Player Matchup

Kali
Kali
PowerPlay1964
Kali
Level 29
God Stats
0W - 1L
1,100 SR
Queue Stats
5W - 13L
1,275 Elo+
Solo
Sobek
Sobek
TheHumbleHawk
Sobek
Level 27
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 8L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
Wicked-Serval
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,592 Elo+
Party 1
Merlin
Merlin
danjeep71
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,523 Elo+
Solo
Anubis
Anubis
keleber
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,245 Elo+
Solo
Team Averages
Level 36
1,420 SR
1,420 Elo+

VS

Team Averages
Level 78
1,506 SR
1,404 Elo+
Medusa
Medusa
COPYSPECIAL
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,283 Elo+
Party 2
Khepri
Khepri
DanTeeU
Khepri
Level 157
God Stats
2W - 4L
1,777 SR
Queue Stats
251W - 206L
1,561 Elo+
Party 2
Amaterasu
Amaterasu
Factalsz
Amaterasu
Level 99
God Stats
5W - 14L
1,251 SR
Queue Stats
361W - 351L
1,422 Elo+
Solo
Raijin
Raijin
iEOGxSquash2
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Solo
Eset
Eset
iEuphy
Eset
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 12 / 4
10,704
765
14,721
18,866
10,076
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 8 / 5
11,481
820
8,766
31,411
22,527
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Wicked-Serval
Hun Batz
16
2 / 8 / 3
8,261
590
7,660
15,122
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
danjeep71
Merlin
7
0 / 8 / 1
6,684
477
75
6,763
1,887
Anubis
keleber
Anubis
14
1 / 5 / 3
8,102
579
4,875
9,055
4,028
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 4
8,089
578
1,925
5,157
2,233
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
DanTeeU
Khepri
20
7 / 1 / 30
11,418
816
13,850
11,891
10,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Factalsz
Amaterasu
19
7 / 3 / 24
11,475
820
15,181
18,783
16,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
19
14 / 3 / 16
11,917
851
20,942
13,035
6,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
iEuphy
Eset
20
13 / 2 / 20
12,302
879
19,966
11,164
5,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
135
11
Kills
41
41
Deaths
13
16
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
4
4
0.5
W
Khepri
DanTeeU
Khepri
7
1
30
22
W
Amaterasu
Factalsz
Amaterasu
7
3
24
6.33
L
5
12
4
0.58
L
3
8
5
0.69
L
Hun Batz
Wicked-Serval
Hun Batz
2
8
3
0.44
L
Merlin
danjeep71
Merlin
0
8
1
0.06
W
Raijin
14
3
16
7.33
W
Eset
iEuphy
Eset
13
2
20
11.5
L
Anubis
keleber
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,097
Damage
71,864
81,217
Taken
60,030
44,323
Mitigated
41,685
18,232
Healing
24,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,925
1,303
0
0
5,157
2,233
51
805
4,352
0
5,649
W
Khepri
DanTeeU
Khepri
13,850
1,150
1,372
870
11,891
10,636
324
2,864
9,000
29,200
0
W
Amaterasu
Factalsz
Amaterasu
15,181
7,394
799
8,258
18,783
16,177
1,029
4,324
13,049
0
31,543
L
14,721
7,002
73
2,385
18,866
10,076
0
12,268
6,598
0
23,277
L
8,766
479
1,059
10,534
31,411
22,527
0
21,880
9,531
21,538
0
L
Hun Batz
Wicked-Serval
Hun Batz
7,660
724
1,146
2,088
15,122
5,805
0
9,957
5,165
0
21,432
L
Merlin
danjeep71
Merlin
75
0
0
0
6,763
1,887
0
4,467
2,296
75
0
W
Raijin
20,942
2,124
1,332
2,405
13,035
6,780
748
2,789
9,551
33,780
0
W
Eset
iEuphy
Eset
19,966
1,172
5,548
4,056
11,164
5,859
964
2,934
8,160
37,504
0
L
Anubis
keleber
Anubis
4,875
103
237
710
9,055
4,028
0
6,186
2,869
10,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
55,201
76
Minions Killed
135
0
Camps Cleared
0
826,610
Distance Traveled
1,161,421
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,089
578
2
0
0
110,173
0
W
Khepri
11,418
816
18
1
0
272,133
0
W
Amaterasu
11,475
820
34
2
0
278,519
0
L
Kali
10,704
765
9
1
0
199,165
0
L
Sobek
11,481
820
23
2
0
195,947
0
L
Hun Batz
8,261
590
24
2
0
219,061
0
L
Merlin
6,684
477
0
0
0
96,379
3
W
Raijin
11,917
851
31
2
0
230,389
1
W
Eset
12,302
879
50
4
0
270,207
0
L
Anubis
8,102
579
20
1
0
116,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role