Player Matchup

Anubis
Anubis
The Don Hacks
Anubis
Level 6
God Stats
2W - 5L
1,307 SR
Queue Stats
11W - 21L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
The Don Sweat
Sun Wukong
Level 20
God Stats
8W - 13L
1,560 SR
Queue Stats
72W - 88L
1,100 Elo+
Party 1
Ra
Ra
oskorch
Ra
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
28W - 41L
1,500 Elo+
Solo
Team Averages
Level 10
1,456 SR
1,283 Elo+

VS

Team Averages
Level 66
1,313 SR
1,331 Elo+
Chang'e
Chang'e
BARTEKn98
Chang'e
Level 68
God Stats
22W - 36L
1,319 SR
Queue Stats
573W - 979L
1,204 Elo+
Solo
Sobek
Sobek
Bonshor
Sobek
Level 62
God Stats
8W - 9L
1,280 SR
Queue Stats
283W - 362L
1,341 Elo+
Solo
Neith
Neith
Yasuplow
Neith
Level 69
God Stats
2W - 2L
1,342 SR
Queue Stats
219W - 242L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 4
14,068
740
18,129
16,493
7,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
The Don Sweat
Sun Wukong
15
2 / 10 / 8
12,119
638
10,297
23,516
18,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 11 / 8
12,062
635
17,779
17,093
9,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BARTEKn98
Chang'e
19
12 / 2 / 12
14,625
770
15,081
16,604
5,195
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Bonshor
Sobek
14
2 / 8 / 18
13,159
693
12,298
27,836
21,013
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Yasuplow
Neith
18
12 / 3 / 13
14,341
755
20,335
16,668
5,370
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
13
Kills
26
26
Deaths
13
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BARTEKn98
Chang'e
12
2
12
9
W
Sobek
Bonshor
Sobek
2
8
18
1.38
L
8
5
4
2
L
Sun Wukong
The Don Sweat
Sun Wukong
2
10
8
0.6
W
Neith
Yasuplow
Neith
12
3
13
6.17
L
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
47,714
57,102
Taken
61,108
35,359
Mitigated
31,578
11,327
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BARTEKn98
Chang'e
15,081
1,071
3,631
6,783
16,604
5,195
544
10,073
6,531
47,140
0
W
Sobek
Bonshor
Sobek
12,298
1,097
0
5,856
27,836
21,013
664
16,466
11,370
28,644
0
L
18,129
1,990
0
3,999
16,493
7,787
345
8,686
7,807
52,824
0
L
Sun Wukong
The Don Sweat
Sun Wukong
10,297
3,184
546
1,935
23,516
18,374
0
10,388
13,128
0
55,963
W
Neith
Yasuplow
Neith
20,335
10,765
0
6,417
16,668
5,370
2,527
9,581
7,087
0
71,569
L
17,779
2,598
1,462
3,385
17,093
9,198
117
8,429
8,664
58,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
42,125
195
Minions Killed
156
0
Camps Cleared
0
896,206
Distance Traveled
966,851
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,625
770
53
3
0
319,997
0
W
Sobek
13,159
693
21
1
0
328,886
1
L
Anubis
14,068
740
54
3
0
279,592
2
L
Sun Wukong
12,119
638
57
3
0
349,212
3
W
Neith
14,341
755
82
4
0
317,968
2
L
Ra
12,062
635
84
4
0
267,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role