Player Matchup

Ymir
Ymir
FeaR_Warthog
Ymir
Level 17
God Stats
4W - 4L
1,322 SR
Queue Stats
4W - 4L
1,252 Elo+
Solo
Nox
Nox
Rick la brique
Nox
Level 26
God Stats
5W - 3L
1,401 SR
Queue Stats
57W - 61L
1,293 Elo+
Party 1
Cupid
Cupid
ZaRK Killeur
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,291 Elo+
Party 1
Bellona
Bellona
kanzakk1
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,309 Elo+
Solo
Hel
Hel
loobyloo2001
Hel
Level 8
God Stats
4W - 2L
1,433 SR
Queue Stats
4W - 3L
1,321 Elo+
Solo
Team Averages
Level 16
1,431 SR
1,293 Elo+

VS

Team Averages
Level 21
1,346 SR
1,287 Elo+
Loki
Loki
Berk-Mert10
Loki
Level 10
God Stats
4W - 5L
1,187 SR
Queue Stats
13W - 28L
1,208 Elo+
Solo
Anubis
Anubis
DDM004
Anubis
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,303 Elo+
Solo
Nike
Nike
Er_Yizus
Nike
Level 29
God Stats
1W - 2L
1,291 SR
Queue Stats
69W - 72L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Pt_timer
Cthulhu
Level 29
God Stats
18W - 22L
1,445 SR
Queue Stats
88W - 86L
1,346 Elo+
Party 2
Artemis
Artemis
fran24celdran
Artemis
Level 22
God Stats
0W - 3L
1,309 SR
Queue Stats
35W - 46L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,436
422
2,520
16,267
5,938
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 2 / 4
8,873
444
10,688
5,972
2,045
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 2
9,193
460
7,181
9,515
2,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
kanzakk1
Bellona
7
0 / 1 / 0
6,296
315
267
2,052
857
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 5 / 1
10,339
517
11,838
11,409
3,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,147
457
6,271
13,223
4,184
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DDM004
Anubis
16
3 / 6 / 4
9,469
473
13,481
12,193
6,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Nike
13
3 / 4 / 6
8,604
430
9,018
13,951
11,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Pt_timer
Cthulhu
11
4 / 4 / 2
9,060
453
3,753
7,750
4,423
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
13
3 / 1 / 1
8,776
439
2,391
4,066
1,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
17
Kills
16
16
Deaths
19
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Anubis
DDM004
Anubis
3
6
4
0.83
L
Nike
3
4
6
1.5
W
1
4
5
0.88
L
Cthulhu
Pt_timer
Cthulhu
4
4
2
1.25
W
3
2
4
2.5
W
6
4
2
1.75
L
Artemis
3
1
1
3.5
W
Bellona
kanzakk1
Bellona
0
1
0
0
W
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
34,914
45,215
Taken
51,183
15,387
Mitigated
27,968
12,294
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,271
2,950
0
3,258
13,223
4,184
60
3,707
9,516
0
45,653
L
Anubis
DDM004
Anubis
13,481
1,047
0
3,724
12,193
6,162
1,221
9,850
2,343
50,235
0
L
Nike
9,018
2,068
0
849
13,951
11,577
643
8,521
5,430
0
30,796
W
2,520
1,123
0
1,106
16,267
5,938
523
10,608
5,634
19,086
0
L
Cthulhu
Pt_timer
Cthulhu
3,753
324
330
1,866
7,750
4,423
1,028
2,127
5,623
21,400
0
W
10,688
1,490
0
0
5,972
2,045
1,391
722
5,160
40,276
0
W
7,181
3,816
1,125
2,431
9,515
2,928
1,447
639
8,536
0
32,834
L
Artemis
2,391
862
0
550
4,066
1,622
1,976
841
3,225
0
30,784
W
Bellona
kanzakk1
Bellona
267
133
0
175
2,052
857
0
141
1,911
0
3,183
W
11,838
3,812
3,506
3,951
11,409
3,619
2,206
5,124
6,160
61,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,137
Gold Earned
45,056
288
Minions Killed
286
0
Camps Cleared
0
1,409,545
Distance Traveled
1,295,718
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,147
457
74
4
0
316,210
6
L
Anubis
9,469
473
75
4
0
294,104
4
L
Nike
8,604
430
28
1
0
312,786
0
W
Ymir
8,436
422
25
1
0
300,343
2
L
Cthulhu
9,060
453
53
3
0
199,184
1
W
Nox
8,873
444
71
4
0
349,735
0
W
Cupid
9,193
460
65
3
0
365,718
0
L
Artemis
8,776
439
56
3
0
173,434
0
W
Bellona
6,296
315
6
0
0
84,024
2
W
Hel
10,339
517
121
6
0
309,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role