Player Matchup

Cthulhu
Cthulhu
Comp3tingtoast69
Cthulhu
Level 11
God Stats
30W - 27L
1,546 SR
Queue Stats
100W - 106L
1,237 Elo+
Solo
Nemesis
Nemesis
IgnacioNoob1
Nemesis
Level 14
God Stats
6W - 5L
1,416 SR
Queue Stats
11W - 11L
1,210 Elo+
Solo
Ah Puch
Ah Puch
JuryLyric4277
Ah Puch
Level 27
God Stats
5W - 8L
1,367 SR
Queue Stats
169W - 221L
1,241 Elo+
Party 1
Thor
Thor
ROKZKAR
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
kibals77
Neith
Level 17
God Stats
5W - 9L
1,500 SR
Queue Stats
37W - 43L
1,177 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,273 Elo+

VS

Team Averages
Level 19
1,482 SR
1,207 Elo+
Nemesis
Nemesis
BaggedApples
Nemesis
Level 24
God Stats
49W - 43L
1,578 SR
Queue Stats
129W - 150L
1,286 Elo+
Party 2
Jormungandr
Jormungandr
MrSirDrKorfhage
Jormungandr
Level 17
God Stats
20W - 23L
1,416 SR
Queue Stats
209W - 212L
1,188 Elo+
Party 2
Kukulkan
Kukulkan
burgledurturd
Kukulkan
Level 26
God Stats
80W - 66L
1,680 SR
Queue Stats
287W - 284L
1,278 Elo+
Solo
Bellona
Bellona
caballo860rasca
Bellona
Level 5
God Stats
1W - 1L
1,257 SR
Queue Stats
3W - 5L
1,022 Elo+
Solo
Neith
Neith
kOotRSlamZ06
Neith
Level 25
God Stats
33W - 24L
1,481 SR
Queue Stats
155W - 166L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,519
448
7,253
14,764
7,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
IgnacioNoob1
Nemesis
16
8 / 3 / 4
10,869
572
12,718
16,874
6,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
14
2 / 6 / 2
8,695
458
6,671
11,355
3,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
ROKZKAR
Thor
10
0 / 13 / 1
7,599
400
1,786
16,546
5,146
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
kibals77
Neith
15
4 / 5 / 1
9,356
492
3,052
10,022
5,025
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaggedApples
Nemesis
17
11 / 1 / 2
11,280
594
12,476
10,396
5,175
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
MrSirDrKorfhage
Jormungandr
16
3 / 0 / 8
9,751
513
7,238
10,858
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
burgledurturd
Kukulkan
16
7 / 3 / 4
10,609
558
14,108
7,805
3,095
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 11 / 4
7,379
388
3,591
15,444
12,009
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
9 / 2 / 4
10,602
558
11,142
5,428
1,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
15
Kills
30
32
Deaths
17
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BaggedApples
Nemesis
11
1
2
12
L
1
5
0
0.2
L
Nemesis
IgnacioNoob1
Nemesis
8
3
4
3.33
L
Ah Puch
2
6
2
0.5
W
Jormungandr
MrSirDrKorfhage
Jormungandr
3
0
8
7
L
Thor
ROKZKAR
Thor
0
13
1
0.04
W
Kukulkan
burgledurturd
Kukulkan
7
3
4
3
W
0
11
4
0.18
W
9
2
4
5.5
L
Neith
kibals77
Neith
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
48,555
69,561
Taken
49,931
28,122
Mitigated
28,403
12,267
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BaggedApples
Nemesis
12,476
7,172
0
4,300
10,396
5,175
246
1,584
8,812
223
62,022
L
7,253
240
110
745
14,764
7,415
231
9,781
4,983
40,638
0
L
Nemesis
IgnacioNoob1
Nemesis
12,718
7,786
0
5,870
16,874
6,575
0
3,219
13,655
0
75,815
L
Ah Puch
6,671
1,291
0
2,525
11,355
3,961
1,008
2,971
8,384
46,828
0
W
Jormungandr
MrSirDrKorfhage
Jormungandr
7,238
1,115
0
2,888
10,858
6,387
756
3,861
6,997
48,596
0
L
Thor
ROKZKAR
Thor
1,786
552
0
1,086
16,546
5,146
112
3,866
12,680
0
32,205
W
Kukulkan
burgledurturd
Kukulkan
14,108
1,850
0
0
7,805
3,095
843
4,725
3,080
69,216
0
W
3,591
1,397
0
270
15,444
12,009
985
3,365
12,079
0
14,081
W
11,142
4,654
0
1,943
5,428
1,737
1,430
389
5,039
0
50,381
L
Neith
kibals77
Neith
3,052
1,266
0
1,931
10,022
5,025
198
1,732
8,290
0
44,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,038
Gold Earned
49,621
412
Minions Killed
446
0
Camps Cleared
0
1,675,828
Distance Traveled
1,682,051
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,280
594
83
4
0
417,117
0
L
Cthulhu
8,519
448
81
4
0
362,269
3
L
Nemesis
10,869
572
112
6
0
381,509
0
L
Ah Puch
8,695
458
73
4
0
296,322
1
W
Jormungandr
9,751
513
123
6
0
310,074
0
L
Thor
7,599
400
62
3
0
318,389
0
W
Kukulkan
10,609
558
124
7
0
307,827
0
W
Bellona
7,379
388
16
1
0
300,148
0
W
Neith
10,602
558
100
5
0
346,885
3
L
Neith
9,356
492
84
4
0
317,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role