Player Matchup

Pele
Pele
Fakedfeather
Pele
Level 18
God Stats
11W - 8L
1,455 SR
Queue Stats
17W - 20L
1,236 Elo+
Solo
Agni
Agni
LARGSNARF
Agni
Level 7
God Stats
0W - 4L
1,223 SR
Queue Stats
0W - 4L
1,072 Elo+
Solo
Merlin
Merlin
RainbowMage1
Merlin
Level 11
God Stats
2W - 11L
1,405 SR
Queue Stats
60W - 74L
1,310 Elo+
Solo
Bellona
Bellona
Unicorniu
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
ashkonpete
Janus
Level 19
God Stats
1W - 5L
1,334 SR
Queue Stats
6W - 15L
1,129 Elo+
Solo
Team Averages
Level 15
1,384 SR
1,249 Elo+

VS

Team Averages
Level 17
1,566 SR
1,327 Elo+
Ra
Ra
Leverina
Ra
Level 20
God Stats
12W - 9L
1,915 SR
Queue Stats
42W - 36L
1,443 Elo+
Solo
Medusa
Medusa
TenaciousKarma
Medusa
Level 14
God Stats
38W - 42L
1,397 SR
Queue Stats
60W - 59L
1,240 Elo+
Party 1
Nemesis
Nemesis
Thatsologamer
Nemesis
Level 15
God Stats
24W - 29L
1,375 SR
Queue Stats
56W - 62L
1,211 Elo+
Party 1
Ymir
Ymir
ajakr
Ymir
Level 29
God Stats
6W - 2L
1,642 SR
Queue Stats
374W - 406L
1,243 Elo+
Solo
Bakasura
Bakasura
boston4wheel3rs
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,104
382
2,048
12,194
3,180
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
11
2 / 7 / 0
6,659
416
7,776
8,382
2,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
9
0 / 7 / 0
6,134
383
3,430
9,235
2,265
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Unicorniu
Bellona
10
2 / 3 / 1
6,365
398
4,699
10,505
8,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
11
0 / 1 / 0
5,963
373
3,017
2,788
611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 8
9,800
613
8,998
5,793
2,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
7,740
484
2,454
1,686
824
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
15
7 / 1 / 5
9,588
599
6,795
8,234
3,089
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
ajakr
Ymir
13
4 / 0 / 9
8,789
549
4,884
13,653
7,982
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
13
1 / 3 / 0
8,014
501
3,915
7,550
2,400
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
24
26
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Agni
2
7
0
0.29
W
10
0
8
14
L
Merlin
0
7
0
0
W
2
0
1
2.5
W
Nemesis
7
1
5
9.5
L
Bellona
Unicorniu
Bellona
2
3
1
0.83
W
Ymir
ajakr
Ymir
4
0
9
8.5
L
Janus
0
1
0
0
W
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
27,046
43,104
Taken
36,916
17,238
Mitigated
16,751
4,630
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,048
377
0
3,012
12,194
3,180
0
4,101
8,068
0
32,399
L
Agni
7,776
1,028
0
0
8,382
2,603
126
3,512
4,870
39,491
0
W
8,998
517
3,812
3,496
5,793
2,456
709
3,184
2,609
54,877
0
L
Merlin
3,430
609
0
958
9,235
2,265
0
2,540
6,695
34,361
0
W
2,454
303
0
90
1,686
824
1,592
463
1,198
0
28,251
W
Nemesis
6,795
2,661
0
4,188
8,234
3,089
0
1,344
6,840
0
66,684
L
Bellona
Unicorniu
Bellona
4,699
900
0
660
10,505
8,579
28
2,874
7,306
0
20,779
W
Ymir
ajakr
Ymir
4,884
570
373
2,632
13,653
7,982
701
8,228
5,404
26,822
0
L
Janus
3,017
132
0
0
2,788
611
0
855
1,708
23,096
0
W
Bakasura
3,915
3,175
0
1,296
7,550
2,400
1,810
1,004
6,236
0
26,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
43,931
254
Minions Killed
417
0
Camps Cleared
0
1,279,993
Distance Traveled
1,479,718
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,104
382
45
3
0
235,388
1
L
Agni
6,659
416
64
4
0
245,699
4
W
Ra
9,800
613
131
8
0
278,276
0
L
Merlin
6,134
383
73
5
0
218,712
1
W
Medusa
7,740
484
65
4
0
256,911
0
W
Nemesis
9,588
599
94
6
0
373,000
0
L
Bellona
6,365
398
32
2
0
273,974
2
W
Ymir
8,789
549
39
2
0
274,912
2
L
Janus
5,963
373
40
3
0
306,220
1
W
Bakasura
8,014
501
88
6
0
296,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role