Player Matchup

Mercury
Mercury
DeathBucaro75
Mercury
Level 13
God Stats
9W - 6L
1,488 SR
Queue Stats
21W - 22L
1,401 Elo+
Party 2
Freya
Freya
DesigningForYou
Freya
Level 106
God Stats
0W - 1L
1,250 SR
Queue Stats
327W - 292L
1,509 Elo+
Party 1
Ullr
Ullr
Edwin1k
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 198L
1,711 Elo+
Party 1
Bellona
Bellona
MrLokii45
Bellona
Level 18
God Stats
0W - 1L
1,189 SR
Queue Stats
20W - 19L
1,401 Elo+
Party 2
Ra
Ra
SeStiePamPam
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,420 Elo+
Solo
Team Averages
Level 29
1,385 SR
1,488 Elo+

VS

Team Averages
Level 28
1,590 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeanMiilk
Ah Muzen Cab
Level 28
God Stats
12W - 7L
1,665 SR
Queue Stats
47W - 41L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Dalois
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Greywick
Pele
Level 28
God Stats
9W - 4L
1,778 SR
Queue Stats
79W - 70L
1,452 Elo+
Party 3
Cabrakan
Cabrakan
Nerozard
Cabrakan
Level 28
God Stats
3W - 0L
1,760 SR
Queue Stats
64W - 37L
1,480 Elo+
Party 3
Chaac
Chaac
Thegrimjack
Chaac
Level 26
God Stats
2W - 1L
1,245 SR
Queue Stats
18W - 14L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
3 / 3 / 0
6,855
457
5,780
9,633
3,070
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
6,274
418
4,717
10,643
3,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Edwin1k
Ullr
14
3 / 5 / 1
8,107
540
4,258
10,838
3,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MrLokii45
Bellona
10
0 / 6 / 0
6,424
428
4,786
13,528
6,138
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 9 / 0
5,386
359
2,680
7,321
1,899
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeanMiilk
Ah Muzen Cab
13
2 / 2 / 6
8,035
536
8,298
6,512
2,592
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Dalois
Nu Wa
13
8 / 2 / 6
8,929
595
11,338
6,612
2,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
15
5 / 2 / 2
9,977
665
3,461
12,641
4,428
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Nerozard
Cabrakan
12
6 / 2 / 1
8,411
561
4,581
8,081
5,623
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 4
9,866
658
11,687
8,760
9,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
7
Kills
28
28
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeanMiilk
Ah Muzen Cab
2
2
6
2.5
W
Nu Wa
Dalois
Nu Wa
8
2
6
5.5
L
Mercury
3
3
0
1
L
1
5
2
0.4
L
Ullr
Edwin1k
Ullr
3
5
1
0.7
W
Pele
5
2
2
3
L
Bellona
MrLokii45
Bellona
0
6
0
0
W
Cabrakan
Nerozard
Cabrakan
6
2
1
3.25
L
0
9
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
39,365
51,963
Taken
42,606
18,256
Mitigated
23,901
7,544
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeanMiilk
Ah Muzen Cab
8,298
2,928
0
1,862
6,512
2,592
2,272
2,561
3,951
0
45,684
W
Nu Wa
Dalois
Nu Wa
11,338
3,401
0
560
6,612
2,047
2,951
1,031
5,581
35,658
0
L
Mercury
5,780
2,588
0
1,204
9,633
3,070
0
2,104
7,504
0
30,981
L
4,717
1,824
294
3,596
10,643
3,292
1,076
3,830
6,813
26,618
0
L
Ullr
Edwin1k
Ullr
4,258
1,144
0
1,876
10,838
3,857
0
3,877
6,936
0
55,694
W
Pele
3,461
1,079
0
8,202
12,641
4,428
0
243
12,398
0
74,545
L
Bellona
MrLokii45
Bellona
4,786
2,663
0
398
13,528
6,138
0
2,285
10,818
0
26,658
W
Cabrakan
Nerozard
Cabrakan
4,581
318
260
1,636
8,081
5,623
566
3,480
4,601
15,994
0
L
2,680
350
0
176
7,321
1,899
233
3,823
3,448
16,167
0
W
11,687
3,289
0
4,114
8,760
9,211
1,384
82
8,678
0
52,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
45,218
289
Minions Killed
364
0
Camps Cleared
0
1,236,537
Distance Traveled
1,215,152
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,035
536
75
5
0
224,813
1
W
Nu Wa
8,929
595
56
4
0
250,925
1
L
Mercury
6,855
457
56
4
0
309,144
0
L
Freya
6,274
418
42
3
0
209,460
1
L
Ullr
8,107
540
96
6
0
260,294
5
W
Pele
9,977
665
106
7
0
266,894
3
L
Bellona
6,424
428
66
4
0
302,098
0
W
Cabrakan
8,411
561
35
2
0
204,837
0
L
Ra
5,386
359
29
2
0
155,541
1
W
Chaac
9,866
658
92
6
0
267,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role