Player Matchup

Zeus
Zeus
ScuderiaFanatic
Zeus
Level 28
God Stats
165W - 105L
1,611 SR
Queue Stats
322W - 292L
1,468 Elo+
Party 1
Fenrir
Fenrir
Skz Zurkky
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,212 Elo+
Solo
Cabrakan
Cabrakan
Xx_SHAZAM041_xX-
Cabrakan
Level 16
God Stats
1W - 1L
1,230 SR
Queue Stats
3W - 2L
1,404 Elo+
Solo
Loki
Loki
ryuAguila
Loki
Level 28
God Stats
76W - 54L
1,563 SR
Queue Stats
346W - 305L
1,391 Elo+
Party 1
Olorun
Olorun
srto_zero
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 16L
1,470 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,389 Elo+

VS

Team Averages
Level 13
1,577 SR
1,348 Elo+
Thor
Thor
KonekoIsWaifu_
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,302 Elo+
Party 2
Chiron
Chiron
MR MVZP KILLA
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,092 Elo+
Solo
Nu Wa
Nu Wa
RegnetExitium_
Nu Wa
Level 19
God Stats
35W - 14L
1,785 SR
Queue Stats
71W - 51L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Zarty666
Cthulhu
Level 10
God Stats
4W - 6L
1,535 SR
Queue Stats
12W - 12L
1,475 Elo+
Solo
Horus
Horus
grassman800
Horus
Level 21
God Stats
3W - 3L
1,565 SR
Queue Stats
63W - 68L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 22
15,703
1,309
32,225
7,686
2,687
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Skz Zurkky
Fenrir
18
5 / 4 / 19
12,101
1,008
12,639
15,498
5,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 3 / 26
14,063
1,172
21,390
21,172
30,721
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
20 / 0 / 19
15,299
1,275
30,822
15,479
5,905
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
srto_zero
Olorun
19
2 / 6 / 28
11,863
989
7,682
14,770
4,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 14 / 4
11,548
962
12,100
22,505
11,879
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 10 / 7
10,904
909
12,834
16,591
7,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 6
11,565
964
23,846
17,641
7,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zarty666
Cthulhu
17
2 / 12 / 7
11,219
935
11,847
26,670
19,144
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 10 / 7
11,496
958
8,168
28,181
23,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
45
53
Kills
14
14
Deaths
53
114
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
14
4
0.5
L
1
10
7
0.45
L
3
7
6
0.86
W
17
1
22
28
W
Fenrir
Skz Zurkky
Fenrir
5
4
19
3.63
W
9
3
26
7.33
L
Cthulhu
Zarty666
Cthulhu
2
12
7
0.46
L
3
10
7
0.65
W
Loki
20
0
19
29.5
W
Olorun
srto_zero
Olorun
2
6
28
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,758
Damage
68,795
74,605
Taken
111,588
50,035
Mitigated
70,472
13,890
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,100
5,656
0
1,195
22,505
11,879
0
12,080
10,325
0
20,915
L
12,834
5,736
927
1,281
16,591
7,701
0
5,811
10,376
0
32,826
L
23,846
6,247
0
0
17,641
7,874
0
10,279
7,162
61,824
0
W
32,225
3,435
890
2,338
7,686
2,687
0
3,647
4,039
84,369
0
W
Fenrir
Skz Zurkky
Fenrir
12,639
5,022
0
855
15,498
5,835
0
8,212
7,286
0
23,242
W
21,390
3,104
879
2,307
21,172
30,721
0
10,293
10,879
46,077
0
L
Cthulhu
Zarty666
Cthulhu
11,847
1,604
757
764
26,670
19,144
0
14,133
12,387
39,255
0
L
8,168
4,824
2,195
3,539
28,181
23,874
0
18,269
9,712
465
16,074
W
Loki
30,822
20,049
0
562
15,479
5,905
0
7,589
7,890
0
35,122
W
Olorun
srto_zero
Olorun
7,682
4,368
1,150
4,909
14,770
4,887
0
6,417
8,353
26,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,029
Gold Earned
56,732
252
Minions Killed
202
7
Camps Cleared
4
944,984
Distance Traveled
896,067
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,548
962
5
0
1
163,698
1
L
Chiron
10,904
909
35
3
0
169,788
1
L
Nu Wa
11,565
964
79
7
2
182,124
0
W
Zeus
15,703
1,309
119
10
1
183,028
3
W
Fenrir
12,101
1,008
37
3
1
184,214
0
W
Cabrakan
14,063
1,172
53
4
4
196,567
0
L
Cthulhu
11,219
935
67
6
1
179,487
13
L
Horus
11,496
958
16
1
0
200,970
0
W
Loki
15,299
1,275
11
1
0
258,416
0
W
Olorun
11,863
989
32
3
1
122,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role