Player Matchup

Heimdallr
Heimdallr
auRa o iJesus
Heimdallr
Level 104
God Stats
93W - 50L
1,517 SR
Queue Stats
196W - 135L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
auRa o iLucky
Jormungandr
Level 104
God Stats
4W - 4L
1,561 SR
Queue Stats
149W - 112L
1,504 Elo+
Party 1
Zeus
Zeus
iLoveLikez
Zeus
Level 65
God Stats
60W - 31L
1,598 SR
Queue Stats
207W - 162L
1,519 Elo+
Party 1
Team Averages
Level 91
1,559 SR
1,524 Elo+

VS

Team Averages
Level 68
1,572 SR
1,478 Elo+
Neith
Neith
Black Maciel22
Neith
Level 69
God Stats
95W - 80L
1,556 SR
Queue Stats
211W - 220L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
Lordy Colossus
Ah Puch
Level 102
God Stats
35W - 11L
1,785 SR
Queue Stats
203W - 208L
1,471 Elo+
Party 2
Achilles
Achilles
Onidestroyer094
Achilles
Level 32
God Stats
1W - 3L
1,376 SR
Queue Stats
21W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
auRa o iJesus
Heimdallr
18
7 / 7 / 11
15,071
718
17,060
22,719
9,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
auRa o iLucky
Jormungandr
18
5 / 6 / 13
14,732
702
13,627
24,432
26,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 5 / 5
15,411
734
26,769
14,781
5,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 9
13,925
663
14,253
23,752
8,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 7
14,664
698
21,811
18,701
6,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
17
7 / 9 / 6
14,381
685
14,972
22,045
12,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
23
Kills
18
18
Deaths
23
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
9
9
0.94
L
7
5
7
2.1
L
Achilles
7
9
6
1.11
W
Heimdallr
auRa o iJesus
Heimdallr
7
7
11
1.79
W
Jormungandr
auRa o iLucky
Jormungandr
5
6
13
1.92
W
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,456
Damage
51,036
61,932
Taken
64,498
40,900
Mitigated
28,635
19,081
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,253
6,284
123
3,387
23,752
8,956
100
14,487
9,013
0
66,915
L
21,811
385
630
4,832
18,701
6,985
707
14,607
3,567
80,690
0
L
Achilles
14,972
2,623
807
2,867
22,045
12,694
0
10,219
11,471
0
31,554
W
Heimdallr
auRa o iJesus
Heimdallr
17,060
7,253
0
8,484
22,719
9,222
2,521
8,489
14,055
0
76,085
W
Jormungandr
auRa o iLucky
Jormungandr
13,627
1,781
0
4,072
24,432
26,390
548
8,172
15,960
47,288
0
W
26,769
529
1,770
4,755
14,781
5,288
144
5,202
9,304
93,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,214
Gold Earned
42,970
284
Minions Killed
219
0
Camps Cleared
0
1,075,107
Distance Traveled
1,114,873
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,925
663
100
5
0
369,719
0
L
Ah Puch
14,664
698
97
5
0
368,288
4
L
Achilles
14,381
685
22
1
0
376,866
0
W
Heimdallr
15,071
718
94
4
0
349,856
3
W
Jormungandr
14,732
702
70
3
0
366,158
3
W
Zeus
15,411
734
120
6
0
359,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role