Player Matchup

Ra
Ra
DrSnows
Ra
Level 8
God Stats
2W - 2L
1,541 SR
Queue Stats
5W - 6L
1,427 Elo+
Solo
Nemesis
Nemesis
Empire 707
Nemesis
Level 28
God Stats
6W - 15L
1,139 SR
Queue Stats
97W - 107L
1,068 Elo+
Solo
Olorun
Olorun
Joelcedres
Olorun
Level 29
God Stats
7W - 3L
1,715 SR
Queue Stats
126W - 140L
1,347 Elo+
Solo
Fenrir
Fenrir
LittleJota5
Fenrir
Level 26
God Stats
13W - 6L
1,552 SR
Queue Stats
92W - 100L
1,249 Elo+
Solo
Erlang Shen
Erlang Shen
delabaguette72
Erlang Shen
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 112L
1,466 Elo+
Solo
Team Averages
Level 24
1,489 SR
1,312 Elo+

VS

Team Averages
Level 19
1,567 SR
1,325 Elo+
Set
Set
CKittkatt4CS
Set
Level 5
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 2L
1,346 Elo+
Solo
Ymir
Ymir
leoali2012
Ymir
Level 8
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Ra
Ra
loljabhm
Ra
Level 26
God Stats
0W - 1L
1,457 SR
Queue Stats
63W - 67L
1,222 Elo+
Solo
Olorun
Olorun
pb336311
Olorun
Level 29
God Stats
23W - 29L
1,398 SR
Queue Stats
210W - 337L
1,162 Elo+
Solo
Chernobog
Chernobog
terminatorleader
Chernobog
Level 27
God Stats
23W - 10L
1,737 SR
Queue Stats
65W - 68L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 10
15,854
587
17,597
16,573
7,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Empire 707
Nemesis
5
0 / 0 / 0
8,488
314
0
878
119
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Olorun
Joelcedres
Olorun
20
12 / 4 / 10
15,214
563
29,397
27,649
12,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
3 / 3 / 8
12,628
468
8,293
22,491
9,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
delabaguette72
Erlang Shen
20
19 / 3 / 6
14,888
551
21,255
26,227
31,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 20 / 1
8,605
319
2,162
21,044
9,485
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 1
7,681
284
60
4,260
1,427
20
9 / 8 / 1
14,913
552
24,347
24,998
12,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
pb336311
Olorun
17
1 / 12 / 2
11,318
419
8,491
25,785
20,484
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
20
3 / 4 / 7
13,120
486
30,059
22,386
9,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
46
Kills
13
15
Deaths
48
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
20
1
0.03
W
12
5
10
3.4
W
Nemesis
Empire 707
Nemesis
0
0
0
0
W
Olorun
Joelcedres
Olorun
12
4
10
4.25
W
Fenrir
3
3
8
2.33
W
Erlang Shen
delabaguette72
Erlang Shen
19
3
6
7.33
L
0
4
1
0.13
L
9
8
1
1.19
L
Olorun
pb336311
Olorun
1
12
2
0.17
L
Chernobog
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,542
Damage
65,119
93,818
Taken
98,473
61,823
Mitigated
52,930
44,057
Healing
19,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,162
895
0
2,149
21,044
9,485
0
9,492
11,402
0
20,662
W
17,597
2,047
6,161
5,599
16,573
7,787
3,372
8,248
8,325
109,859
0
W
Nemesis
Empire 707
Nemesis
0
0
0
237
878
119
0
0
878
0
2,679
W
Olorun
Joelcedres
Olorun
29,397
20,233
480
15,800
27,649
12,398
6,982
9,586
18,063
113,524
0
W
Fenrir
8,293
2,525
0
9,696
22,491
9,716
1,483
5,508
16,983
0
68,179
W
Erlang Shen
delabaguette72
Erlang Shen
21,255
8,473
0
6,084
26,227
31,803
1,214
11,400
14,827
0
75,140
L
60
60
0
0
4,260
1,427
0
1,799
2,436
2,021
0
L
24,347
3,699
955
4,152
24,998
12,029
604
13,608
11,190
97,795
0
L
Olorun
pb336311
Olorun
8,491
4,496
476
3,001
25,785
20,484
366
11,639
13,746
48,332
0
L
Chernobog
30,059
18,437
267
8,516
22,386
9,505
720
10,846
11,420
0
114,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,072
Gold Earned
55,637
513
Minions Killed
409
0
Camps Cleared
0
1,891,733
Distance Traveled
1,728,307
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,605
319
17
1
0
335,907
8
W
Ra
15,854
587
180
7
0
507,346
1
W
Nemesis
8,488
314
6
0
0
25,899
0
W
Olorun
15,214
563
155
6
0
449,376
1
W
Fenrir
12,628
468
82
3
0
440,274
1
W
Erlang Shen
14,888
551
90
3
0
468,838
0
L
Ymir
7,681
284
6
0
0
136,850
0
L
Ra
14,913
552
151
6
0
407,276
1
L
Olorun
11,318
419
74
3
0
349,266
0
L
Chernobog
13,120
486
161
6
0
499,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role