Player Matchup

Erlang Shen
Erlang Shen
ClickClackPOW314
Erlang Shen
Level 125
God Stats
9W - 4L
1,631 SR
Queue Stats
580W - 577L
1,532 Elo+
Party 2
Merlin
Merlin
Eskeletongamer4
Merlin
Level 13
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 20L
1,512 Elo+
Solo
Ymir
Ymir
Kingofsorrow94
Ymir
Level 8
God Stats
21W - 6L
1,681 SR
Queue Stats
260W - 273L
1,597 Elo+
Party 2
Olorun
Olorun
T0ruk Makt0
Olorun
Level 21
God Stats
5W - 6L
1,558 SR
Queue Stats
82W - 84L
1,524 Elo+
Solo
Nemesis
Nemesis
csonic123
Nemesis
Level 29
God Stats
9W - 7L
1,531 SR
Queue Stats
72W - 80L
1,390 Elo+
Solo
Team Averages
Level 39
1,623 SR
1,511 Elo+

VS

Team Averages
Level 36
1,559 SR
1,531 Elo+
Chiron
Chiron
Adalvare
Chiron
Level 6
God Stats
2W - 2L
1,818 SR
Queue Stats
3W - 4L
1,682 Elo+
Solo
Hercules
Hercules
IQszn
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,528 Elo+
Party 1
Izanami
Izanami
MU-DrunkenBoy1
Izanami
Level 13
God Stats
61W - 59L
1,287 SR
Queue Stats
229W - 251L
1,425 Elo+
Solo
Hel
Hel
The Coch
Hel
Level 27
God Stats
4W - 5L
1,691 SR
Queue Stats
141W - 108L
1,581 Elo+
Solo
Mulan
Mulan
Vince Petti
Mulan
Level 126
God Stats
43W - 40L
1,500 SR
Queue Stats
482W - 431L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClickClackPOW314
Erlang Shen
20
14 / 3 / 7
14,751
590
27,597
25,116
12,128
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 5 / 5
12,305
492
13,571
11,651
4,309
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 9
11,845
474
6,878
11,526
6,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
18
1 / 8 / 7
11,658
466
9,530
18,754
8,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
csonic123
Nemesis
20
13 / 8 / 3
14,208
568
16,929
21,379
9,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adalvare
Chiron
13
1 / 16 / 3
9,448
378
7,154
19,130
6,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
IQszn
Hercules
16
0 / 3 / 6
11,694
468
2,944
18,333
13,807
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 6 / 2
14,023
561
16,787
19,819
7,332
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 4 / 10
13,140
526
15,425
20,251
8,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 5 / 10
13,599
544
21,879
23,356
18,210
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
34
Kills
25
25
Deaths
34
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
Adalvare
Chiron
1
16
3
0.16
W
Erlang Shen
ClickClackPOW314
Erlang Shen
14
3
7
5.83
W
1
5
5
0.7
L
Hercules
IQszn
Hercules
0
3
6
1
W
5
1
9
9.5
L
9
6
2
1.67
W
Olorun
1
8
7
0.56
L
6
4
10
2.75
L
9
5
10
2.8
W
Nemesis
csonic123
Nemesis
13
8
3
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,505
Damage
64,189
88,426
Taken
100,889
40,632
Mitigated
54,172
25,553
Healing
37,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Adalvare
Chiron
7,154
2,308
137
1,653
19,130
6,022
1,442
7,518
11,544
0
36,093
W
Erlang Shen
ClickClackPOW314
Erlang Shen
27,597
16,695
0
9,564
25,116
12,128
2,342
3,751
21,365
0
95,178
W
13,571
991
0
440
11,651
4,309
476
826
10,825
72,666
0
L
Hercules
IQszn
Hercules
2,944
610
0
2,493
18,333
13,807
612
5,296
13,037
0
30,453
W
6,878
1,909
0
4,550
11,526
6,923
1,599
1,295
10,231
26,928
0
L
16,787
11,873
0
6,634
19,819
7,332
0
4,900
14,844
0
117,454
W
Olorun
9,530
5,923
804
5,765
18,754
8,227
180
5,706
13,048
70,570
0
L
15,425
999
7,103
12,772
20,251
8,801
425
5,952
14,299
91,472
0
L
21,879
3,413
0
6,344
23,356
18,210
0
6,313
17,018
0
93,089
W
Nemesis
csonic123
Nemesis
16,929
9,720
0
4,430
21,379
9,045
0
3,847
17,532
0
98,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,767
Gold Earned
61,904
511
Minions Killed
584
0
Camps Cleared
0
2,191,876
Distance Traveled
2,242,132
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,448
378
65
3
0
375,426
2
W
Erlang Shen
14,751
590
108
4
0
496,872
3
W
Merlin
12,305
492
117
5
0
467,444
3
L
Hercules
11,694
468
62
2
0
514,412
4
W
Ymir
11,845
474
46
2
0
394,795
0
L
Izanami
14,023
561
175
7
0
434,371
1
W
Olorun
11,658
466
118
5
0
355,965
3
L
Hel
13,140
526
169
7
0
475,588
0
L
Mulan
13,599
544
113
5
0
442,335
2
W
Nemesis
14,208
568
122
5
0
476,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role