Player Matchup

He Bo
He Bo
CALLMEMBYBBY
He Bo
Level 36
God Stats
1W - 5L
1,423 SR
Queue Stats
14W - 25L
1,454 Elo+
Party 2
Medusa
Medusa
DCPLegend
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,373 Elo+
Party 2
Merlin
Merlin
Noxyia
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
ProtoCat
Cthulhu
Level 84
God Stats
0W - 1L
1,754 SR
Queue Stats
10W - 20L
1,335 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zeblol
Tsukuyomi
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,336 Elo+
Party 2
Team Averages
Level 41
1,535 SR
1,367 Elo+

VS

Team Averages
Level 36
1,656 SR
1,459 Elo+
Hades
Hades
Azog192
Hades
Level 32
God Stats
4W - 1L
1,930 SR
Queue Stats
117W - 90L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
ComedorDeKebabs
Sun Wukong
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 44L
1,361 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DaikDaik
Ah Muzen Cab
Level 62
God Stats
2W - 0L
1,782 SR
Queue Stats
29W - 29L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
SakuraMacerasi
Kukulkan
Level 46
God Stats
28W - 37L
1,462 SR
Queue Stats
67W - 77L
1,400 Elo+
Party 1
Fenrir
Fenrir
killdoc999
Fenrir
Level 17
God Stats
5W - 4L
1,608 SR
Queue Stats
55W - 50L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 15
13,143
1,095
21,532
16,948
7,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
DCPLegend
Medusa
19
2 / 10 / 15
11,765
980
7,816
21,108
10,416
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Noxyia
Merlin
19
4 / 7 / 13
12,291
1,024
17,525
15,482
7,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
ProtoCat
Cthulhu
19
5 / 4 / 18
13,015
1,085
20,083
32,884
44,374
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Zeblol
Tsukuyomi
19
10 / 10 / 13
14,297
1,191
25,823
18,411
10,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Azog192
Hades
20
17 / 3 / 17
16,576
1,381
35,888
23,300
13,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
ComedorDeKebabs
Sun Wukong
20
4 / 7 / 21
12,884
1,074
13,582
22,251
24,811
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
DaikDaik
Ah Muzen Cab
20
6 / 6 / 21
13,444
1,120
19,458
17,749
8,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
19
5 / 2 / 15
12,707
1,059
19,138
13,915
5,591
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
killdoc999
Fenrir
19
6 / 8 / 21
12,921
1,077
9,958
20,814
9,074
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
133
26
Kills
38
40
Deaths
26
74
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Hades
Azog192
Hades
17
3
17
8.5
L
5
9
15
1.39
W
Sun Wukong
ComedorDeKebabs
Sun Wukong
4
7
21
2.07
L
Medusa
DCPLegend
Medusa
2
10
15
0.95
W
Ah Muzen Cab
DaikDaik
Ah Muzen Cab
6
6
21
2.75
L
Merlin
Noxyia
Merlin
4
7
13
1.5
L
Cthulhu
ProtoCat
Cthulhu
5
4
18
3.5
W
Kukulkan
5
2
15
6.25
L
Tsukuyomi
Zeblol
Tsukuyomi
10
10
13
1.65
W
Fenrir
killdoc999
Fenrir
6
8
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,779
Damage
98,024
104,833
Taken
98,029
80,098
Mitigated
61,685
2,130
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Azog192
Hades
35,888
3,897
2,653
9,446
23,300
13,697
0
12,859
10,441
63,128
0
L
21,532
844
0
554
16,948
7,867
0
7,291
9,582
36,772
0
W
Sun Wukong
ComedorDeKebabs
Sun Wukong
13,582
2,422
0
1,633
22,251
24,811
0
12,760
9,491
0
24,758
L
Medusa
DCPLegend
Medusa
7,816
4,001
0
0
21,108
10,416
0
11,509
9,449
0
21,506
W
Ah Muzen Cab
DaikDaik
Ah Muzen Cab
19,458
6,680
0
1,834
17,749
8,512
0
12,149
5,600
0
40,507
L
Merlin
Noxyia
Merlin
17,525
262
0
250
15,482
7,240
0
10,682
4,725
66,465
0
L
Cthulhu
ProtoCat
Cthulhu
20,083
1,560
895
0
32,884
44,374
0
16,770
15,974
36,161
0
W
Kukulkan
19,138
1,463
0
568
13,915
5,591
0
9,260
4,655
54,519
0
L
Tsukuyomi
Zeblol
Tsukuyomi
25,823
7,980
0
431
18,411
10,201
0
8,774
8,992
0
36,301
W
Fenrir
killdoc999
Fenrir
9,958
2,294
0
516
20,814
9,074
0
12,112
8,702
0
16,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,511
Gold Earned
68,532
239
Minions Killed
240
7
Camps Cleared
7
1,260,906
Distance Traveled
1,149,816
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,576
1,381
53
4
3
229,717
3
L
He Bo
13,143
1,095
34
3
4
238,942
0
W
Sun Wukong
12,884
1,074
23
2
0
220,872
2
L
Medusa
11,765
980
36
3
1
234,641
1
W
Ah Muzen Cab
13,444
1,120
52
4
3
214,928
0
L
Merlin
12,291
1,024
116
10
1
234,786
0
L
Cthulhu
13,015
1,085
29
2
0
263,468
0
W
Kukulkan
12,707
1,059
105
9
0
251,868
0
L
Tsukuyomi
14,297
1,191
24
2
1
289,069
0
W
Fenrir
12,921
1,077
7
1
1
232,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role