Player Matchup

Kuzenbo
Kuzenbo
Anxieties
Kuzenbo
Level 141
God Stats
3W - 2L
1,689 SR
Queue Stats
46W - 24L
1,680 Elo+
Solo
Anubis
Anubis
EyezWiredShut
Anubis
Level 57
God Stats
10W - 0L
1,940 SR
Queue Stats
123W - 107L
1,625 Elo+
Solo
Skadi
Skadi
Polimyth
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,603 Elo+
Solo
Team Averages
Level 109
1,710 SR
1,636 Elo+

VS

Team Averages
Level 119
1,718 SR
1,608 Elo+
Ravana
Ravana
DedaleeGod
Ravana
Level 122
God Stats
1W - 1L
1,748 SR
Queue Stats
89W - 77L
1,627 Elo+
Solo
Horus
Horus
GGunney
Horus
Level 127
God Stats
15W - 17L
1,574 SR
Queue Stats
338W - 300L
1,611 Elo+
Solo
Ah Puch
Ah Puch
Keivens
Ah Puch
Level 107
God Stats
1W - 1L
1,831 SR
Queue Stats
121W - 150L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anxieties
Kuzenbo
20
6 / 4 / 15
19,708
758
17,749
25,578
45,854
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 10 / 5
18,861
725
20,643
22,481
9,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Polimyth
Skadi
19
5 / 8 / 8
16,847
648
18,751
19,959
7,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DedaleeGod
Ravana
20
16 / 5 / 5
18,264
702
26,589
22,271
14,687
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
GGunney
Horus
19
1 / 8 / 15
15,361
591
13,145
28,193
28,295
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Keivens
Ah Puch
19
5 / 8 / 14
16,583
638
20,056
24,261
6,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
56
21
Kills
22
22
Deaths
21
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Anxieties
Kuzenbo
6
4
15
3.38
L
Ravana
DedaleeGod
Ravana
16
5
5
3.7
W
10
10
5
1.25
L
Horus
GGunney
Horus
1
8
15
1.06
L
Ah Puch
Keivens
Ah Puch
5
8
14
1.5
W
Skadi
Polimyth
Skadi
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
59,790
68,018
Taken
74,725
62,176
Mitigated
49,319
17,141
Healing
21,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Anxieties
Kuzenbo
17,749
5,759
0
2,891
25,578
45,854
19
9,750
15,270
42,375
0
L
Ravana
DedaleeGod
Ravana
26,589
7,519
0
3,844
22,271
14,687
317
13,236
9,035
0
90,078
W
20,643
380
0
8,682
22,481
9,158
1,570
6,654
15,568
108,311
0
L
Horus
GGunney
Horus
13,145
4,905
4,578
7,650
28,193
28,295
380
9,855
18,338
0
92,222
L
Ah Puch
Keivens
Ah Puch
20,056
601
0
5,033
24,261
6,337
491
15,798
8,463
94,142
0
W
Skadi
Polimyth
Skadi
18,751
9,206
0
5,568
19,959
7,164
1,460
3,885
15,649
0
114,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
50,208
324
Minions Killed
332
0
Camps Cleared
0
1,297,216
Distance Traveled
1,345,475
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
19,708
758
30
1
0
505,851
8
L
Ravana
18,264
702
102
4
0
485,023
2
W
Anubis
18,861
725
149
6
0
382,606
6
L
Horus
15,361
591
92
4
0
459,820
3
L
Ah Puch
16,583
638
138
5
0
400,632
4
W
Skadi
16,847
648
145
6
0
408,759
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role