Player Matchup

Da Ji
Da Ji
Immortalswat
Da Ji
Level 7
God Stats
7W - 5L
1,540 SR
Queue Stats
22W - 24L
1,406 Elo+
Party 1
Cerberus
Cerberus
NemeanOtter
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,444 Elo+
Party 1
Anhur
Anhur
UNeasy44
Anhur
Level 13
God Stats
0W - 3L
1,297 SR
Queue Stats
113W - 104L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
dragon376
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
inFLESHtation
Baron Samedi
Level 5
God Stats
7W - 9L
1,297 SR
Queue Stats
10W - 14L
1,235 Elo+
Party 1
Team Averages
Level 11
1,427 SR
1,378 Elo+

VS

Team Averages
Level 10
1,556 SR
1,452 Elo+
Nemesis
Nemesis
Atless2
Nemesis
Level 6
God Stats
1W - 3L
1,254 SR
Queue Stats
38W - 42L
1,397 Elo+
Solo
Scylla
Scylla
CerryPorridge
Scylla
Level 9
God Stats
3W - 2L
1,552 SR
Queue Stats
4W - 4L
1,378 Elo+
Solo
Vulcan
Vulcan
Shtinker
Vulcan
Level 15
God Stats
8W - 7L
1,623 SR
Queue Stats
140W - 125L
1,437 Elo+
Solo
Loki
Loki
mikisrex
Loki
Level 16
God Stats
14W - 7L
1,851 SR
Queue Stats
58W - 55L
1,542 Elo+
Solo
Sobek
Sobek
yisuscrack
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 15 / 10
13,742
1,057
18,394
28,703
9,646
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
NemeanOtter
Cerberus
20
7 / 9 / 12
13,861
1,066
8,441
30,533
20,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
UNeasy44
Anhur
17
3 / 3 / 8
12,060
928
7,084
10,657
2,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
dragon376
Sun Wukong
20
2 / 6 / 15
12,888
991
9,825
30,231
25,762
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
inFLESHtation
Baron Samedi
20
2 / 7 / 16
13,048
1,004
13,409
16,136
7,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atless2
Nemesis
17
9 / 4 / 10
13,143
1,011
13,648
7,776
2,842
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 19
13,648
1,050
17,868
13,620
4,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Shtinker
Vulcan
20
12 / 2 / 22
15,837
1,218
45,820
7,746
3,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
14 / 4 / 15
15,824
1,217
22,321
16,092
6,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
18
0 / 7 / 20
11,785
907
8,250
17,906
19,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
125
20
Kills
39
40
Deaths
21
61
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Atless2
Nemesis
9
4
10
3.5
W
4
4
19
3.38
L
6
15
10
0.73
L
Cerberus
NemeanOtter
Cerberus
7
9
12
1.44
W
Vulcan
Shtinker
Vulcan
12
2
22
11.5
L
Anhur
UNeasy44
Anhur
3
3
8
2.33
L
Sun Wukong
dragon376
Sun Wukong
2
6
15
1.58
L
Baron Samedi
inFLESHtation
Baron Samedi
2
7
16
1.43
W
Loki
14
4
15
5.38
W
Sobek
0
7
20
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,153
Damage
107,907
116,260
Taken
63,140
66,571
Mitigated
36,816
10,265
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Atless2
Nemesis
13,648
7,099
0
603
7,776
2,842
0
2,884
4,792
0
18,293
W
17,868
1,576
0
234
13,620
4,345
0
5,867
7,603
54,822
0
L
18,394
6,762
0
466
28,703
9,646
0
13,008
15,620
0
36,691
L
Cerberus
NemeanOtter
Cerberus
8,441
1,151
0
1,730
30,533
20,873
0
23,341
7,017
25,766
0
W
Vulcan
Shtinker
Vulcan
45,820
13,371
0
160
7,746
3,229
0
2,093
5,553
72,047
0
L
Anhur
UNeasy44
Anhur
7,084
2,880
0
1,138
10,657
2,953
0
7,692
2,940
0
19,784
L
Sun Wukong
dragon376
Sun Wukong
9,825
2,157
0
2,010
30,231
25,762
0
18,262
11,844
0
38,740
L
Baron Samedi
inFLESHtation
Baron Samedi
13,409
2,315
2,608
2,313
16,136
7,337
0
9,210
6,901
43,316
0
W
Loki
22,321
11,756
190
4,646
16,092
6,437
0
4,681
11,186
0
46,357
W
Sobek
8,250
1,266
0
1,186
17,906
19,963
0
6,325
11,431
12,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,599
Gold Earned
70,237
218
Minions Killed
235
6
Camps Cleared
8
1,046,623
Distance Traveled
990,950
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,143
1,011
12
1
0
140,820
0
W
Scylla
13,648
1,050
98
8
0
180,383
1
L
Da Ji
13,742
1,057
28
2
4
233,152
0
L
Cerberus
13,861
1,066
35
3
0
222,562
0
W
Vulcan
15,837
1,218
69
5
2
265,447
0
L
Anhur
12,060
928
25
2
0
133,917
0
L
Sun Wukong
12,888
991
54
4
2
247,798
0
L
Baron Samedi
13,048
1,004
76
6
0
209,194
0
W
Loki
15,824
1,217
44
3
6
224,069
1
W
Sobek
11,785
907
12
1
0
180,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role