
Kukulkan
Kukulkan
clavimayor
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,104 Elo+
Party 2
Thanatos
Thanatos
juanqui712
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,104 Elo+
Party 2
Team Averages
Level 16
1,442 SR
1,180 Elo+

VS

Team Averages
Level 22
1,539 SR
1,248 Elo+
Sol
Sol
AuHLeGeND
Sol
Level 26
God Stats
76W - 76L
1,527 SR
Queue Stats
221W - 249L
1,308 Elo+
Party 1
Zeus
Zeus
CingOfCoD
Zeus
Level 27
God Stats
40W - 34L
1,563 SR
Queue Stats
100W - 91L
1,315 Elo+
Solo
Nemesis
Nemesis
Micke-y-y
Nemesis
Level 25
God Stats
16W - 11L
1,796 SR
Queue Stats
334W - 367L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
PermeableStorm5
Kukulkan
Level 5
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 3
Hercules
Hercules
hicklebilly13
Hercules
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fade Wraith
Jormungandr
12
1 / 9 / 2
8,198
390
10,078
20,989
6,340
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
HDZ GOLEM
Cu Chulainn
14
1 / 6 / 3
8,913
424
9,530
23,135
17,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
SearDIEGO11
Ratatoskr
13
1 / 9 / 2
8,466
403
6,692
17,009
5,528
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
clavimayor
Kukulkan
12
3 / 12 / 2
8,702
414
4,869
15,736
4,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
juanqui712
Thanatos
9
3 / 7 / 0
7,667
365
4,157
11,012
3,030
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 5
11,003
524
13,589
16,723
5,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
16
9 / 3 / 13
11,137
530
26,503
12,305
4,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Micke-y-y
Nemesis
15
8 / 3 / 6
10,868
518
9,279
15,904
6,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
15
6 / 2 / 10
10,350
493
11,411
5,700
2,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
hicklebilly13
Hercules
15
8 / 1 / 11
10,217
487
9,036
12,874
11,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
9
Kills
43
43
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
W
Zeus
9
3
13
5.17
L
Jormungandr
Fade Wraith
Jormungandr
1
9
2
0.22
L
Cu Chulainn
HDZ GOLEM
Cu Chulainn
1
6
3
0.42
W
Nemesis
Micke-y-y
Nemesis
8
3
6
3.67
W
Kukulkan
6
2
10
5.5
L
Ratatoskr
SearDIEGO11
Ratatoskr
1
9
2
0.22
L
Kukulkan
clavimayor
Kukulkan
3
12
2
0.33
W
Hercules
hicklebilly13
Hercules
8
1
11
13.5
L
Thanatos
juanqui712
Thanatos
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
69,818
87,881
Taken
63,506
37,509
Mitigated
30,868
11,637
Healing
27,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,589
3,939
0
10,924
16,723
5,646
2,217
1,759
14,864
57,495
0
W
Zeus
26,503
3,051
413
6,220
12,305
4,772
3,603
4,653
7,552
75,344
0
L
Jormungandr
Fade Wraith
Jormungandr
10,078
2,487
0
2,089
20,989
6,340
0
12,504
8,435
40,230
0
L
Cu Chulainn
HDZ GOLEM
Cu Chulainn
9,530
2,054
0
3,537
23,135
17,770
1,275
14,332
8,420
0
46,905
W
Nemesis
Micke-y-y
Nemesis
9,279
4,955
0
7,422
15,904
6,155
732
2,799
13,080
0
56,889
W
Kukulkan
11,411
897
0
454
5,700
2,627
1,699
2,699
2,976
49,181
0
L
Ratatoskr
SearDIEGO11
Ratatoskr
6,692
1,189
0
1,611
17,009
5,528
422
9,016
7,943
0
49,696
L
Kukulkan
clavimayor
Kukulkan
4,869
890
0
0
15,736
4,841
248
10,251
5,435
26,733
0
W
Hercules
hicklebilly13
Hercules
9,036
2,794
0
2,550
12,874
11,668
1,623
3,037
9,437
0
24,709
L
Thanatos
juanqui712
Thanatos
4,157
1,729
0
4,400
11,012
3,030
0
5,400
5,612
0
20,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
53,575
255
Minions Killed
378
0
Camps Cleared
0
1,589,861
Distance Traveled
1,684,321
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,003
524
79
4
0
331,990
0
W
Zeus
11,137
530
107
5
0
273,029
4
L
Jormungandr
8,198
390
46
2
0
330,568
0
L
Cu Chulainn
8,913
424
64
3
0
347,665
4
W
Nemesis
10,868
518
68
3
0
355,866
1
W
Kukulkan
10,350
493
91
4
0
337,997
0
L
Ratatoskr
8,466
403
79
4
0
362,632
0
L
Kukulkan
8,702
414
42
2
0
341,739
1
W
Hercules
10,217
487
33
2
0
385,439
3
L
Thanatos
7,667
365
24
1
0
207,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role