Player Matchup

Odin
Odin
Anjelico
Odin
Level 154
God Stats
12W - 13L
1,377 SR
Queue Stats
537W - 591L
1,462 Elo+
Party 3
Merlin
Merlin
IchyTheKiller
Merlin
Level 105
God Stats
10W - 4L
1,585 SR
Queue Stats
229W - 236L
1,431 Elo+
Solo
Eset
Eset
Paliva Mortal
Eset
Level 156
God Stats
5W - 1L
1,753 SR
Queue Stats
230W - 234L
1,310 Elo+
Solo
Pele
Pele
Rampage327
Pele
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,497 Elo+
Solo
Medusa
Medusa
ssj4illusion92
Medusa
Level 109
God Stats
8W - 5L
1,452 SR
Queue Stats
424W - 469L
1,481 Elo+
Party 3
Team Averages
Level 112
1,533 SR
1,436 Elo+

VS

Team Averages
Level 99
1,464 SR
1,369 Elo+
Serqet
Serqet
EazyE n AZ
Serqet
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 79L
1,355 Elo+
Party 1
Apollo
Apollo
Ernicles
Apollo
Level 155
God Stats
4W - 8L
1,361 SR
Queue Stats
428W - 436L
1,383 Elo+
Party 2
Cupid
Cupid
Gimme Derbs
Cupid
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
43W - 58L
1,312 Elo+
Party 1
Medusa
Medusa
SuPeRRaTBoY
Medusa
Level 144
God Stats
0W - 3L
1,139 SR
Queue Stats
202W - 211L
1,385 Elo+
Party 2
Hercules
Hercules
Yoggite
Hercules
Level 82
God Stats
3W - 3L
1,598 SR
Queue Stats
295W - 264L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 4 / 19
10,247
788
7,318
12,490
13,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
13 / 5 / 11
11,881
914
22,289
11,601
5,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 13
9,670
744
13,122
9,165
3,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 10
9,364
720
5,757
11,610
9,953
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 13
11,912
916
13,207
11,130
6,015
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EazyE n AZ
Serqet
16
3 / 4 / 12
9,621
740
4,233
9,076
8,946
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Ernicles
Apollo
16
3 / 9 / 7
9,733
749
8,130
14,574
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 7 / 12
9,597
738
8,053
14,941
5,815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
17
7 / 7 / 5
10,674
821
13,337
13,449
6,479
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Yoggite
Hercules
16
4 / 6 / 9
9,795
753
10,757
19,554
21,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
65
32
Kills
20
21
Deaths
33
66
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Odin
3
4
19
3.13
L
Serqet
EazyE n AZ
Serqet
3
4
12
2.25
L
Apollo
Ernicles
Apollo
3
9
7
0.72
L
3
7
12
1.29
W
13
5
11
3.7
W
3
4
13
2.38
W
3
4
10
2
L
Medusa
7
7
5
1.36
L
Hercules
Yoggite
Hercules
4
6
9
1.42
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,693
Damage
44,510
55,996
Taken
71,594
39,007
Mitigated
48,498
18,509
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,318
1,484
348
1,888
12,490
13,807
439
0
11,984
0
12,466
L
Serqet
EazyE n AZ
Serqet
4,233
663
1,160
970
9,076
8,946
195
4,886
4,190
0
5,960
L
Apollo
Ernicles
Apollo
8,130
4,006
1,209
1,255
14,574
6,140
199
6,417
8,157
0
15,393
L
8,053
3,086
959
3,333
14,941
5,815
353
8,703
6,238
0
18,575
W
22,289
2,185
1,914
2,665
11,601
5,515
812
0
11,503
44,654
0
W
13,122
610
2,559
1,925
9,165
3,717
637
0
8,922
19,618
0
W
5,757
1,313
1,628
1,150
11,610
9,953
1,244
0
11,238
0
12,617
L
Medusa
13,337
5,998
2,126
1,268
13,449
6,479
830
7,603
5,846
0
38,399
L
Hercules
Yoggite
Hercules
10,757
3,536
2,420
5,485
19,554
21,118
269
7,802
11,752
0
16,886
W
13,207
7,215
1,862
2,570
11,130
6,015
1,095
0
10,892
0
33,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,074
Gold Earned
49,420
126
Minions Killed
120
0
Camps Cleared
0
1,078,808
Distance Traveled
1,052,427
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,247
788
10
1
0
215,326
1
L
Serqet
9,621
740
3
0
0
234,394
1
L
Apollo
9,733
749
25
2
0
194,765
0
L
Cupid
9,597
738
20
2
0
220,232
1
W
Merlin
11,881
914
64
5
0
212,258
2
W
Eset
9,670
744
9
1
0
242,324
0
W
Pele
9,364
720
9
1
0
212,014
1
L
Medusa
10,674
821
53
4
0
181,287
2
L
Hercules
9,795
753
19
1
0
221,749
4
W
Medusa
11,912
916
34
3
0
196,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role